Transitions FTC to FRC

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Transitioning your FTC robotics team to FRC - a brief overview.

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Transitions FTC to FRC

  1. 1. building a better team<br />A Presentation by Joe Passofaro<br />Mentor - FTC Teams 3855,3387,3385<br /> FRC Team 2169, KING TeC<br />
  2. 2. Transitions FTC - FRC<br />It’s just a bigger game<br />With a few more rules<br />
  3. 3. Minimum Team Size<br />*Mechanical Engineering - 2<br />*Electrical Engineering - 1<br />*Programming - 1<br />*Strategy/Scouting -2<br />
  4. 4. The Mature Team<br />*Mechanical Engineering - 6<br />*Electrical Engineering - 2+<br />*Programming - 2+<br />*Strategy/Scouting - 6+<br />CAD/Prototyping – current game/future games - 2+<br />Marketing - 2+<br />Finance/Fundraising – Sustainability - 1+<br />Chairman’s Award - 3+<br />Communications /Web Design- 2+<br />Business Planning - 2+<br />Build Team 6 - Drive Team 4 - Pit Crew 6 <br />
  5. 5. The Basics<br /><ul><li>It’s a bigger team
  6. 6. You need more sponsors & $$
  7. 7. You need engineering mentors - eventually
  8. 8. You need a larger space
  9. 9. You need some place to fabricate parts
  10. 10. You have less time
  11. 11. You have to ship your robot</li></li></ul><li>Team Organization<br />Mentor<br />Captains<br />Heads of departments<br />Mechanical<br />Electrical<br />Programming<br />CAD<br />Scouting/Strategy<br />Outreach<br />Prototyping<br />Marketing<br />Chairman’s Award<br />Business Plan<br />Communications<br />Fundraising<br />Build, Travel Etc.<br />Web Site Dev.<br />Build Team - Drive Team - Pit Crew <br />
  12. 12. Your Team<br /><ul><li>Who do you have</li></ul>Students,Mentors<br /><ul><li>Who do you need</li></ul>Expertise<br /><ul><li>What do you have</li></ul>Equipment, space<br /><ul><li>What do you need</li></ul>Focus on The Minimum<br /><ul><li>How much do you have</li></ul>Money, Money, $$$$$$<br /><ul><li>How much do you need</li></ul>Sponsors, Fundraisers<br />
  13. 13. Organize<br />Create organizational chart for your team – Fill in holes<br />Create an “Action Plan”<br />Appoint “Rules Master” - have rules master oversee entire build<br />Appoint “Tool Chief” - keep work space clean<br />Set benchmarks from action plan and follow them<br />
  14. 14. Can You Compete<br />Rookies<br />WIN!!<br />CAN<br />
  15. 15. Let the awards be your guide<br /><ul><li>Check the Manuel
  16. 16. Ask where can your team compete
  17. 17. Try to compete on several levels</li></li></ul><li>Critical Points<br /><ul><li>Don’t overreach</li></ul>Keep it simple<br /><ul><li>Don’t overreact</li></ul>All things will pass<br /><ul><li>Let the kids do the work</li></ul>It’s their team<br /><ul><li>Think ahead</li></ul>Proto type, shipping, competition<br /><ul><li>Leaving a legacy</li></ul>Sustainability, next year, year 10+<br /><ul><li>Have FUN</li></ul>Memories and ties that bind<br />
  18. 18. Success<br /><ul><li>Rolling robot on the floor</li></ul>What you built works<br /><ul><li>Functioning Pit</li></ul>Organized – Not Chaos<br /><ul><li>Participation</li></ul>Shipped on time, make every round<br /><ul><li>Education</li></ul>The kids know more <br /><ul><li>Sustainability</li></ul>The kids want to come back<br /><ul><li>True Success</li></ul>The kids had fun<br />
  19. 19. Let The Games Begin<br />

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