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ALERT Presentation:
Validating a Serious Games strategy to
improve multi-patient care in Emergency
Departments
Todd P Chan...
Background
 Multi-patient care is a skill using multi-tasking,
prioritization, and reacting to new stimuli
 Multi-patien...
Background
3
Background
 Currently in Validation Study, comparing game
performance / choices with:
 USMLE Prep Scores / In-service Tr...
Q: Is there a dose-response
relationship between game-
based training and multi-patient
care ability?
International Networ...
• Population: Trainees (Ped? EM? MS?)
• Intervention: High-dose Game Use
• Control/Comparison: Low-dose or none
• Outcome(...
Game Available (1 year)
International Network for Simulation-based Pediatric Innovation, Research and Education
Approach /...
• 01 – 03.2017 Recruitment of Sites
• 01 – 03.2017 Grant funding sources
• 06.2017 Analysis of single-center data
• 10.201...
1. Funding or Support mechanisms?
2. Best practices for in-hospital data
collection?
3. Alternative provider- or patient-l...
At INSPIRE @ IMSH 2017: Recruitment /
Funding search plan
In 2 months: Writing / Protocol
development
International Networ...
Todd P Chang MD, MAcM
Children’s Hospital Los Angeles
dr.toddchang@gmail.com
International Network for Simulation-based Pe...
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Validating a serious games strategy to improve multi-patient care in emergency departments

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Validating a serious games strategy to improve multi-patient care in emergency departments

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Validating a serious games strategy to improve multi-patient care in emergency departments

  1. 1. ALERT Presentation: Validating a Serious Games strategy to improve multi-patient care in Emergency Departments Todd P Chang MD MAcM Christine S Cho MD MEd MPH, T Brett Talbot MD, Juan Espinoza MD, Eyal Ben-Isaac MD, Mariam Sargsyan, Sridevi Korand, Cha Chi Fung, PhD Children’s Hospital Los Angeles (CHLA) INSPIRE @ IMSH 2017 – Orlando, FL, USA International Network for Simulation-based Pediatric Innovation, Research and Education
  2. 2. Background  Multi-patient care is a skill using multi-tasking, prioritization, and reacting to new stimuli  Multi-patient care is not formally taught, but is expected and subjectively assessed throughout training for providers and nurses  Serious games provides a easier mechanism than mannequin-based simulation to simulate the management of multiple patients 2
  3. 3. Background 3
  4. 4. Background  Currently in Validation Study, comparing game performance / choices with:  USMLE Prep Scores / In-service Training Scores  General Video Game experience  Subjective Pediatric ED Evaluations  Multitasking Aptitude Test (MTAT)  Patient Efficiency in the Pediatric ED  Current cohort:  USC MS-2s, CHLA Pediatric Residents  CHLA Gen Peds, Hospitalist, EM physicians 4
  5. 5. Q: Is there a dose-response relationship between game- based training and multi-patient care ability? International Network for Simulation-based Pediatric Innovation, Research and Education PICO / Research Question
  6. 6. • Population: Trainees (Ped? EM? MS?) • Intervention: High-dose Game Use • Control/Comparison: Low-dose or none • Outcome(s): In-game performance, In-game patient strategy, Real patient efficiency International Network for Simulation-based Pediatric Innovation, Research and Education PICO / Research Question
  7. 7. Game Available (1 year) International Network for Simulation-based Pediatric Innovation, Research and Education Approach / Design Enrollment Multitasking Aptitude Test • 14 Reminders (monthly + during Ped ED rotation) • Motivational Incentives PED Efficiency PED Evaluation Ward Efficiency ED Efficiency Rolling In-Game Data Collection: Efficiency, Strategy
  8. 8. • 01 – 03.2017 Recruitment of Sites • 01 – 03.2017 Grant funding sources • 06.2017 Analysis of single-center data • 10.2017 IRB submissions begin • 11.2017 Modifications to game due • 01.2018 Begin Study International Network for Simulation-based Pediatric Innovation, Research and Education Timeline
  9. 9. 1. Funding or Support mechanisms? 2. Best practices for in-hospital data collection? 3. Alternative provider- or patient-level outcomes? International Network for Simulation-based Pediatric Innovation, Research and Education 3 questions to improve study
  10. 10. At INSPIRE @ IMSH 2017: Recruitment / Funding search plan In 2 months: Writing / Protocol development International Network for Simulation-based Pediatric Innovation, Research and Education Goals to accomplish
  11. 11. Todd P Chang MD, MAcM Children’s Hospital Los Angeles dr.toddchang@gmail.com International Network for Simulation-based Pediatric Innovation, Research and Education Contact Information

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