Almost cyborg


Published on

Library and classroom technology tools that will make it seem like the technology is a part of you. Apps and websites to make your job easier.

Published in: Education, Technology, Design
  • Be the first to comment

  • Be the first to like this

No Downloads
Total views
On SlideShare
From Embeds
Number of Embeds
Embeds 0
No embeds

No notes for slide
  • Time 0:00 – 1:00 Hi my name is Heather Baucum. I am currently a fifth grade teacher in Fairfax County Public Schools and a Media Library Specialist student at ODU. I am here today to give a presentation on the idea of being almost cyborg. Between laptops, smartphones, and tablets, we are in a constantly connected world. Blurring the lines between what is real and what is augmented reality technology merges more and more with ourselves and our lives. Today I would like to introduce you to some technology that will make it seem like you are almost cyborg, that the technology flows through you as easily as if you too were hooked up to The Matrix.
  • Time 1:00 – 4:00 When we think about the word cyborg many of us think about things like Star Trek or even Terminator. They seem to be futuristic humans with machine parts. A cyborg is defined as a person whose physical abilities become superhuman by mechanical elements built into the body. We are all built differently with different coded DNA. Someone who has type one diabetes cannot normally function without insulin. The installation of an insulin pump makes them superhuman by going above what their own body can normally do. They are a cyborg. Those with heart arythmias cannot sustain normal heart rates and therefore need a pacemaker. They are a cyborg.
  • Time 4:00 – 6:00 While those are some small examples, our brains automatically think to bigger ones like Luke Skywalker’s robotic hand after losing it to Darth Vader. These ideas are actually closer than you think. I’d like you to meet Nigel Ackland, a real life cyborg. (Stop playing video after about 1:30 min)
  • 6:00 – 8:00 The first piece of human changing technology that I would like to talk to you about today is a QR code. I am sure that you have seen QR codes before in stores or on items that you have purchased, perhaps even on advertisements. QR codes are like a barcode in that they are scannable quick response codes. These quick response codes redirect your smart device to websites, social networking sites, phone numbers, emails, voice recordings, YouTube videos. Anything you can think of online, these codes can bring up on your device. Using your smart device, you could scan this QR code here and it would redirect you to my blog. Fast, simple, and efficient, QR codes have great possibilities in the classroom and the library.
  • 8:00 – 10:00 QR codes can link to a voice recording of a student. Sites online like Vocaroo can record a student and create a unique QR code that will automatically link their voice. You could have students create a poster of the states of matter, then record their explanations of the states of matter. Once this is done, they could print their QR codes and glue them on to the poster. Any student, teacher, administrator, or parent could easily scan the code and hear the explanation on their device. Students could record themselves on the first day of school and share out their hopes and dreams for the school year. A board of dreams could be created and kept in the classroom the whole year. At any point a student could scan their own tag and reflect upon what they said at the beginning of the year. There are many possibilities for assignments where students need to explain themselves.
  • 10:00 – 12:00 QR codes can also be used in conjunction with a site called TagMyDoc. On this site, you can upload a file of a pdf or a word file and save it to their server. QR codes can be created for the unique tag of each file or you could create a dynamic qr code that would let you keep the same qr code, but change the link attached to it. QR codes and TagMyDoc work great together to post answer keys for students. Instead of having to post the paper copy for seventeen students to gather around, they simply scan the code on their device and the answers are in their hands and students can return to their desks. This leaves you free to work with students who may need more remediation rather than having to point to the board every time a student pops up and says “I’m Done!”
  • 12:00 – 14:00 QR codes can also easily link to websites. This can be helpful as a librarian. You can easily link your patrons to your library website or teacher website. As a librarian students can where they can check out your catalog, see what is new online or even jump to a database. These can be used on any smart device. That means that even if the device isn’t registered to the school, patrons can access the library site helping to create a digital community. As a teacher, you can copy QR codes to your teaching site that may have more resources for your students and their parents. I have used QR codes in the past with my own newsletters that have taken parents to videos of my mini lessons so that they may better understand how their child is being taught math concepts in the classroom.
  • 14:00 – 17:00 While QR codes are a great tool in the classroom, they do have some limitations that you need to be aware of. For a QR code to be used, your device needs to have a camera and the correct reading applications for a QR code. Currently, the only devices that have those capabilities right now are smartphones and several tablets. This can cause the digital divide to grow if students are not equipped with devices to use QR codes. Another thing to think about is that there are actually two types of QR codes. One is a static QR code which will forever only go to one link. A dynamic QR code and be re-”programmed” to go to a different link than the previous settings. This can be helpful if you would only like to keep up on code for the year, rather than printing off individual ones for each document or link you will use during the course of the year.
  • 17:00 – 18:00 Videolicious is another great tool for the library and the classroom. With Videolicious you can easily create a short 60 second video that can include photo stills, videos, narration, and music. This tool is also available as an app on your smart device. You can create on the go with Videolicious.
  • 18:00 – 20:00 Think about the power that a student could have in retelling a story. This is a critical skill in reading comprehension. First graders are required to be able to tell and retell stories. Students could easily create their own pictures or grab them out of the book and create their own narrated version of the story. They wouldn’t need to read the words, but retell it in their own words. Play video
  • 20:00 – 22:00 These tools don’t have to stay in just the traditional classroom either. Heart rate monitors are not the only pieces of technology in a gym anymore. We take our own devices to the gym when we work out, to read books, to catch up on email. The smart device belongs in the gym too. Many PE teachers are already using apps like Coach’s Eye to demonstrate to students the proper positions to throw, catch, and kick. With Videolicious, students can reflect upon their own health. Play video
  • 22:00 – 23:00 When we need to figure something out or we have a question to ask, there is one word that comes to many people’s minds. Google. It’s fast, it’s easy. We go to our devices for their answers. As a librarian, you can use the ever closing distance of student and iPhone to your advantage. Videolicious can work together with your QR codes. Simply use Videolicious to make quick instructional videos for students and link them to a QR code. Now students don’t need to come and ask you questions that they can have answered right at their finger tips.
  • 23:00 – 25:00 While Videolicious is a great app, there are some limitations to it as well. Firstly, there is only a 60 second maximum for videos. This means that you and students will need to be concise in what you want to present. I have found that creating a storyboard and script before going into the program is something that can help when building the video. The 60 seconds goes by a lot faster than you realize. So if you have something that will take you longer than a minute to say, you may need to think about using another program like PhotoStory or Microsoft Movie Maker. Another thing to think about when using Videolicious is the orientation of your pictures. We take more photos every two minutes than were taken total in the 1800s. So there are a lot of people with artistic visions with their photography. Videolicious is not the place for that. Simple landscape pictures work the best with Videolicious. Portrait style photos tend to get cut off and throw off the whole look of your presentation. Two more things to think about are the narration of the video and the transitions that take place during the video. While you get to decide the order of the stills or videos you are narrating over, there is only one chance to get the narration correct. If you don’t get it right the first time you are going to have to rerecord. This is why going in with a script is a very important thing. If this is something that you can’t do with a student because of speech issues, I recommend using a program like Audacity where you can edit their speech and then play it while the video records.
  • 25:00 – 26:00 Big Huge Labs is another tool that will help to alter your reality by giving you image editing tools. They have some excellent resources that can take your classroom photos or your students work into a new realm. With things like movie posters, motivational posters, and so much more Big Huge Labs can take your normal view of the world and make it super human.
  • 26:00 – 26:30 One of the coolest features of Big Huge Labs is the ability to make your own movie posters. These posters can be great for introducing new concepts to kids or even having students be able to show you they know the essential knowledge. Here is an example for fifth grade science and the cell structure.
  • 26:30 – 28:00 There are plenty of other examples that students can use as well. History is a great example when having students think about the key players in a battle or event. Or when they need to be able to describe why a region is the way that it is. Here is one for sixth grade history
  • 28:00 – 29:00 Another great feature of Big Huge Labs is the ability to create magazine covers. Students could take a famous American and create a magazine cover all about that famous American. Third grade social studies, as well as fourth grade social studies, have a lot of people that students need to know. Making a magazine cover is a great way to get them to be creative in showing their knowledge about why a person was important to history or their contributions.
  • 29:00 – 29:30 A whole wall of these outside of your classroom could make for a stunning display. Think of other ways you could use this too. Students could even show what they know about different genres in literature.
  • 30:00 – 31:00 Big Huge Labs also does motivational posters. This is a great way to take pictures of students, staff, and administrators and tag them reading. These motivational posters are fun for students because they can see the community of readers in the school.
  • 31:00 – 33:00 One of the most important things that you need to think about when it comes to using these three things on Big Huge Labs is how you will be using your words to help enhance the pictures. It is best to go in with ideas ahead of time or even sketch out your ideas so that when you begin to type things in you aren’t spending all day just thinking about the best way to phrase a quick sentence or a sentence fragment. The other thing that you need to think about when playing with these image editing tools is the layouts. You are given several layouts to choose from when you create, but these can be edited if you do not like the final product. You will need to spend some time playing around with how you think the item will look best within the confines that you are given.
  • 33:00 – 35:00 Aurasma is an augmented reality app for your smart device. Augmented reality adds to our own experiences by enhancing them through virtual technology. Rather than tell you, let me show you.
  • 35:00 – 37:00 There are several schools that take trips to Jamestown each year. You could use Aurasma to create an augmented reality where you could record a video where you talk to kids about Jamestown and sync it with different landmarkers or plaques around the site. Students now have the ability to go on a self-guided tour. Would anyone like to try out this Aurasma?
  • 37:00 – 38:00 Another great way to use Aurasma is to create remediation videos. If a student is struggling with a standard, you could link their current work with a video. They would simply need to hold their device over the sheet and a video would appear reteaching them the material.
  • 38:00 – 40:00 A great way to use Aurasma in the library is to have book covers transform into book trailers or book talks. What a better way to get a student to interact with a book than by giving them a small taste of what lies inside of a book. Let’s check out this Aurasma together.
  • 40:00 – 42:00 There are some limitations that need to be thought about when working with Aurasma. Firstly, it is an app. Therefore, it needs a smart device to be able to be used. With the BYOD policy, this can be helpful, but not all students have access to smart devices. This is something that you need to think about if you want ALL students to participate in augmented reality. The other thing to realize with Aurasma is that you will have one device that will always respond. To get others to be able to see your Auras, they will have to subscribe to your channel. It’s like subscribing to YouTube, but without connecting to your own channel, the Auras will not work for others.
  • 42:00 – 45:00 Before you take off running, all of these technologies have the possibilities to make us more than human. We can go beyond what we can create on our own and create a new interactive world. With just the simplest of things, we can create something more meaningful for our students and communities. Thanks so much for coming and I will be happy to answer questions that you may have as you take some time to move about the room and check out some of the awesome apps and image editing that you can do with these tools.
  • Almost cyborg

    1. 1. AlienTechnology as Close as Our Skin
    2. 2. Cyborg
    3. 3. Closer than you think
    4. 4. QR Codes
    5. 5. QR Codes 2.3 The student will investigate and understand basic properties of solids, liquids, and gases. Key concepts include a) identification of distinguishing characteristics of solids, liquids, and gases
    6. 6. QR Codes
    7. 7. QR Codes
    8. 8. Some things to think about  Digital divide  Static vs. Dynamic
    9. 9. Videolicious
    10. 10. Videolicious  1.1 The student will continue to demonstrate growth in the use of oral language b) Tell and retell stories and events in logical order
    11. 11. Videolicious  PE K.6 The student will explain why physical activity is good for health.
    12. 12. Videolicious
    13. 13. Some things to think about  60 seconds  Picture orientation  One chance at narration
    14. 14. Big Huge Labs
    15. 15. Big Huge Labs  5.5 The student will investigate and understand that organisms are made of one or more cells and have distinguishing characteristics that play a vital role in the organism’s ability to survive and thrive in its environment. Key concepts include a) basic cell structures and functions
    16. 16. USI.5 The student will demonstrate knowledge of the factors that shaped colonial America by b) describing life in the New England, Mid- Atlantic, and Southern colonies, with emphasis on how people interacted with their environment to produce goods and services, including examples of specialization and interdependence.
    17. 17. Big Huge Labs  3. 11 The student will explain the importance of the basic principles that form the foundation of a republican form of government by b) identifying the contributions of George Washington; Thomas Jefferson; Abraham Lincoln; Rosa Parks; Thurgood Marshall; Martin Luther King, Jr.; and Cesar Chavez;
    18. 18. Big Huge Labs
    19. 19. Some things to think about  Words  Layout
    20. 20. Aurasma
    21. 21. Aurasma  VS.3 The student will demonstrate knowledge of the first permanent English settlement in America by g) describing the interactions between the English settlers and the native peoples, including the contributions of Powhatan to the survival of the settlers.
    22. 22. Aurasma
    23. 23. Aurasma
    24. 24. Some things to think about  Smart devices  Library subscription
    25. 25. Almost Cyborg
    26. 26. Citations  3oneseven. (Artist). (2008). Cyborg [Web Drawing]. Retrieved from  Applegate, K. (2012). The one and only ivan. New York: Harper Collins.  Brewer, A. (Photographer). (2005, January 1). Jamestown Totem [Web Photo]. Retrieved from  Carle, E. (1984). The very busy spider. New York: Philomel Books.  Egon, L. (Artist). (2010, March 7). Terminator 2 Series 1 [Web Photo]. Retrieved from  Fairfax County Public Schools. (Artist). (2013). Title [Web Photo]. Retrieved from  jonmillsswns. (2013). 'terminator' false arm ties shoelace and deals cards [Web]. Retrieved from  Linkway88. (Photographer). (2010, November 30). Kids @ exercise corner [Print Photo]. Retrieved from  MacEntee, S. (Artist). (2011, January 13 ). Youtube [Web Graphic]. Retrieved from  Magid, L. (2013). Aurasma demo [Web]. Retrieved from
    27. 27. Citations  Sgro, M. (Photographer). (2011, February 21). 191 [Web Photo]. Retrieved from  skookums 1. (Artist). (2004, June 22). Star Trek "Borg" Captain Picard [Web Photo]. Retrieved from  tagmydoc. (Artist). (2013). Logo-text [Web Graphic]. Retrieved from  Vincent, A. (Photographer). (2005, October 11). Jungle Gym Diaglogues [Web Photo]. Retrieved from  Vocaroo. (Artist). (2013). Title [Web Graphic]. Retrieved from  Willow. (Artist). (2010, November 18). Harry Potter Series Books [Web Photo]. Retrieved from  zwz64. (Photographer). (2010, April 18). Kid Soccer [Web Photo]. Retrieved from