The Magic Key, June 2010

The Magic Key includes references to unique websites, creative activities, home science
experime...
The Magic Key, June 2010  page 2 of 6




A Philosophical Game




Seemingly very simple, yet you'll be surprised at the ...
The Magic Key, June 2010  page 3 of 6

- What is knowledge?
- Something you believe in, which is true, and you can rightl...
The Magic Key, June 2010  page 4 of 6




Creating Hand Shadows on the Wall




This is a small booklet published in 1859...
The Magic Key, June 2010  page 5 of 6




Make Your Own Dog Toy




Ready, set... Pull!


Next time you consider throwing...
The Magic Key, June 2010  page 6 of 6




Keep in Tune with "The Magic Key":



The Kessem Magic Key   This Week in Histo...
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The Magic Key, June 2010

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The Magic Key (http://kessemmagickey.blogspot.com) includes references to unique websites, creative activities, home science experiments, books and more.

It forms a collection of personal suggestions and recommendations for a magical world of contemplation, challenge and fun for curious, creative and thinking kids: crafts, tips and ideas for parents who want to preserve their children's enchantment, wonder and gusto toward the world around us.

This document contains posts that appeared in The Magic Key during June 2010.

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The Magic Key, June 2010

  1. 1. The Magic Key, June 2010 The Magic Key includes references to unique websites, creative activities, home science experiments, books and more. It forms a collection of personal suggestions and recommendations for a magical world of contemplation, challenge and fun for curious, creative and thinking kids: crafts, tips and ideas for parents who want to preserve their children's enchantment, wonder and gusto toward the world around us. As of next month, the Kessem website – and monthly PDF documents – will be featuring a new section - "Profession of the Month", arousing kids' - and grown-ups' - imagination regarding a different profession each month, through videos, questions, links, experimentation and other interesting and surprising information about the profession and those professing it. You're welcome to subscribe to Kessem's news updates to be informed when this new section is published! You are more than welcome to add your own comments, suggestions and ideas! ©
  2. 2. The Magic Key, June 2010  page 2 of 6 A Philosophical Game Seemingly very simple, yet you'll be surprised at the depths of thought this will lead you too. Credit goes to a bright young philosopher of nine, who invented this course of a game: one person asks a question (any question), the other answers, the former responds with a question relating to the answer. To win, you need to be able to reasonably answer five (or ten, for advanced players) consecutive questions. For instance: - What is a question? - A request for information. - What is information? - Knowledge. ©
  3. 3. The Magic Key, June 2010  page 3 of 6 - What is knowledge? - Something you believe in, which is true, and you can rightly justify it. - How do you justify beliefs? - You find reasons and arguments which support the belief. - How do you know that they support the belief? - You use logic. Responder wins! :-) Any kind of question works, but of course, not any kind of answer. What qualifies an answer as "reasonable"? Oh, that's a new game altogether... feel free to respond below! :-) ©
  4. 4. The Magic Key, June 2010  page 4 of 6 Creating Hand Shadows on the Wall This is a small booklet published in 1859, fully available online as a part of Project Gutenberg (also available for download). In addition to the thrilling sensation of browsing through a 151-years-old book, it is very nice to realize that some of the basic parents- children joys remained intact for many generations. A camel, a pig, several dogs and many other animals populate the book, with clear illustrations of simple hand postures, sure to delight your kids and yourselves at bedtime. You are more than welcome to contribute your own postures - what new shadows did you manage to create? :-) ©
  5. 5. The Magic Key, June 2010  page 5 of 6 Make Your Own Dog Toy Ready, set... Pull! Next time you consider throwing away an old T-shirt, think again (about the kids and the dogs in the house). Here's a much more appealing option: Tie both sleeves together using a simple double knot (it is best to have an adult tightly fasten the knot). Now tie the lower part of the T-shirt around itself, again using a double knot. The knots allow the dog, and yourselves, to grip the toy while playing. Who won? And who had more fun?... ©
  6. 6. The Magic Key, June 2010  page 6 of 6 Keep in Tune with "The Magic Key": The Kessem Magic Key This Week in History Subscribe Facebook Twitter Homepage for Kids to news ©

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