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For the construction of my media products I had used a variety of technologicalequipment. From Hardware to Software .Hardw...
To take photos for the other Digi-pack we had uses a digital Sony camera. Thiscamera was not difficult to use as I have us...
The software used in the construction of my media product were three main ones:Final Cut ProIndesignPhotoshopUntil I ha...
Research technologies that were used was the internet . As it has various search engines which     would help me to constr...
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A2 media evalution. question 4

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A2 media evalution. question 4

  1. 1. For the construction of my media products I had used a variety of technologicalequipment. From Hardware to Software .Hardware technology we had used a wide range. Most of theequipment was used to create our music video.We had used a hand held Camera to shot the video. With thisparticular piece of equipment I personally had difficulty, this wasbecause I had never used one of these before. However before weactually went and shot our genuine music video we had executed acamera handling exercise in which we were asked to construct achase sequence. This exercise helped me as it enabled me tounderstand how the functions of a camera works.
  2. 2. To take photos for the other Digi-pack we had uses a digital Sony camera. Thiscamera was not difficult to use as I have used one in the past . However I haddiscovered that there were some functions that I didn’t not know about which latercame handy.When we had gone for our shoot , we had also take lights with us in case it to dark nwe were unable to continue shooting the video. Myself and another member of mygroup had tried very hard to get the lights on when we thought it had become todark . However things never go to plan as we had taken our time in opening them asetting them up to find that there is no need for them.The main and most important piece of technology that we had used was theComputer. This allowed us to edit our products, create the Digi-pack. It also helped uskeep updated with our work.We had also taken extra lights to one of our shoots as we believed that it would bedark soon and they may be of help. However they didn’t not work on the day.Fortunately we did not need them as we had completed our shoot just before dusk.
  3. 3. The software used in the construction of my media product were three main ones:Final Cut ProIndesignPhotoshopUntil I had constructed a music video the words final cut pro were just three words put together. This softwarewas completely new to me. I had never heard of it until now. To familiarise us with this software we had toedit the chase sequence that we had filmed in order to help us learn cameras functions. With this we weregiven a guide book which told us what buttons did what function and what transition would fit best in whatplace. This software would be the hardest software that I have ever used. But with the help of members inmy group and my teachers I was able too function the programme without any glitches .With Indesign I believe that I had no problems as I had used this software before in order to complete mywork. I was familiar with the functions that it held and how to use them. In this I had constructed the bases ofmy Digi –pack which then allowed me to progress it on to Photoshop.Photoshop was a problem for me, even though I had used it before its functions were not clear. However thisproblem was solved as I had researched on how to use this software. On top of that I had received helpfrom my friends who were well-known with this software.
  4. 4. Research technologies that were used was the internet . As it has various search engines which would help me to construct my research in order to create my product. It allowed me to get my work out there for audience feedback, such as on social networks like Facebook , Twitter or even MySpace. I had also used a site called Wordpress where I had uploaded all my previous work and research.Another piece of technology that we had used was our mobile phones. They allowed us to contact each other when scheduling a shoot or just gathering information from one another.I had used YouTube, one of the worlds most famous video uploading sites as one the basis of my research. Here I was able to look at current music videos by comparable artists. This helped me to understand the codes and conventions of a music video. They also helped me to understand the different theories by Propp, Todorov and Andrew Goodwin.

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