ISYU TUNGKOL SA SEKSWLADIDA (ISSUE ABOUT SEXUALITY
History, theories and models of instructional designing
1. History, Theories and Models of
Instructional Designing
Presented to
Prof. Dr. N. B. Jumani
Presentation by
Mansoor Azmat
133-FSS/PhDEdu/F17
Department of Education
International Islamic University, Islamabad
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2. Contents
History of Instructional Design
Learning Theories & the Implications for Instructional Design
Behaviorism
Cognitivism
Constructivism
Models of Instructional Design
ADDIE Approach
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3. Instructional Design
Instruction is a systematic process that involves teacher, learners, materials, and
learning environment in order to achieve successful and identified learning goals.
The “system” refers to an orderly, logical method of identifying, developing, and
evaluating a set of strategies aimed at attaining a particular instructional goal
(Morrison, Ross & Kemp, 2004)
Instructional design refers to the systematic and reflective process of translating
principles of learning and instruction into plans for instructional materials, activities,
information resources, and evaluation.
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4. Early history of instructional design
The early history of instructional design be traced to the contribution of early
thinkers and philosophers. They developed, implemented and refined various
instructional strategies like:
Socratic method by Socrtaes to use questions to get students think
Plato devise storytelling method as a tool for formation of student character.
Further argumentation, modeling, repeated practice, and timely feedback were
developed, implemented and refined as various instructional strategies.
Instructional design formally first began during the world war II, when psychologists
and educationists were given the task to develop training materials for the military
services.
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5. The programmed Instruction Movement:
from early development to present
Mid 1950s-Mid 1960s
Early 1960s The CRT movement
1965 The Conditions of Learning
1970s A Rise of Interest in the System Approach
1980s The birth of e-learning
1990s A Rising Interest in Constructivism and the importance of performance
2000s the rise of online learning
2010 and beyond
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6. History of ID
programmed instructional materials by Skinner (1958)
Increasing human learning and the characteristics of
effective instructional materials.
Cognitive Domain (1956)
Bloomberg Benjamin leads the development of the “
Taxonomy of Educational objectives” employed
hierarchical relationship among various types of
outcomes.
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7. History of ID
Robert F. Mager emphasis the importance of
desired behavior, learning condition and
assessment in writing learning objectives.
In 1965, Robert Gagne identifies the 9 events
of instructions, Hierarchical analysis, Domains
of learning (psychomotor skills, verbal
information, intellectual skills, cognitive
strategies, and attitudes)
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8. History of ID
Leslie Briggs (1970s) demonstrated that an
instructionally designed course could produce a
double increase over conventionally designed
class in terms of achievement along with
reduction in variance, completion time and cost.
Increased use of microcomputer in 1980s has a
major effect on ID practices, introduces
computer-based instruction, drill and practice.
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9. History of ID
In1990s, constructivism underlines the
importance of “authentic” learning tasks ,
problem-solving and collaboration, social-cultural
issues, and rapid prototyping.
The Rise of Online Learning 2000s
Era of performance technology management
Emphasis on the performance, results, and non-
instructional methods broadened the scope of the
instructional design field.
The Internet and hypermedia introduced new
innovative technologies for learning and objective
based instructions.
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10. History of ID
Now is the age of learning technology in all forms.
Big data and analytics are shaping the way how
learning is tailored to the needs and preferences
of each learner.
The principles of instruction rooted in years of
research in ID, but learning is now designed to be
more contextual, fluid and learner- friendly.
Social Mobile Analytics and Cloud (SMAC)
technologies are at the heart of this era of
learning.
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12. Learning Theories & the Implications
for ID
Behaviorism
Cognitivism
Constructivism
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13. Behaviorism
Behavioral theory emphasized the influence of the environment on learning.
According to behaviorism, learning has occurred when learners evidence the
appropriate response to a particular stimulus, e.g., Pavlov’s classical condition and
Skinner Operant Conditioning.
ID example: drill and practice. Memorization for basic information
Learning happens when a correct response is demonstrated following the presentation
of a specific environmental stimulus
Emphasis is on observable and measurable behaviors
Overt behaviors that can be observed and measured rather then covert.
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14. Cognitive Learning Theories
Knowledge acquisition is described as a mental activity that involves internal
coding and structuring by the learner.
Learner is viewed as an active participant in the learning process
Emphasis on structuring, organizing and sequencing information to facilitate
optimal processing
The cognitive view of how learning takes place is based on how information is
processed, stored, and retrieved in the mind, rather than on how behavior changes
(Foshay, Silber and Stelnicki, 2003).
ID examples: drills, tutorials, simulation
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15. Gagne: Principles of Instruction
Translate behaviorist and information -
processing theories into instructional
strategies
Types of learning
• Intellectual skills (problem solving,
higher-order thinking, defined
concepts, concrete concepts,
discriminations)
• Cognitive strategies
• Verbal information
• Motor skills
• Attitudes
Learning is a building process that the
lower-level skills provide the
foundation for higher-level skills
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16. Constructivism
• Learning is always a unique product “constructed” as each individual learner
combines new information with existing knowledge and experiences.
• Individuals have learned when they have constructed new interpretations of the
social, cultural, physical, and intellectual environments in which they live. (Dick &
Carey, 2001)
• ID examples: problem-solving, project-based learning
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17. Models of ID
We can divide models of instructional design broadly into two categories
MACRO: Models which concern themselves with the design and
planning of an entire module or programme
MICRO: Models which concern themselves with the design and
planning of an individual lecture or teaching session
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18. Models of ID
MACRO Models
Bloom’s Taxonomy
ASSURE model
The ABCD Format
Dick and Carey Model
ICARE model
Hannafin & Peck Model
Knirk & Gustafson Model
Jerrold Kemp Model
Gerlach-Ely Model
ADDIE Model
Micro Models
Gagné’s Nine Events of Instruction
Reigeluth’s Elaboration Theory
Learning by teaching
Problem-based learning
Project-based learning
Inquiry-based learning
Action learning
Progressive inquiry
Service-learning
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28. ADDIE Model
ADDIE was developed at Florida State University in 1975 for developing training.
The United States Military faced the need to train large numbers of people to
perform complex technical task.
At the time, the term “ADDIE” was not used, but rather “SAT” (Systems Approach
to Training) and later “ISD” (Instructional Systems Development).
As a general rule, the military used SAT, while their civilian counterparts began
using ISD. The “D” in “ISD” first stood for “Development” but now normally means
“Design”.
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29. Analysis
n analysis stage of ID process, want to find out
Who are the learners or audience
Audience analysis
What is the goal or intended outcome
Goal analysis
We consider the following question while doing need analysis in analysis phase in
ADDIE approach
Who is the audience?
What do they need to learn?
What is the budget?
What are the delivery options?
What constraints exist?
When is the project due?
What will the students do to determine
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30. Design Phase
Content of the course
Subject matter analysis
Steps of instruction
Lesson planning-writing objectives
Type of media or presentation mode
Media selection
We consider the following question while doing need analysis in analysis phase in
ADDIE approach
What are your objectives?
What skills, knowledge and attitudes are you trying to develop?
What resources and strategies will you use in your instruction?
How will you structure the content of your learning materials?
How will you assess the learner’s understanding and whether or not they have met
the objectives of the instruction
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31. Development
Development of instruction
Generate lesson plans (different from lesson planning) and lesson
materials.
Complete all media & materials for instruction, and supporting documents.
Obtain and/or create the required media. Use the Internet's strength to
present information in many different multimedia formats to meet learners
preferences.
Determine the appropriate interactions. They should be creative,
innovative, and encourage learners to explore further (Porter, 1997, p.
200).
Plan activities that allow for student group work to help construct a
supportive social environment.
End result is a course or workshop ready for delivery.
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32. Implementation
The delivery of the instruction.
Duplicate and distribute materials.
Install and maintain the course
Purpose is effective & efficient delivery of instruction.
Promote students’ understanding of material & objectives, and ensure
transfer of knowledge
Be prepared for unforeseen contingencies.
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33. Evaluation
Test for instructional standards.
Two related evaluations going on simultaneously in most ID situations.
Formative Evaluation
Plan several points during the course when students can provide
anonymous feedback so that the instructor is aware of student
confusion and misunderstanding (Schrum, 1998).
Summative Evaluation
Conduct formative evaluations to improve the course and summative
evaluations to judge the effect of the course
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34. Where Does Methods Fit?
Content to some extent determines methods
Resources to some extent determine content and methods
The audience to some extent determines content and
methods
Methods is a major factor in the formulation of the design. It is
the implementation part of the design model. But it has
implication for the evaluation of the outcome.
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35. Summary
Instructional designs are used to find the best way(s) to teach new information to a
target audience. There is no “one size fits all” approach.
Any instructional design needs to clearly set out unique objectives in the context of
those who will be taking the course.
Once these are flushed out then the method of content delivery can be selected.
ID Maximise the effectiveness, efficiency and appeal of instruction and other learning
experiences.
The process consists of determining the current state and needs of the learner, defining
the end goal of instruction, and creating some "intervention" to assist in the transition.
The outcome of instruction may be directly observable and scientifically measured or
completely hidden and assumed
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36. References
Brown, J.S., Collins, A., & Duguid, P. (1989) Situated cognition and the culture of learning,
Educational Researcher, 18(1), 32-42, Jan-Feb 1989. See also:
http://www.exploratorium.edu/IFI/resources/museumeducation/situated.html
Bruner, J.S. (1966). Toward a theory of instruction. Cambridge, MA: Harvard University Press.
Driscoll, M.P. (2000). Psychology of learning for instruction (2nd ed.). Boston: Allyn & Bacon.
Eggen, P. & Kauchak, D. (1999). Educational psychology: Windows on classrooms (4th ed.).
Columbus, OH: Merrill.
Gagne, R.M. (1985). The conditions of learning and theory of instruction (4th ed.). New York: Holt,
Rinehart & Winston.
Jonassen, D.H., Tessmer, M. & Hannum, W.H. (1999). Task Analysis Methods for Instructional
Design. Mahwah. NJ: Lawrence Erlbaum Associates.
Kuhn, T. S. (1996). The nature of scientific revolutions. (3rd ed.) Chicago: University of Chicago
Press.
Ormrod, J.E. (2000). Educational psychology: Developing learners (3rd ed.). Columbus, OH: Merrill.
Savery, J.R. & Duffy, T.M. (September/October 1995) Problem based learning: An instructional
model and its constructivist framework. Educational Technology, 31-38.
Woolfolk, A.E. (1995). Educational psychology (6th ed.) Boston: Allyn & Bacon.
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