Learning Pool Presentation
        20 May 09




                      Maj Roy Evans
                       SO2 LTDD
Your future employees!!
mLearning
• No single platform for Defence
• ArmyNet / VLE / POD for 30 / security
• Training – minimal for instructors to...
mLearning Projects (x2)
•   Platform choice
•   Authoring
•   Context
•   User Generated Content
•   Security
Low-Level Language delivery on an iPod
Podcasting
THE CRUCIAL ROLE OF CONTEXT
QUESTION TYPES
GAMING FEATURES
Evaluation of Effectiveness
•   Initial student involvement
•   SME evaluation throughout design
•   Feedback from trials ...
Training Strategy (Technology)

•   Replace or compress centralised training

•   Augment and support centralised training...
Concept Demonstrators


       Q’s
 twitter: princeroys
princeroys@aol.com
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Roy Evans MLearning in the Army

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  • Some questions will require handwritten answers such as game 1 on the left hand side of this slide and some will require the correct answer to be identified such as the tally chart from Game 8 on the right hand side of the slide which asks: “How many bullets did Pte Grimes shoot?” Using handheld devices also has added effects:Audio can be introduced to offset any literacy limitations.Soldiers will also exercise mental skills as they do not have the opportunity to write down answers.
  • Support: If a student takes too long then the game will time out at that point and a soldier will pop up and offer the option of support either through the training for this module or direct the soldier to his/her Basic Skills Development Manager.Feedback: Games can be revisited since a score is generated for personal feedback and it is possible to gain time bonuses too so soldiers are likely to “play” the game many times.
  • As described previously, Trg Dev Br are evaluating the effectiveness of this training intervention from its inception to delivery (Kirkpatrick Levels 1 to 3).
  • Roy Evans MLearning in the Army

    1. 1. Learning Pool Presentation 20 May 09 Maj Roy Evans SO2 LTDD
    2. 2. Your future employees!!
    3. 3. mLearning • No single platform for Defence • ArmyNet / VLE / POD for 30 / security • Training – minimal for instructors to update and introduce materials • Development of materials – cost implication dependant upon device
    4. 4. mLearning Projects (x2) • Platform choice • Authoring • Context • User Generated Content • Security
    5. 5. Low-Level Language delivery on an iPod
    6. 6. Podcasting
    7. 7. THE CRUCIAL ROLE OF CONTEXT
    8. 8. QUESTION TYPES
    9. 9. GAMING FEATURES
    10. 10. Evaluation of Effectiveness • Initial student involvement • SME evaluation throughout design • Feedback from trials including questionnaires • Comparison with control group for analysis • Follow up evaluation using focus groups
    11. 11. Training Strategy (Technology) • Replace or compress centralised training • Augment and support centralised training • Reduce training requirement
    12. 12. Concept Demonstrators Q’s twitter: princeroys princeroys@aol.com

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