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Del juego a la gamificación: los aspectos lúdicos en la enseñanza de lenguas

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Ponencia inaugural de la Jornada didáctica para profesores de ELE, Tel Aviv, Israel. 7 de octubre de 2015

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  • DOWNLOAD THIS BOOKS INTO AVAILABLE FORMAT (2019 Update) ......................................................................................................................... ......................................................................................................................... Download Full PDF EBOOK here { https://soo.gd/irt2 } ......................................................................................................................... Download Full EPUB Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download Full doc Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download PDF EBOOK here { https://soo.gd/irt2 } ......................................................................................................................... Download EPUB Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download doc Ebook here { https://soo.gd/irt2 } ......................................................................................................................... ......................................................................................................................... ................................................................................................................................... eBook is an electronic version of a traditional print book THIS can be read by using a personal computer or by using an eBook reader. (An eBook reader can be a software application for use on a computer such as Microsoft's free Reader application, or a book-sized computer THIS is used solely as a reading device such as Nuvomedia's Rocket eBook.) Users can purchase an eBook on diskette or CD, but the most popular method of getting an eBook is to purchase a downloadable file of the eBook (or other reading material) from a Web site (such as Barnes and Noble) to be read from the user's computer or reading device. Generally, an eBook can be downloaded in five minutes or less ......................................................................................................................... .............. Browse by Genre Available eBooks .............................................................................................................................. Art, Biography, Business, Chick Lit, Children's, Christian, Classics, Comics, Contemporary, Cookbooks, Manga, Memoir, Music, Mystery, Non Fiction, Paranormal, Philosophy, Poetry, Psychology, Religion, Romance, Science, Science Fiction, Self Help, Suspense, Spirituality, Sports, Thriller, Travel, Young Adult, Crime, Ebooks, Fantasy, Fiction, Graphic Novels, Historical Fiction, History, Horror, Humor And Comedy, ......................................................................................................................... ......................................................................................................................... .....BEST SELLER FOR EBOOK RECOMMEND............................................................. ......................................................................................................................... Blowout: Corrupted Democracy, Rogue State Russia, and the Richest, Most Destructive Industry on Earth,-- The Ride of a Lifetime: Lessons Learned from 15 Years as CEO of the Walt Disney Company,-- Call Sign Chaos: Learning to Lead,-- StrengthsFinder 2.0,-- Stillness Is the Key,-- She Said: Breaking the Sexual Harassment Story THIS Helped Ignite a Movement,-- Atomic Habits: An Easy & Proven Way to Build Good Habits & Break Bad Ones,-- Everything Is Figureoutable,-- What It Takes: Lessons in the Pursuit of Excellence,-- Rich Dad Poor Dad: What the Rich Teach Their Kids About Money THIS the Poor and Middle Class Do Not!,-- The Total Money Makeover: Classic Edition: A Proven Plan for Financial Fitness,-- Shut Up and Listen!: Hard Business Truths THIS Will Help You Succeed, ......................................................................................................................... .........................................................................................................................
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  • DOWNLOAD THIS BOOKS INTO AVAILABLE FORMAT (2019 Update) ......................................................................................................................... ......................................................................................................................... Download Full PDF EBOOK here { https://soo.gd/irt2 } ......................................................................................................................... Download Full EPUB Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download Full doc Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download PDF EBOOK here { https://soo.gd/irt2 } ......................................................................................................................... Download EPUB Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download doc Ebook here { https://soo.gd/irt2 } ......................................................................................................................... ......................................................................................................................... ................................................................................................................................... eBook is an electronic version of a traditional print book THIS can be read by using a personal computer or by using an eBook reader. (An eBook reader can be a software application for use on a computer such as Microsoft's free Reader application, or a book-sized computer THIS is used solely as a reading device such as Nuvomedia's Rocket eBook.) Users can purchase an eBook on diskette or CD, but the most popular method of getting an eBook is to purchase a downloadable file of the eBook (or other reading material) from a Web site (such as Barnes and Noble) to be read from the user's computer or reading device. Generally, an eBook can be downloaded in five minutes or less ......................................................................................................................... .............. Browse by Genre Available eBooks .............................................................................................................................. Art, Biography, Business, Chick Lit, Children's, Christian, Classics, Comics, Contemporary, Cookbooks, Manga, Memoir, Music, Mystery, Non Fiction, Paranormal, Philosophy, Poetry, Psychology, Religion, Romance, Science, Science Fiction, Self Help, Suspense, Spirituality, Sports, Thriller, Travel, Young Adult, Crime, Ebooks, Fantasy, Fiction, Graphic Novels, Historical Fiction, History, Horror, Humor And Comedy, ......................................................................................................................... ......................................................................................................................... .....BEST SELLER FOR EBOOK RECOMMEND............................................................. ......................................................................................................................... Blowout: Corrupted Democracy, Rogue State Russia, and the Richest, Most Destructive Industry on Earth,-- The Ride of a Lifetime: Lessons Learned from 15 Years as CEO of the Walt Disney Company,-- Call Sign Chaos: Learning to Lead,-- StrengthsFinder 2.0,-- Stillness Is the Key,-- She Said: Breaking the Sexual Harassment Story THIS Helped Ignite a Movement,-- Atomic Habits: An Easy & Proven Way to Build Good Habits & Break Bad Ones,-- Everything Is Figureoutable,-- What It Takes: Lessons in the Pursuit of Excellence,-- Rich Dad Poor Dad: What the Rich Teach Their Kids About Money THIS the Poor and Middle Class Do Not!,-- The Total Money Makeover: Classic Edition: A Proven Plan for Financial Fitness,-- Shut Up and Listen!: Hard Business Truths THIS Will Help You Succeed, ......................................................................................................................... .........................................................................................................................
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  • DOWNLOAD THIS BOOKS INTO AVAILABLE FORMAT (2019 Update) ......................................................................................................................... ......................................................................................................................... Download Full PDF EBOOK here { https://soo.gd/irt2 } ......................................................................................................................... Download Full EPUB Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download Full doc Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download PDF EBOOK here { https://soo.gd/irt2 } ......................................................................................................................... Download EPUB Ebook here { https://soo.gd/irt2 } ......................................................................................................................... Download doc Ebook here { https://soo.gd/irt2 } ......................................................................................................................... ......................................................................................................................... ................................................................................................................................... eBook is an electronic version of a traditional print book THIS can be read by using a personal computer or by using an eBook reader. (An eBook reader can be a software application for use on a computer such as Microsoft's free Reader application, or a book-sized computer THIS is used solely as a reading device such as Nuvomedia's Rocket eBook.) Users can purchase an eBook on diskette or CD, but the most popular method of getting an eBook is to purchase a downloadable file of the eBook (or other reading material) from a Web site (such as Barnes and Noble) to be read from the user's computer or reading device. Generally, an eBook can be downloaded in five minutes or less ......................................................................................................................... .............. Browse by Genre Available eBooks .............................................................................................................................. Art, Biography, Business, Chick Lit, Children's, Christian, Classics, Comics, Contemporary, Cookbooks, Manga, Memoir, Music, Mystery, Non Fiction, Paranormal, Philosophy, Poetry, Psychology, Religion, Romance, Science, Science Fiction, Self Help, Suspense, Spirituality, Sports, Thriller, Travel, Young Adult, Crime, Ebooks, Fantasy, Fiction, Graphic Novels, Historical Fiction, History, Horror, Humor And Comedy, ......................................................................................................................... ......................................................................................................................... .....BEST SELLER FOR EBOOK RECOMMEND............................................................. ......................................................................................................................... Blowout: Corrupted Democracy, Rogue State Russia, and the Richest, Most Destructive Industry on Earth,-- The Ride of a Lifetime: Lessons Learned from 15 Years as CEO of the Walt Disney Company,-- Call Sign Chaos: Learning to Lead,-- StrengthsFinder 2.0,-- Stillness Is the Key,-- She Said: Breaking the Sexual Harassment Story THIS Helped Ignite a Movement,-- Atomic Habits: An Easy & Proven Way to Build Good Habits & Break Bad Ones,-- Everything Is Figureoutable,-- What It Takes: Lessons in the Pursuit of Excellence,-- Rich Dad Poor Dad: What the Rich Teach Their Kids About Money THIS the Poor and Middle Class Do Not!,-- The Total Money Makeover: Classic Edition: A Proven Plan for Financial Fitness,-- Shut Up and Listen!: Hard Business Truths THIS Will Help You Succeed, ......................................................................................................................... .........................................................................................................................
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Del juego a la gamificación: los aspectos lúdicos en la enseñanza de lenguas

  1. 1. Del juego a la gamificación: los aspectos lúdicos en la enseñanza de lenguas Joan-Tomàs Pujolà
  2. 2. ¿jugamos?  Diré dos mentiras sobre mí  Haré alguna incoherencia (siempre la misma)  Simularé jugar a la oca
  3. 3. nos toca tirar
  4. 4. de puente a puente y tiro porque me lleva la corriente
  5. 5. la posada  Un turno sin tirar
  6. 6. el juego en el aula de lengua  ¿Qué juegos habéis puesto en práctica en el aula de lengua y para qué? https://todaysmeet.com/juego15
  7. 7. juegos en la clase de lengua  Juegos tradicionales  De mesa  De exterior  Juegos lingüísticos  Juegos adaptados
  8. 8. objectivos principales  Práctica lingüística  Memorización de vocabulario o reglas gramaticales  Práctica controlada de pronunciación  Interacción  Práctica oral  Extra-práctica, repaso o para rellenar tiempo de clase  Crear una atmosfera distendida
  9. 9. nos toca de nuevo
  10. 10. el pozo  No podemos salir hasta que otro jugador caiga en el pozo
  11. 11. juegos y simulación  Role-playing  Simulación  Aprendizaje experiencial  ABP  Interacción  Práctica significativa  Comunicación genuina Jones (1983) Crookall & Oxford (1990)
  12. 12. MOOs y el aprendizaje de lenguas
  13. 13. mundo hispano http://mundohispanomoo.org/
  14. 14. mundos virtuales Languagelab
  15. 15. ¡alguien ha caído en el pozo!  Podemos volver a tirar
  16. 16. nos toca
  17. 17. el laberinto  No podemos salir hasta que saquemos dos seises.
  18. 18. ¿a ver si tenemos suerte?
  19. 19. volvemos a tirar
  20. 20. no pasa nada  Esperamos que jueguen los otros
  21. 21. juegos digitales Peterson (2013)Mawer i Stanley (2011) Reinders (ed.) (2012) Sykes i Reinhardt (2012)
  22. 22. juegos serios https://youtu.be/5KcuphEhO8Q
  23. 23. juegos serios  Phrasalstein Phone
  24. 24. curso: duolingo  Práctica gamificada de vocabulario y frases
  25. 25. mmorpg: videojuego de rol multijugador masivo en línea  Massively Multiplayer Online Role-Playing Games  World of Warcraft  Ever Quest II  Interacción en tiempo real
  26. 26. juegos digitales de inmersión física SMALLab (Situated Media Arts Learning Lab)
  27. 27. nos toca
  28. 28. los dados: de dado a dado y tiro porque me ha tocado  Retrocedemos a los dados y volvemos a tirar.
  29. 29. volvemos a tirar
  30. 30. de oca a oca y tiro porque me toca
  31. 31. esperamos nuestro próximo turno
  32. 32. gamificación: definición el uso de los elementos del juego y técnicas de diseño de los juegos digitales en contextos ajenos al juego Werbach y Hunter (2012)
  33. 33. … con el objetivo de… • implicar a los estudiantes, • motivar la acción, • promover el aprendizaje • y resolver problemas Kapp (2012)
  34. 34. gamificación superficial  De capa fina (thin layer)  Barra de progreso  PBL (Points / Badges / Leaderboards) Andrzej Marczewski (2014) http://www.gamasutra.com/blogs/AndrzejMarczewski/20140120 /208924/Thin_Layer_vs_Deep_Level_Gamification.php
  35. 35. ejemplo  ranking  Número de tándems  Tiempo  Puntuación otorgada por haber dado feedback
  36. 36. otros elementos lúdicos + allà del PBL Ferreres (2015)
  37. 37. gamificar el currículum http://minecraftedu.com/ http://www.classcraft.com/ca/
  38. 38. gamificar una clase http://www.clic.es/blogs/formacion/han-matado-a-kenny-una-propuesta-de-rol-en-clase/
  39. 39. gamificar una actividad  http://rinconprofele.blogspot.com.es/2014/12/tu-rincon-apocalipsis-zombi.html?m=1
  40. 40. app para móviles y tabletas http://www.edinumen.es/spanish_challenge/index.html
  41. 41. apps para gamificar  Gamify http://www.gamify.es/
  42. 42. apps para gamificar  GamifyApp http://www.gamifyapp.com/
  43. 43. crítica: 6 razones para el fracaso 1. Se confunde gamificar con aprender jugando 2. Porque no hay motivos para gamificar 3. Está desligado del proceso de aprenendizaje 4. Muchos puntos, pocas historias 5. No se explican las reglas del juego 6. Se gamifica para el jugador erróneo Acceso en: http://rosalieledda.com/6-razones-del-fracaso-de-la-gamificacion-en-educacion/
  44. 44. elementos lúdicos básicos para un aprendizaje gamificado
  45. 45. procedimiento a seguir  ¿Tenemos que gamificar realmente?  ¿Qué gamificamos?  ¿Cómo gamificamos? https://rohan7things.files.wordpress.com/2013/10/gamification_wordle1.jpg
  46. 46. Flipboard- Gamificación del aprendizaje Francisco Herrera @franherrera https://flipboard.com/@franherrera/gamification-of-learning---gamificaci%C3%B3n-del-aprendizaje-63badrrqy
  47. 47. nos toca
  48. 48. de oca a oca y tiro porque me toca
  49. 49. jtpujola@ub.edu
  50. 50. referencias bibliográficas Crookall, D. & Oxford, R. (eds.) (1990). Simulation, gaming and Language Learning. New York: Newbury House Publishers.. Jones. (1983). Simulations Language Teaching. (New Directions in Language Teaching). Cambridge: CUP. Ferreres, J. (2014) La gamificación en la enseñanza de lenguas. Tarbajo Final de Màster. Universitat de Barcelona. Kapp, K. M. (2012) The Gamification of Learning and Instruction: Game-based Methods and Strategies for Training and Education. San Francisco, CA: Pfeiffer. Ledda, R. (2015). 6 razones del fracaso de la Gamificación en educación. From Novice to Mastery. Accés a: http://rosalieledda.com/6-razones-del-fracaso-de-la-gamificacion-en-educacion/ Lee, W. R. (1979). Language Teaching Games & Contests. (2nd edition). Oxford: OUP. MacCullum, G. P. (1980). 101 Word Games. Oxford: OUP. Marczewski , A. (2014) Thin Layer vs Deep Level Gamification. Gamasutra. The Art & Business of Making Games. Accés a: http://goo.gl/iI66Ya
  51. 51. referencias bibliográficas Mawer, K. & Stanley, G. (2011). Digital Play. Peaslake, Surrey, UK: Delta Publishing. Peterson, M. (2013). Computer Games and Language Learning. Palgrave Macmillan. Reinders, H. (2012). Digital Games in Language Learning and Teaching. Palgrave Macmillan. Sykes, J. & Reinhardt, J. (2012). Language at Play: Digital Games in Second and Foreign Language Teaching and Learning. Basingstoke, Hampshire, UK: Prentice Hall. Werbach, K. & Hunter, D. (2012). For the Win: How Game Thinking Can Revolutionize Your Business. Philadelphia, PA: Wharton Digital Press. Wright, A. Betteridge, D. & Buckby, M. (1984). Games for Language Learning (2nd edition). Cambridge: CUP.

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