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Co Space Robotics

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Co-Space Robotics is a new robotic concept that combines and connects robotics in a real, physical space
with a 3D virtual-reality world in cyber-space. It consists of a real robot, virtual robot and simulator. It allows
users to create and program robots in both virtual and real environments using the same programming logic.
Designed to integrate infocomm technology, digital game based learning with educational robotics to interest,
excite and engage younger generations into STEM (science, technology, engineering, and mathematics), it is
an educational platform that is a fun and engaging way for young people to develop computational thinking
skills and early training in programming and algorithm development.

Published in: Education
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Co Space Robotics

  1. 1. Educational Robotics Final Presentation, 24th Oct 2016, by NUS LLP Team: Jim Gan (EL1) Raymond Tan (EL2) Chris Lo (Mentor) Total # of interviews: 27
  2. 2. Educational Robotics, CoSpaceTM platform • Use of virtual & real robots for education By Experienced Team Robotics development experience, since 2001. • Robotics & Maker Academy (RMA), jointly funded by IMDA (previously known as IDA) and Singapore Polytechnic (SP) • Funded, Developed, Tested and Adopted • CoSpaceTM technology adopted by primary and secondary schools https://www.youtube.com/watch?v=S0VT8XxQfaE
  3. 3. CoSpace Educational Robotics 1)Users: Training continuity fr om drag-&-drop novice into c oding professional 2) Buyers: Low cost, customis able, scalable. 2.School wishin g to position as robotics & cod ing as a specialist niche o attra ct IT savvy students 1. Users: for teachers: nee d to training students with budget constraints and ne ed scalable platform soluti on 2. Buyer/Influencers: S chool management . 3. Us ers (teachers/students/clu b), Buyers (Management HODs) 1. Robotics or Infocomm C lub 2. Talks for teachers & HODs for curriculum 3. M OE Applied Learning Progr amme ALP Get: Reach out to current CoSpace Pilot Schools via Talk Keep:Co-create the va lue to meet their needs. 3. Grow: Ownership of custo mised solutions, upsell tra nslational skills 1. Demo/Sell pilot school’s achievements 2. Propose training progra mmes that fit into the nee ds of the respective school 3. Prepare & Deliver well 1. Suppliers: hardware ven dor 2. Robotics & Pedagog y Competent Trainers 3. 3. Agencies funding /grant fo r training the trainers 1. Schools 2. Vendors 3. S ME Trainers 4. SkillsFuture Agencies 1. Tools for the training: hardware, laptops 2. Availabili ty of trainers 3. Online training video materials to redu ce the trainers hours needed 4. Curriculum developme nt subject matter expert Pricing A: $320 per teacher (robot kit shared 1:1), 12 hours (1.5days), inclusive robot kit @$150. $6,400 per class of 20 Pricing B: $240/teacher (robot kit shared 2:1) School’s 20 teachers, $4,800 per class of 20 teachers, 10 robotics kit sets, Pricing C: $162/teacher: (robot kit: virtual only) no physical robotics kit set, $3,240 per class of 20 teachers Robotics PDP for Teachers – 3 Parts Programme (4 hrs CoSpace, 4 hrs Applied Curriculum, 4 hrs Applied Robotics & IoT Smart environment). Licensed CoSpace software, physical robotic kit set Business Model Canvas, version 1. What we Thought: Hypotheses: (a) Teachers keen to have robotics as educational tools to enrich curriculum & for applied robotics project. (b) Customer segments: users and buyers
  4. 4. Users Customers: School Mgmt, Govt Agencies Vendors: Merchandiser. Trainers. Other events (NJRC) Int’l Schools Teachers Students Parents School, Agencies Vendors Int’l Schools 1. Ease Teachers into the “TE” in STEM Education 2. Prefers self- learning platform for students 3. Tech = LMS! 1. Student can afford Arduino 2. Motivated into engineering courses 1. Parents buys Minds torm. 2. Advertising o pportunities. 3. Paren ts choice of school’s n iche influence school CCA. 1. Scalable, affor dable, ‘inclusive’ open platform 2. Online, 24/7 1. Ways to access education market. 2. Platform to display/ promote products 3. NJRC Nat’l Junior Robotics C. Transnational Students prefers - Learning online, 24/7 is an asset Validation Got out of the Building. Total # of interviews: 27. What we found:
  5. 5. Mapped a “value-stream” on the use of technology (not only robotics) for education.
  6. 6. Specifications Metrics Value “TE” in STEM: Steep Learning, Boring Exciting experiential learning Scaffold skills learning structure Learning outcome at each stage Open Platform: scalable 5 students club> cohort >school Connected platform (Forum) Collaborative, team-centric Developers (App, curriculum) Promote innovations Online affordable access 24/7 accessible anywhere Dived deep, more research: a) Develop educational robotics specs and value, (b) created a matrix on competitive robotics platforms Customer Segments: Multi-Sided Market Online Users @School, @Home Advertisers, Merchandisers Agencies: MOE Sch Management VEX LEGO CoSpace RoboCup
  7. 7. Scalable Digital Business Model Schools (students) Cost/$ revenue Net Profit 300 (300k) 95 cts 5% 5,000 (5m) 85 cts 15% 100k (100m) 80 cts 20% Revenue = 126,000 schools x 3% @$50k = $189m/yr N. Profit = $37.8m Demand for educational robotics is set to grow, exponentially! Robotics Education Markets Urban Population (Millions) No. of Schools (Primary & Sec) Potential Market demand/year Singapore 5 300 S$15m Global 2,113 126,000 S$6,300m Estimated spending for robotics & coding education: Each School, $50,000 per year
  8. 8. Teachers: able to enrich curric ulum with robotics based lear ning, customisable, visual exp erience Online School Users - CCA & clubs - STEM teachers, students - ALP, LLP - School Parents Network School: scale up usage, pr ovide training for teachers Advertisers & Marketers - Trainers - Robotics hardware Agencies - Tech Edu Organisations - Curriculum Sponsors - Inclusive economics orga nisations Applied Robotics in Educa ation – White paper Online Forum Conferences, White Paper Online Robotics Events & L earning Tools Ads: Social Media (Facebo ok), Events, Website Reach to education segments Teacher training programme development Content curation platform de velopment Publicise Online Event, Roboti cs Content Marketing Free Event Sponsoring, Advertising Project-based funding Event & Forum (online) Technology Infrastructure Technology IP Agencies - WDA & IDA: Robotics-Ready workforce - MOE: Curriculum standards - Edu-Charity Organisations Social media and event speci alists Schools’ network platforms School’s teacher/ HOD in diffe rent educational segments Research & Development Marketing & Publicity Event Logistics Data Center Cost General & Administration Event platform (physical) School: Future Ready Skill - co ding, robotics, low cost, scalab le Parents: Training at home Inclusive distribution: every s tudent has equal opportunity to be reognised in global platf orm Events Showcases Train the trainers Validate Hardware for competitive Events (physical) Training Teachers funding After having validations, we revised the Business Model Canvas, version 2
  9. 9. The message. The pitch
  10. 10. You are cordially invited! Date: 12th Nov 2016, Saturday, at SP 11.00am to 3pm: Finals 3.30pm to 4.30pm: Award Ceremony http://robocupsingapore.org/en/events/cospace-and-robomaker-2016
  11. 11. Our appreciation and thanks to the following organisations for the support, info on educational robotics and Business Model Canvas Workshop Artificial Intelligent Control Centre (ARICC) at Singapore Polytechnic, The Developers Team of CoSpaceTM Technology: Dr Zhou Changjiu, Ms Shen Jiayao, and many expert members at ARICC Robotics & Maker Academy (RMA): RMA is jointly funded by IMDA (previously IDA) and SP NUS Enterprise, LLP Organiser The staff, lecturers, advisors and peers of the LLP Programme

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