Final Video

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Here is an updated storyboard for my final video on games in distance education.

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  • Audio: WELCOME to the 2010 International Conference for the Society for Information Technology and Teacher Education in San Diego, California.
  • Final Video

    1. 4. www.fed.cuhk.edu.hk/fllee/
    2. 5. <ul><li>multi-player educational gaming application (MEGA) </li></ul><ul><li>Interactive online activities </li></ul><ul><li>Simulations </li></ul><ul><li>Educationally based single player games </li></ul>
    3. 6. <ul><li>Problem solving </li></ul><ul><li>Critical thinking </li></ul><ul><li>Collaboration </li></ul><ul><li>Patience </li></ul><ul><li>Personal interaction </li></ul><ul><li>Basic computer skills </li></ul>
    4. 7. <ul><li>Annetta, L.A., Bohr, S. C., Laird, S. G., Murray, M.R., & Park, J.C. (2006). Serious Games: Incorporating Video Games in the Classroom. Educause Quarterly , November 3, 2006, 16-22. </li></ul><ul><li>Dede.C. (2004). Distributed Learning Communities as a Model for Education Teachers. A paper presented at the Society of Information Technology for Teachers (SITE), Atlanta, GA. </li></ul><ul><li>Massey, W.F. & Zemsky, R. (2004). Why the E-Learning Boom Went Bust. Chronicle of Higher Education , Vol. 50, p. B6 </li></ul><ul><li>Edirisingha, P., Nie, M., Pluciennik, M., & Young, R. (2009). Socialisation for learning at a distance in a 3-D multi-user virtual environment. British Journal of Educational Technology , 40 (3), 458-479. doi:10.1111/j.1467-8535.2009.00962.x. </li></ul><ul><li>Jong, M., Shang, J., Lee, F., & Lee, J.. (2008). Harnessing Computer Games in Education. International Journal of Distance Education Technologies, 6(1), 1-9.  Retrieved January 31, 2010, from ABI/INFORM Global. (Document ID: 1527204771). </li></ul><ul><li>de Freitas, S., & Griffiths, M. (2007). Online gaming as an educational tool in learning and training. British Journal of Educational Technology , 38 (3), 535-537. doi:10.1111/j.1467-8535.2007.00720.x. </li></ul><ul><li>(2007). Using Gaming to Level the Playing Field. Distance Education Report , 11 (21), 4-8. Retrieved from Education Research Complete database. </li></ul>

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