Ls

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TSL 641

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Ls

  1. 1. CALL & SKILLS LISTENING & SPEAKING
  2. 2. LISTENING <ul><li>Aided by multimedia </li></ul><ul><ul><li>Audio </li></ul></ul><ul><ul><li>Video </li></ul></ul><ul><ul><li>Text support </li></ul></ul><ul><ul><li>Hyperlinked glossaries </li></ul></ul><ul><ul><li>Translations </li></ul></ul><ul><ul><li>E.g. http://www.elllo.com </li></ul></ul>
  3. 3. LISTENING <ul><li>Typical activities </li></ul><ul><ul><li>Presentation e.g conversation followed by comprehension activities </li></ul></ul><ul><ul><li>Punctuated presentation </li></ul></ul><ul><ul><ul><li>Flow interrupted at intervals followed by questions </li></ul></ul></ul><ul><ul><ul><li>Encouraged focus and comprehension check </li></ul></ul></ul>
  4. 4. SPEAKING <ul><li>Computer can be applied to spoken curriculum in 3 different ways </li></ul><ul><li>speech analysis and training in phonology </li></ul><ul><li>speech output, video, and hypermedia enhancements to reinforce language learning activities </li></ul><ul><li>activities which offer a focus for discussion by students working at the computer in pairs or small groups </li></ul>
  5. 5. SPEAKING <ul><li>Recent development has allowed direct practice of speaking </li></ul><ul><ul><li>Asynchronous speaking </li></ul></ul><ul><ul><ul><li>Voice chat </li></ul></ul></ul><ul><ul><ul><li>Internet voice mail / attaching voice to email </li></ul></ul></ul><ul><ul><ul><li>http://www.wimba.com </li></ul></ul></ul><ul><ul><li>Production and publishing of Podcast </li></ul></ul><ul><ul><li>Many believe that putting students in front of a computer in groups of two or more will get them talking about the computer task and improve speaking fluency, although research has not always borne this out: like many other CALL activities, it depends on the students' readiness and motivation </li></ul></ul>
  6. 6. SPEAKING <ul><li>Auralog's TellMeMore </li></ul><ul><ul><li>An example of a program which allow some limited conversation simulation that gives something of the experience through the use of speech recognition software.  </li></ul></ul>

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