Golden Eggs - Musician 2.0

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Presentation:
20-nov-2008 eNederland conference
27-nov-2008 Digikring Amsterdam

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Golden Eggs - Musician 2.0

  1. 1. Tribe of Noise Share music, share creativity! LET’S MAKE SOME NOISE! Hessel van Oorschot [email_address] www.TribeofNoise.com www.OneBillionFans.com
  2. 2. WE NOTICED!
  3. 3. WE LISTENED! <ul><li>“ Without sharing the music business is dead. The next generation music must be web-native, based on sharing, connecting and paying with attention“ </li></ul><ul><li>Gerd Leonhard </li></ul><ul><li>Media Futurist </li></ul><ul><li>www.mediafuturist.com </li></ul><ul><li>www.music20thebook.com </li></ul>
  4. 4. WE LISTENED! <ul><li>“ Sharing music for free with your fans is rapidly growing in popularity. The next step is connecting musicians, fans and professionals. Tribe of Noise is a great example of opening the market for lawfully sharing music and creativity even for commercial purposes.” </li></ul><ul><li>Paul Keller </li></ul><ul><li>Creative Commons NL </li></ul>
  5. 5. Tribe of Noise believes that historic business models and their traditional participants need to adapt or die.    
  6. 6. Tribe of Noise believes that worldwide sharing of music can be done legally, conveniently and hassle free. 
  7. 7. We believe that enabling musicians to connect with companies, fans and each other globally is the first step to new revenue models for independent artists. 
  8. 8. Our future is all about sharing, remixing, distributing music with musicians, fans and companies. 
  9. 9. OUR TRIBE? TRIBE OF NOISE!
  10. 10. WE LISTEN & FACILITATE! Flickr.com by llamafloor Flickr.com by robertcupisz Tribeofnoise.com by Autopilot
  11. 11. KEEP SHOWING WE CAN!
  12. 12. OUR TRIBE IS NOTICED!
  13. 13. CONNECTING ALL! & many, many more industries in need for music / audio content… musicians fans people Gaming Film Broadcasters PR/marketing Blogs / ISPs Hospitality THE music industry
  14. 14. MUSICIANS & COMPANIES! <ul><li>&quot;It is a great idea to create a Creative Commons 3.0 community which actually connects to all social network communities like MySpace and Facebook. For our games I will scout the footage and I hope to get one of the artist in our game titles. Good luck with it and let it be the biggest of it's kind on the internet.“ </li></ul><ul><li>Jurriaan van Rijswijk CCO Game Entertainment Europe </li></ul>
  15. 15. INTERNET & REAL VENUES!
  16. 16. GOING OUT BIG!
  17. 17. FINDING REVENUE MODELS! <ul><li>“ The key is to offer valuable intangibles that can not be reproduced at zero costs, and will thus be paid for.” </li></ul><ul><li>Kevin Kelly </li></ul><ul><li>Wired magazine </li></ul><ul><li>www.kk.org </li></ul>
  18. 18. FACILITATE MUSICIANS! Flickr by .res
  19. 19. FACILITATE COMPANIES!
  20. 20. SPREADING THE WORD!
  21. 21. JOIN THE TRIBE! LET’S MAKE SOME NOISE! Hessel van Oorschot [email_address] TRIBEOFNOISE.COM | ONEBILLIONFANS.COM

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