A 21st century learning landscape

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  • My journey began in Summer 2008
  • A 21st century learning landscape

    1. 1. The 4 C’s The Non-Cogs Internet Era Skills Play, experimentation, iteration "Please stop waiting for a map. We reward those who draw maps, not those who follow them.” Seth Godin, Poke the Box Touring the contemporary educational landscape Jonathan E. Martin 21k12blog.net @JonathanEMartin
    2. 2. 12 up  http://marshmallowchallenge.com http://marshmallowchallenge.com/
    3. 3. We need an iterative and collaborative approach to align learning with fast changing times. How can we help our students be Kindergartners, not MBA students?
    4. 4. http://www.justsaypictures.com/im-looking-for-the-mo Now we will just assume that media includes the possibilities of consuming, producing, a nd sharing side by side, and that those possibilities are open to everyone. How else would you do it? Clay Shirky, Cognitive Surplus
    5. 5. Cognitive Processes & Strategies Knowledge Creativity & Innovation Intellectual Openness Teamwork & Collaboration Work Ethic Positive Self-Eval Leadership
    6. 6. Knowledge Determination Compassion Curiosity Communication
    7. 7. The 4 C’s The Non-Cogs Internet Era Skills Play, experimentation, iteration
    8. 8. Critical Thinking Creativity & Innovation Communication Collaboration
    9. 9.  When the goal is to prepare students to be able to be successful in solving new problems and adapting to new situations, then deeper learning is called for.  Calls for such “21st century skills” as innovation, creativity, and creative problem-solving can also be seen as calls for deeper learning—  helping students develop transferable knowledge that can be applied to solve new problems or respond effectively to new situations. P. 71
    10. 10. 21st. C. assessments PISA, CWRA, Grit, Growth Mindset How do they assess “deeper learning?” What are the opportunities they suggest for enhancing the teaching and learning of the Cate Educational Principles? PISA test question answers: tinyurl.com/samplepisaanswers
    11. 11. Growth Mindset Teamwork & Collaboration Grit & Perseverance
    12. 12. TEACHING ADOLESCENTS TO BECOME LEANERS http://ccsr.uchicago.edu/publications/teaching-adolescents- become-learners-role-noncognitive-factors-shaping-school
    13. 13. 18
    14. 14.  Angela Duckworth Ted Talk  http://www.ted.com/talks/angela_lee_du ckworth_the_key_to_success_grit.html
    15. 15. 20
    16. 16. 21
    17. 17. ResearchIn one study, Blackwell and her colleagues followed hundreds of students making the transition to 7th grade. They found that students with a growth mindset were more motivated to learn and exert effort, and outperformed those with a fixed mindset in math—a gap that continued to increase over the two-year period. Those with the two mindsets had entered 7th grade with similar past achievement, but because of their mindsets their math grades pulled apart during this challenging time. (Blackwell, L.S., Trzesniewski, K.H., & Dweck, C.S. (2007). Implicit theories of intelligence predict achievement across an adolescent transition: A longitudinal study and an intervention. Child Development, 78. 246-263, Study 1.) 22
    18. 18. 23
    19. 19. 24
    20. 20. 25
    21. 21. 26
    22. 22. 27
    23. 23. 28
    24. 24. Play, Experimentation, & Iteration
    25. 25. In the new culture of learning, digital media learning environments provide access to a rich source of information and play
    26. 26. http://video.pbs.org/video/1767466213/ John Seely Brown on the future of learning:
    27. 27. Essential qualities of Innovators: 1. Curiosity 2. Collaboration 3. Associative thinking 4. Bias toward action & experimentation Play Passion Purpose
    28. 28. Seven Strategies for Innovation 1. Be opportunistic 2.Take Time to Mess Around 3.Learn to Fail 4. Think in Metaphors 5. Go to Extremes 6.Look for Crossroads 7.Stand on Other’s Shoulders 8.Provide the Time & Space 9.Employ Design Thinking *TEDx
    29. 29. Fab Lab and design-build course
    30. 30. Information Literacy Attention & Self-Regulation Connected Learning Digital Citizenship Internet Era Skills
    31. 31. In these digital environments, peo ple share interests, develop ed passions, engage d imagination, parti cipated & experimented .
    32. 32. Connectivism  Connectivism was introduced as a theory of learning based on the premise that knowledge exists in the world rather than in the head of an individual.  Connectivism proposes a perspective similar to the Activity theory of Vygotsky as it regards knowledge to exist within systems which are accessed through people participating in activities.  wikipedia
    33. 33. At its heart, connectivism is the thesis that knowledge is distributed across a network of connections, and therefore that learning consists of the ability to construct and traverse those networks. Stephen Downes
    34. 34.  xMooc vs. cMooc: What is the argument about and what does the debate reveal?
    35. 35.  Steven Johnson video,  Where Good Ideas Come From  http://www.youtube.com/watch?v=NugR ZGDbPFU
    36. 36. Twenty-first century readers and writers need to  Develop proficiency with the tools of technology  Build relationships with others to pose and solve problems collaboratively and cross-culturally  Design and share information for global communities to meet a variety of purposes  Manage, analyze and synthesize multiple streams of simultaneous information  Create, critique, analyze, and evaluate multi-media texts  Attend to the ethical responsibilities required by these complex environments
    37. 37. Connected Learning for Students 1. Connect students and teachers inside the classroom 2. Publish teacher and student work locally and globally 3. Connect teachers and students outside the classroom 4. Connect with Experts around the world. 5. Collaborate with others to share and create knowledge.
    38. 38. Key Literacies: attention “crap detection,”  participation & contribution,
    39. 39. When it comes to interacting with the world of always-on information, the fundamental skill, on which other essential skills depend, is the ability to deal with distraction without filtering out opportunity. Rheingold, Net Smart
    40. 40. An antidote to our epidemic distraction lies in a set of astonishing discoveries: attention can be understood, strengthened, and taught. If focus skills can be groomed, the important next question is whether, and how, attention should be integrated into education.
    41. 41.  Instead of complaining about the problem of distraction, we need to teach the skills and habit of attention.  Meditation, prayer, walk in the woods  Sustained silent reading, (art or writing)  Goal-setting, (SMART goals)  Study Skills, prioritizing, calendaring
    42. 42.  Information Literacy
    43. 43. “The heuristic for crap detection is to make skepticism your default. Don’t refuse to believe; refuse to start out believing.” Howard Rheingold
    44. 44. By engaging in knowledge or media production, you tend to develop a much more sophisticated understanding of how knowledge and media is produced more generally. Mimi Ito quoted in Rheingold
    45. 45. Open Computer Testing
    46. 46.  Ferriter Kiva Project
    47. 47. Critical Thinking & Problem-solving Knowledge Creativity & Innovation Growth Mindset Teamwork & Collaboration Determination Attention and Self Regulation Compassion Curiosity Digital Citizenship Communication Play, Experimentation, & Iteration Grit Info. Literacy Connected Learning

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