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Game design - A process for defining a vision

A process for establishing a vision across all phases of a project and provide a practical process for taking a vague idea, refining it and steering a team towards a cohesive vision.

Slides by Joe Kinglake

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Game design - A process for defining a vision

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  4. 4. TARGET AUDIENCE PLAYER SEGMENTS CORE PILLARS FEATURE VISION FEATURE GOALS
  5. 5. TARGET AUDIENCE PLAYER SEGMENTS CORE PILLARS FEATURE VISION
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  10. 10. FEATURE GOALS
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