The system provides the teacher with a detailed breakdown of what a child is able to do, following their progress across 18 critical variables. It’s a level of ongoing formative assessment that one only sees currently in the classrooms of some of the nation’s most skilled practitioners
iStartSmart Demo Presentation
iStartSmart 2.0 Mobile
iStartSmart 2.0 Mobile** content shown may not be actual product configuration
iStartSmart 2.0 MobileEarly Learning Technology | www.HatchEarlyLearning.com #hatchexperts | Copyright 2011 Hatch Inc. All Rights Reserved.
iStartSmart 2.0 Mobile Reporting and DataEarly Learning Technology | www.HatchEarlyLearning.com #hatchexperts | Copyright 2011 Hatch Inc. All Rights Reserved.
Product Features• Shell Squad Games – Authentic Child Log-in using photograph – 5 Skill Development Areas – 18 School Readiness Skill Development Areas (Games) Focusing on Math and Literacy Skills – Robust progress monitoring tools
Key Squad Shell Game Features• Five different levels for each game: tutorial (TT), emerging (EG), developing (DG), developed (DD), and completed (CD).• Automated progression rules determine the child progression to the areas without teacher intervention.
Shell Squad Game Features, Con’t• Game provides automatic intervention and instruction based on each answer provided by the child.• An animated tutorial explains how to play each game.• A licensed speech pathologist pronounces words and sounds where appropriate.• Help button for child’s use if needed.
help button• The green help button in the upper right hand corner of the game screen activates the tutorial.• Children can play this at any time throughout any level.
Progression rules & Scaffolding• One of the many benefits of Shell Squad Games is that the system determines which games each child plays based on how he played during previous sessions.• The teacher does NOT have to determine which games each child plays.
FAMILIES• The 18 skill development areas within Shell Squad Games are organized into 5 families.• Within each family, the skill development areas are presented in a particular way so that children are not exposed to advanced concepts before they show some success at the foundational levels.• The first time the child logs into Shell Squad Games, she is placed in one of the five (5) top level foundation activities. The other activities are not available to the child until they show progress in these foundation activities.
Family ScaffoldingPhonological awareness Numeric operations Language development Alphabet knowledge Logic and reasoningTT-Sentence Segmenting TT-Counting Foundations TT-Language Vocabulary TT-Letter Recognition TT-Common Shapes TT-Spatial SkillsTT-Initial Sounds TT-Numeral Recognition TT-Sorting (Vocabulary)*TT-Blending TT-Measurement TT-Sequence Counting TT-PatterningCompound Words (Vocabulary)*TT-Segmenting TT-Objects in a SetCompound WordsTT-Onset Rime TT-Addition TT-Subtraction * Spatial Skills and Measurement are listed under Language development because building a math vocabulary is as equally important as building a vocabulary in literacy.
Monitoring Progress In a Game• We have built in a tool to show how close a child is to finishing a game. It is the thermometer in the top left corner of the screen. The more color it is filled with the closer they are to being finished.
Helping You: Beyond the Computer• Beyond the Computer offers classroom activities that support all Shell Squad Games for children needing extra assistance outside computer time.• On Hatch website at www.BeyondtheComputer.HatchEarlyChildhood.com
Beyond the Computer Example• Family: Logic & Reasoning• Skill: Sorting• Materials: The book, Goldilocks and the Three Bears Details: Invite the children to join you in a large group and share the story about Goldilocks and the Three Bears with your class. As you read, invite the children to discuss the different sizes that Goldilocks finds in the bears’ home. Explain to the children there are items from the bears’ home for them to sort into categories based on whether they are large, medium or small (i.e., Papa Bear’s items are large, Mama Bear’s items are medium and Baby Bear’s items are small). Invite the children to find other classroom items that could belong to them.