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YOW! Nights in Brisbane - DooM - How to survive the Digital Mothership

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Join Jonathon Wright, Director of Digital Engineering at Hitachi to explore the digital delivery approaches including DesignOps that support modern day scaled agile and lean practices. It is estimated that 50 billion devices will be connected by 2020, providing data and analytics to direct new business models, personalised experiences and social innovation.

http://nights.yowconference.com.au/yow-night-june/

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YOW! Nights in Brisbane - DooM - How to survive the Digital Mothership

  1. 1. www.Digital-Assure.com
  2. 2. youtu.be/NPWi5yJK3zo?a
  3. 3. Guide to surviving the digital mothership
  4. 4. www.twitch.tv/glamol
  5. 5. This is why I don’t have any followers yet!
  6. 6. Digital Native - 20 Years in IT Digital Engineering DevOps Emerging Technologies
  7. 7. Digital Disruption - 22 Years Ago Virtual Reality Big Data Lakes Quantum Computing Digital Engineering 50MB vs. 50GB (1000%)4MB vs. 16GB (4000%) 1CUDA vs. 2688CUDA (2688x) 1 CPU vs. 12 CPUs (12x)
  8. 8. Gamification DevOps (Pipeline) Community Cloud DevOps (Measure) Community Cloud Based Social Collaboration Platform http://steamcommunity.com/id/DrDeathUK
  9. 9. Build v1 released 1994 last known persistence state hibernated 1997 Cloud First Cloud Persistence
  10. 10. Build v2 released in 1995 introduced Bot Framework (AI v0.1999) “How could we reduce the digital grid and supporting digital innovation and creative thinking.” dev.botframework.com Machine Learning Artificial Intelligence
  11. 11. Build v3 released in 1994 migrated to the hybrid cloud (US Servers) Hybrid (Public Private) Cloud Desired State Configuration Enterprise Collaboration
  12. 12. DevOps (Deployment) Service Virtualization Windows Scripting Host Build v4 released in 1997 introduced PowerShell v0.1998 (DSC)
  13. 13. Crowdtesting (Test in Live) DevOps (ChatOps) Algorithmic Business (Driver) Build v5 released 13th May 2016 (22years later)?
  14. 14. PowerShell v5 (DCS) Integrated Shell Environment (ISE)
  15. 15. xPlat Command Line
  16. 16. Top 15 Hints & Cheats
  17. 17. Tip #1 -Don’t forget to turn on the stack trace!
  18. 18. Tip #2 -Don’t forget about Operations
  19. 19. Tip #3 – Don’t forget to approve the release!
  20. 20. Tip #4 – Don’t forget to get QA approval!
  21. 21. Tip #5 – Don’t forget cross platform collaboration!
  22. 22. Tip #6 – Don’t forget not to break the release pipe!
  23. 23. Tip #7 – Don’t forget to take time to play!
  24. 24. Tip #8 – Don’t forget to fail quickly & fail safely!
  25. 25. Tip #9 – Don’t forget about Microcontainers!
  26. 26. Tip #10 – Don’t forget about stacktrace!
  27. 27. Tip #11 – Don’t forget to whiteboard!
  28. 28. Tip #12 – Don’t forget to raise issues like it is 1969!
  29. 29. Tip #13 – Don’t forget about support for cross platforms ports!
  30. 30. Tip #14 – Don’t forget the next big release! “First week Overwatch had 7 million player racking up 119 million hours or over 2016 years of play-time & 11 million payloads delivered.” http://goo.gl/OZYJ1a
  31. 31. Tip #15 – Don’t forget industry standards!
  32. 32. www.twitch.tv/glamol
  33. 33. Energy Utility Transit Vehicles Public Safety

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