INCREASING INTER@CTIVITY         Successful Strategies for Planning  Classroom Interactive Videoconference Projects
why collaborative projects?                              source:: http://ali.apple.com/acot2/
relevant and applied curriculum    involves collaboration and community    is based on authenticity and relevance    lever...
extension/building of                              knowledge networkshttp://ali.apple.com/acot2/
creating a culture of innovationIn this way, fostering innovation and creativity is oftencounterintuitive to the beliefs a...
Virtual Writer’s Workshop        Author Talks     Career Exploration    Collaborative Design      Governor Projectextendin...
Digital Flat Stanley    Michigan Exchange       Earthworms   Language Exchange           ESLexchange projects
MysteryQuest    Project Lemonade   Texas History Mystery     Invasive Species       Poetry Cafe   Virtual Coffee Housemult...
MAGPI collaborations:global connections                                                                      Digger Vermon...
MAGPI collaborations:project-based learning                                                                       Digger V...
MAGPI collaborations:project-based learning                                                                              D...
MAGPI collaborations:arts and science connections                                                                      Dig...
all successfulcollaborativeprojects startwith an idea
identify desired                                                           results for your                               ...
develop the    What am I trying to accomplish?               What do I want students to comeconcept        away with?     ...
navigate the               How will students interact?technology               How should interactions between            ...
finding acollaborator               Six degrees of separation               Referrals               Listservs/Collaboratio...
collaborativeresourcesListservs                       Websitesk12 IVC Listserv                CILCwww.cilc.org            ...
craft a                           Who are you?program                     What: What are you trying to accomplish? What  p...
COLLABORATION:           You have a collaborative partner now. Their needs and objectives need                            ...
remember...   content plan         participant responsibilities                  communication plan Desired               ...
creating camera ready presentations         the truth about multimedia…
creating camera ready presentations                                        the drama effect...Photos from VCoutonalim and ...
creating camera ready presentations    print collateral…Photos from Vcoutonalim, thestar.com and Bridgeport Public Schools
TOP 10 REASONS A VC IS                                            cancelled      The teacher didn’t feel like doing the pr...
Heather Weisse WalshMAGPI Manager of Educational Serviceshweisse@magpi.net215-573-6417twitter: magpik20 or hlw2skype: hwei...
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Increasing Interactivity - Planning Videoconference Collaborations

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Presentation given via elluminate to Bucks County IU Educators on planning interactive videoconference collaborations in the classroom

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  • Increasing Interactivity - Planning Videoconference Collaborations

    1. 1. INCREASING INTER@CTIVITY Successful Strategies for Planning Classroom Interactive Videoconference Projects
    2. 2. why collaborative projects? source:: http://ali.apple.com/acot2/
    3. 3. relevant and applied curriculum involves collaboration and community is based on authenticity and relevance leverages real-world tools, resources and methodologies incorporates a rich continuum of teaching and learning strategies is grounded in rich content with a 21st century context creates linkages to the outside worldsource:: http://ali.apple.com/acot2/
    4. 4. extension/building of knowledge networkshttp://ali.apple.com/acot2/
    5. 5. creating a culture of innovationIn this way, fostering innovation and creativity is oftencounterintuitive to the beliefs and practices of efficiency-mindedbusiness managers and administrators. According to Stanfordprofessor Richard Sutton, creative, “weird” ideas work becausethey provide three key things: an increase in the range of anorganization’s knowledge, the ability for people to see oldproblems in new ways, and an opportunity to break from thepast. On the other hand, he warns that creative environmentsare often “remarkably inefficient and terribly annoying places towork.”This suggests that teachers should attend to and scaffoldstudents’ creativity by providing opportunities for students toengage in deep, complex thinking, employ strategies that areunorthodox and nonlinear, and to explore ideas that are newand even radical. Moreover, these opportunities should exist inan environment that is positive and upbeat, tolerant of failure,provides tools for experimentation, and has little overt evaluationof student work. source:: http://ali.apple.com/acot2/
    6. 6. Virtual Writer’s Workshop Author Talks Career Exploration Collaborative Design Governor Projectextending resources
    7. 7. Digital Flat Stanley Michigan Exchange Earthworms Language Exchange ESLexchange projects
    8. 8. MysteryQuest Project Lemonade Texas History Mystery Invasive Species Poetry Cafe Virtual Coffee Housemultipoint projects
    9. 9. MAGPI collaborations:global connections Digger VermontMegaconference Jr.Collaboration with CCIU, TIES, Internet2 and more… Digger Vermonthttp://megaconferencejr.org
    10. 10. MAGPI collaborations:project-based learning Digger VermontThe Digital Flat Stanley Projecthttp://www.magpi.net/Community/Programs/Digital-Flat-Stanley-Project Digger Vermont
    11. 11. MAGPI collaborations:project-based learning Digger VermontWhats YOUR Story? Telling the Tale from the Journalist’s PerspectivePartnership with the Free Library of Philadelphia, and One Book, One Philadelphia Digger Vermont
    12. 12. MAGPI collaborations:arts and science connections Digger VermontFleshing the Bones Virtual Reality ProjectCollaboration with The Academy of Natural Sciences Digger Vermont
    13. 13. all successfulcollaborativeprojects startwith an idea
    14. 14. identify desired results for your class unit using determinebackward acceptable evidence design plan learning technology activities and needs and experiences accessAdapted from Wiggins, G. and J. McTighe. (1998)Understanding by Design. Columbus: Merrill Prentice Hall
    15. 15. develop the What am I trying to accomplish? What do I want students to comeconcept away with? When does this project need to take place? How does this project fit into my overall content area objectives and corresponding standards? What are my concrete objectives?image credit
    16. 16. navigate the How will students interact?technology How should interactions between students be structured? How can we meet the needs of different learners? How should the physical space be designed to promote interactivity?image credit
    17. 17. finding acollaborator Six degrees of separation Referrals Listservs/Collaborations Tools Cold Calls and Emailsimage credit
    18. 18. collaborativeresourcesListservs Websitesk12 IVC Listserv CILCwww.cilc.org www.cilc.orgmegaconference email list MUSEwww.megaconference.org http://k20.internet2.edumegaconference jr. email list CAPSpacewww.megaconferencejr.org http://projects.twice.cc/ MAGPI Partnership with CLEO Schools http://www.magpi.net/Community/Programs/MAGPI-Partnership- Program-CLEO-Schools-UK
    19. 19. craft a Who are you?program What: What are you trying to accomplish? What pitch are you asking for? Target audience?WHEN? When would you like this project to take place (proposed date/time or range of dates/times)? Resources: What resources are you looking for your collaborative partner to contribute? The SELLING What would they need in order to participate? (If they need H.323 videoconferencing point! What’s capabilities, say it!) in it for them?
    20. 20. COLLABORATION: You have a collaborative partner now. Their needs and objectives need to mediate your original design. FLEXIBILITY: You’ll need to be flexible in order to make the project work. Be flexible about meeting times, how you meet, dutiesREVISING MAKE IT WORK FOR YOU: the Flexibility does NOT mean altering your plan so much that it no design longer meets your pedagogical and instructional goals. CONTENT PLAN: With your collaborative partner, create an agenda for your interactive events, along with pre-and post-activities. COMMUNICATION: Develop a communication plan. How will you communicate with your partner? Via email? Wiki? Phone?
    21. 21. remember... content plan participant responsibilities communication plan Desired technical plan Learning Outcomes evaluation plan
    22. 22. creating camera ready presentations the truth about multimedia…
    23. 23. creating camera ready presentations the drama effect...Photos from VCoutonalim and Hays CISD
    24. 24. creating camera ready presentations print collateral…Photos from Vcoutonalim, thestar.com and Bridgeport Public Schools
    25. 25. TOP 10 REASONS A VC IS cancelled The teacher didn’t feel like doing the program. A fire at the content provider’s side The teacher was called up for jury duty. The teacher had a family emergency The bus didn’t show up to get the kids. Someone messed up on timezones. Scheduled events that weren’t on the calendar now conflict Equipment and/or network changes disable the codec. The teacher had a health emergency. Weather. Snow days. Ice days.Courtesy of Janine Lim, OutonaLim
    26. 26. Heather Weisse WalshMAGPI Manager of Educational Serviceshweisse@magpi.net215-573-6417twitter: magpik20 or hlw2skype: hweissefacebook: www.facebook.com/magpik20blog: http://k20interactions.blogspot.comhttp://www.magpi.net

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