Per Gallup-HOPE Survey, this is % of students ingr 5-12 who aspire to invent something that improves the world
I am only going to offer a few specific suggestions, but I am going to ask you to consider for yourself applications, and then on my blog I am posting a set of slides of the implications.
Finding authentic problems to solve—close to home
How many people have done the marshmallow challenge? It so fascinating.
7 steps to better educate future innovative engineers & designers
7 Steps to Better Educate FutureInnovative Engineers & Designers Jonathan E. Martin March, 2012 Simple K12 Webinar
Jonathan E. Martin• 10 years experience teaching High School History• 15 years experience principal, PK-12.• Currently educational writer and consultant • www.21k12blog.net • Twitter: @JonathanEMartin • email@example.com
“We need to out-innovate, out-educate, and out-build the restof the world…That’s how we’llwin the future.” ~President Obama 2011 State of the Union
1. Striking the Chord2. Putting Problems First3. Doing the Learning with Project-Based Learning4. Enabling Connections5. Providing the Time, Space & Tools6. Prototyping and Iterating7. Assessing with Quality Rubrics
1. Striking the Chord• Model Innovation – What if it were in your mission?• Provide Inspiration – Assemblies and Guest Speakers – TED talks – Steve Jobs
3: Learning by Doing with Project-Based Learning
Scaffolding & Teaching as necessary CollaborativeMultiple Project Design &Measures “Tuning”Assessment Real-World Relevance Web Literacies & Digital Citizenship Critique Passion, Teacher & Student
4. Enabling Connections “It’s not how smart you are. It’s how well connected you are. “
How well are weteaching thesignificance andpower of networks?How are wehelping studentsdevelop andleverage theirnetworks?
• Get online and open the net widely, (still safely).• Leverage web 2.0 tools, including Skype.• Use resources like Flat Classroom, iEarn, & Quadblogging.• Require online collaboration in some assignments.
5. Providing Time, Space, & Tools• Block Scheduling• Maker Spaces• Robotics, carpentry, 3D printers