IActionable enterprise gamification
getting started with enterprise          gamification      12 steps to deploy gamification in the                    workp...
What is Gamification                It’s not about fun, it’s about feedback.      Gamification is the use of game mechanic...
Set Your Goals| Step 1       COMPANY ECOSYSTEM                      APPLICATION USE        What cultural change will      ...
Select a Vendor| Step 2                              Methodology           Background                               Cost F...
Metric Mapping | Step 3                                 • Define expected    Activities                     activity level...
Organizational Demographics | Step 4  Game Mechanics & Workforce Age              Desire                                  ...
Organizational Culture| Step 5                          Collaborate                      Create                           ...
Incorporate Incentives | Step 6                                                    VIRTUAL GOODS OR                       ...
Initial Game Design | Step 7                   Achievements                                  Point SystemEmployee Actions ...
Installation & Configuration| Step 8         SET IT ALL UP   API and Platform integrated     and set up according to      ...
Silent Deployment | Step 9                     If you can’t measure it, you can’t improve it.                Run the desig...
Design Adjustment | Step 10                            Make pre-                                                      depl...
Progression Strategies | Step 11                                     Value and  Rules and                        Purpose o...
Engage! | Step 12       NEVER STATIC                       Measure   Gamification opens up  entirely new visibility and   ...
“If you are looking for a gamification app to help drive adoption and focus on                delivering results, IActiona...
Why IActionable• Only gamification company exclusively focused on                    the enterprise.• Only gamification te...
What Our Clients Say“Gamification is now driving overall sales strategy”“The ROI was real and immediate” “We’re already co...
What Our Users Say“Competition Done Right”      “I’m talking about job metrics like it’s fantasy                          ...
“IActionable is attacking the gamification opportunity from a different background to some of the leading vendors in this ...
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Getting Started With Gamification

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  • This is a great Slide for Gamification beginners. Thank you for the insights. We have put together a Slide about top 5 books we recommend reading if you are looking to explore the world of Gamification: http://www.slideshare.net/captainup/gamification-5-books-to-get-you-started . You can read the full article here: https://blog.captainup.com/top-5-reads-about-gamification-let-the-games-begin/
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Getting Started With Gamification

  1. 1. IActionable enterprise gamification
  2. 2. getting started with enterprise gamification 12 steps to deploy gamification in the workplace Charlie Besecker | 720.220.6556 charlie@iactionable.com IActionable
  3. 3. What is Gamification It’s not about fun, it’s about feedback. Gamification is the use of game mechanics [points, levels, leaderboards, achievements, goals] in non-game applications to drive desired behavior. At IActionable, we focus on Gamification in the workplace. It’s all about competition It’s all about feedback It’s all about visibility It’s all about data
  4. 4. Set Your Goals| Step 1 COMPANY ECOSYSTEM APPLICATION USE What cultural change will What is the maturity of Gamification be designed to application use? drive? IActionable Success Continuum Engagement Training Competition Adoption Feedback Compliance Visibility Productivity Actionable Data IActionable
  5. 5. Select a Vendor| Step 2 Methodology Background Cost Focus It’s all about your goals Interaction Technology Track Record Experience IActionable
  6. 6. Metric Mapping | Step 3 • Define expected Activities activity levels for all actions DO Be realistic about goals and expectations. Conversions • What production should result from activity DON’T Production expectations? Project your wildest performance dreams. Quality $ • What should the qualitative and quantitative output be of the production levels? IActionable
  7. 7. Organizational Demographics | Step 4 Game Mechanics & Workforce Age Desire Incremental Recognition 20-24 25-34 Desire Real 35-44 Time Feedback 45-54 55-64 65+ Desire High Level Goals IActionable
  8. 8. Organizational Culture| Step 5 Collaborate Create NOT ONE SIZE FITS ALL Company Don’t design a competition Culture engine for a collaborative company culture. Control CompeteBruce Tharp, Haworth – Four Organizational Culture Types IActionable
  9. 9. Incorporate Incentives | Step 6 VIRTUAL GOODS OR TANGIBLE REWARDS? Determine if Gamification be used automate existing incentive programs before the design stage Use tangible rewards carefully and sparingly IActionable
  10. 10. Initial Game Design | Step 7 Achievements Point SystemEmployee Actions Challenges Leaderboard Goals Profile Actions IActionable
  11. 11. Installation & Configuration| Step 8 SET IT ALL UP API and Platform integrated and set up according to Send & Process metric mapping and silent Data deployment. Receive Data & Display Results IActionable
  12. 12. Silent Deployment | Step 9 If you can’t measure it, you can’t improve it. Run the designed Gamification model without the user interface to develop baseline metrics for existing behavior. NOT ALWAYS EXPECTED RESULTS Account for who ranks where in silent deployment IActionable
  13. 13. Design Adjustment | Step 10 Make pre- deployment adjustments Measure Adjust • Watch for • Tweak rules expected based on improvements measured results • Guard against • Add/remove loopholes and mechanics as unintended needed consequencesAre baseline metrics asanticipated? IActionable
  14. 14. Progression Strategies | Step 11 Value and Rules and Purpose of the Progression ofParameters of Game Game the Game Difficulty Phase 1 Phase 2 Phase 3 Game progression goes beyond basic leveling IActionable
  15. 15. Engage! | Step 12 NEVER STATIC Measure Gamification opens up entirely new visibility and data – use it. Improve Adjust IActionable
  16. 16. “If you are looking for a gamification app to help drive adoption and focus on delivering results, IActionable should be the first one you call” - IActionable Project Manager, Fortune 50 Organization IActionable enterprise gamification Charlie Besecker | 720.220.6556 charlie@iactionable.com
  17. 17. Why IActionable• Only gamification company exclusively focused on the enterprise.• Only gamification technology built from the ground up for the workplace. • The most cost effective complete gamification solution. • Fastest time to deployment and time-to-value. • Highest customer retention rate. IActionable
  18. 18. What Our Clients Say“Gamification is now driving overall sales strategy”“The ROI was real and immediate” “We’re already considering it for other areas of our business”“It’s been amazing to see how Engage’s gamification ranking capitalized on the natural competitive spirit of our sales reps” IActionable
  19. 19. What Our Users Say“Competition Done Right” “I’m talking about job metrics like it’s fantasy football”“Engage your sales force by making daily actions fun and competitive. So far I love it.” “It literally makes me want to punch my screen” (Not all low performers love it) IActionable
  20. 20. “IActionable is attacking the gamification opportunity from a different background to some of the leading vendors in this emerging market” What Researchers Say “IActionable intends to move gamification from simply automating an incentive system to establishing a truly data-driven approach to employee contribution and indicators of success” IActionable

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