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Making Sense of Texas High School Computer Science Requirements and Options

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Presentation from the TCEA Computer Science Summit, July 2015

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  • Hal, Thanks for the presentation! I was excited to see that computer science could substitute for the language other than english requirement, but then noticed that that allowance expires in September of 2016. Do you know the motivation for the expiration and whether the computer science substitution would be allowed in the next couple of years?
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Making Sense of Texas High School Computer Science Requirements and Options

  1. 1. Making Sense of Texas High School Computer Science Requirements and Options TCEA CS Academy July 2015 @HalSpeed @TACSEd
  2. 2. Recent High School Grad’s Take on CS  Software is everywhere  Computer science teaches you how to think and efficiently solve problems  Students can apply computer science to any field  Programming is actually fun  Computer science pays off with high paying jobs  And is a good foundation for entrepreneurship 2
  3. 3. 74.3(b)(2)(I) Tech App Curriculum Requirement – every district must offer, and 74.3(b)(4) each student must have the opportunity to participate in the following: Computer Science I AP Computer Scienceor At least two (2) of the following: • Computer Science III • Digital Art and Animation • Digital Communications in the 21st Century • Digital Design and Media Production • Digital Forensics • Digital Video and Audio Design • Discrete Mathematics for Computer Science • Fundamentals of Computer Science • Game Programming and Design • Independent Study in Evolving/Emerging Technologies • Independent Study in Technology Applications • Mobile Application Development • Robotics Programming and Design • 3-D Modeling and Animation • Web Communications • Web Design • Web Game Development Computer Science II Texas Required High School Curriculum 3 Source: http://ritter.tea.state.tx.us/rules/tac/chapter074/ch074a.html
  4. 4. Two credits in computer programming languages selected from Computer Science I, II and III Texas High School Graduation Requirement 4 The provision relating to Computer Science I, II, and III in clause (ii) of this subparagraph applies to credits earned before September 1, 2016. Credits earned for Computer Science I, II, and III may not satisfy LOTE credit requirements on or after September 1, 2016, and may not be used to comply with this paragraph. The provision relating to Computer Science I, II, and III in clause (ii) of this subparagraph expires September 1, 2017 74.12(b)(5)(A)(ii) Foundation High School Program Languages other than English (LOTE) – two credits [foreign language, sign language or computer programming language] Source: http://ritter.tea.state.tx.us/rules/tac/chapter074/ch074b.html
  5. 5. Texas Public University Uniform Admission Policy  http://catalog.utexas.edu/general-information/admission/undergraduate- admission/freshman-admission/ To be eligible to apply for freshman admission to UT Austin, an applicant must be on track to graduate under the high school coursework requirements defined in the state’s Uniform Admission Policy or be on track to complete coursework that is equal in content and rigor. Applicants must graduate under the state's Recommended, Advanced, or Foundation High School Program; the Distinguished Program is also an option. The Uniform Admission Policy is defined in sections 51.801 through 51.809 of the Texas Education Code.  http://www.statutes.legis.state.tx.us/Docs/ED/htm/ED.51.htm Sec. 51.805. OTHER ADMISSIONS. (a) A graduating student who does not qualify for admission under Section 51.803 or 51.804 may apply to any general academic teaching institution if the student: (1) successfully completed: (A) at a public high school, the curriculum requirements established under Section 28.025 for the foundation high school program; or 5
  6. 6. STEM Endorsement 6
  7. 7. 74.13(f)(1)(A) STEM Endorsement Requirement – CTE Coherent sequence of four (4) or more CTE credits; at least two credits from the same career cluster CTE level I At least one (1) of the following: • Concepts of Engineering & Technology • Biotechnology • Advanced Biotechnology • Engineering Design & Presentation • Advanced Engineering Design & Presentation • Engineering Mathematics • Electronics • Advanced Electronics • Robotics & Automation • Principles of Technology • Scientific Research & Design • Engineering Design & Problem Solving • Practicum in STEM • Principles of Engineering • Digital Electronics CTE level II Advanced CTE level III (or above) Texas STEM Endorsement Requirement 7 Source: http://ritter.tea.state.tx.us/rules/tac/chapter074/ch074b.html
  8. 8. 74.13(f)(1)(B) STEM Endorsement Requirement – Tech Apps (CS) Coherent sequence of four (4) credits from the following: • Fundamentals of Computer Science • Computer Science I • Computer Science II • Computer Science III • Digital Forensics • Discrete Mathematics for Computer Science • Game Programming and Design • Mobile Application Development • Robotics Programming and Design • Independent Study in Tech Apps • AP Computer Science • IB Computer Science, Standard Level • IB Computer Science, Higher Level Texas STEM Endorsement Requirement 8 Source: http://ritter.tea.state.tx.us/rules/tac/chapter074/ch074b.html
  9. 9. 74.13(f)(1)(C) STEM Endorsement Requirement – Math Algebra II Two (2) credits from the following for which Algebra II is a prerequisite: • Precalculus • Advanced Quantitative Reasoning • Independent Study in Mathematics • Discrete Mathematics for Problem Solving • Algebraic Reasoning • Statistics • AP Statistics • AP Calculus AB • AP Calculus BC • AP Computer Science • IB Mathematical Studies, Standard Level • IB Mathematics, Standard Level • IB Mathematics, Higher Level • IB Further Mathematics, Higher Level • Engineering Mathematics • Statistics and Risk Management • Discrete Mathematics for Computer Science Texas STEM Endorsement Requirement 9
  10. 10. 74.13(f)(1)(D) STEM Endorsement Requirement – Science Physics Two (2) credits from the following: • Aquatic Science • Astronomy • Earth and Space Science • Environmental Systems • AP Biology • AP Chemistry • AP Physics 1: Algebra based • AP Physics 2: Algebra based • AP Physics C • AP Environmental Science • IB Biology • IB Chemistry • IB Physics • IB Environmental Systems • Advanced Animal Science • Advanced Plant and Soil Science • Anatomy and Physiology • Medical Microbiology • Pathophysiology • Food Science • Forensic Science • Advanced Biotechnology • Principles of Technology • Scientific Research and Design • Engineering Design and Problem Solving • Principles of Engineering Chemistry Texas STEM Endorsement Requirement 10
  11. 11. 74.13(f)(1)(E) STEM Endorsement Requirement – Combo Physics Coherent sequence of three (3) credits from one of the following: • CTE and Tech Apps • CTE and Math • CTE and Science • Tech Apps and Math • Tech Apps and Science • Math and Science Chemistry Algebra II Texas STEM Endorsement Requirement 11
  12. 12. Business & Industry Endorsement 12
  13. 13. 74.13(f)(2)(A) Business & Industry Endorsement Requirement – CTE Coherent sequence of four (4) or more CTE credits; at least two credits from the same career cluster CTE level I One (1) final course from the following career clusters: • Agriculture, Food & Natural Resources • Architecture & Construction • Arts, Audio/Video Technology & Communications • Business Management & Administration • Finance • Hospitality & Tourism • Information Technology • Manufacturing • Marketing • Transportation, Distribution & Logistics CTE level II Advanced CTE level III (or above) Texas Business & Industry Endorsement Requirement 13
  14. 14. 74.13(f)(2)(B) Business & Industry Endorsement Requirement – English Four (4) English elective credits from Chapter 110 Three (3) levels in one of the following: • Public speaking I, II, III • Debate I, II, III • Advanced Broadcast Journalism I, II, III • Advanced Journalism, Newspaper I, II, III • Advanced Journalism, Yearbook I, II, III Credits picked from the following to make a total of four (4) English elective credits: • Independent Study in English, Journalism and/or Speech • Reading I, II, III • College Readiness and Study Skills • Visual Media Analysis and Production • Contemporary Media • Literary Genres • Creative Writing • Research and Technical Writing • Practical Writing Skills • Humanities • Public Speaking I, II, III • Communication Applications • Oral Interpretation I, II, III • Debate I, II, III • Journalism • Advanced Broadcast Journalism I, II, III • Photojournalism • Advanced Journalism, Yearbook I, II, III • Advanced Journalism, Newspaper I, II, III • Advanced Journalism, Literary Magazine • AP English Language & Composition • AP English Literature & Composition • AP International English Language • IB Language Studies A1, Standard Level • IB Language Studies A1, Higher Level Texas Business & Industry Endorsement Requirement 14
  15. 15. 74.13(f)(2)(C) Business & Industry Endorsement Requirement – Tech Apps Four (4) credits from the following: • Digital Design and Media Production • Digital Art and Animation • 3-D Modeling and Animation • Digital Communications in the 21st Century • Digital Video and Audio Design • Web Communications • Web Design • Web Game Development • Independent Study in Evolving/Emerging Technologies Texas Business & Industry Endorsement Requirement 15
  16. 16. 74.13(f)(2)(D) Business & Industry Endorsement Requirement – Combo Coherent sequence of four (4) credits from: • CTE, English or Tech Apps Texas Business & Industry Endorsement Requirement 16
  17. 17. NSF: Computing Education for the 21st Century 17
  18. 18. Computing Education for the 21st Century  Federal program through the National Science Foundation  Three tracks:  Computing Education Research  CS 10K – cs10kcommunity.org  Train 10,000 computer science teachers by fall 2015  25,000 teachers to teach computer science by fall 2016  Two courses:  Exploring Computer Science  AP Computer Science Principles  Broadening Participation  Many projects – cs10kcommunity.org/projects 18
  19. 19. Exploring Computer Science  Human Computer Interaction  Introduction to the concepts of computing  Problem Solving  Computational thinking  Web Design  Web page design  Introduction to Programming  Design programming solutions to a variety of problems  Computer and Data Analysis  Use computers to translate, process and visualize data  Robotics  Build and program a robot exploringcs.org 19
  20. 20. AP CS Principles – 2016-2017  Computational Thinking Practices 1. Connecting Computing 2. Creating Computational Artifacts 3. Abstracting 4. Analyzing Problems and Artifacts 5. Communicating 6. Collaborating apcsprinciples.org  Big Ideas 1. Creativity 2. Abstraction 3. Data and Information 4. Algorithms 5. Programming 6. The Internet 7. Global Impact 20
  21. 21. AP Computer Science A AP Computer Science Principles Curriculum is focused on object-oriented programming and problem solving Curriculum is built around fundamentals of computing including problem solving, working with data, understanding the internet, cyber security, and programming Java is the designated programming language Teachers choose the programming language(s) Encourages skill development among students considering a career in computer science and other STEM fields Encourages a broader participation in the study of computer science and other STEM fields AP assessment experience • Multiple-choice and free-response questions (written exam) AP assessment experience: • Two performance tasks students complete during the course to demonstrate the skills they have developed (digital artifacts) • Multiple-choice questions (written exam) 21
  22. 22. AP CSP Curricula 22 http://www.cs.utexas.edu/~engage/ https://www.pltw.org/our-programs/pltw-computer-science http://mobile-csp.org/ https://code.org/educate/csp http://bjc.berkeley.edu/
  23. 23. Texas High School Computer Science/Programming Tech Apps and CTE Stereotypes Technology Applications CTE Standard state funding Additional state funding “computer science” “computer programming” “academic” “vocational” “rigorous” CS and/or Tech App teacher certification “standard” CTE teacher certification Math prerequisites Keyboarding prerequisites Full portfolio of courses Full portfolio of courses Required part of curriculum Optional part of curriculum Graduation requirement: option for STEM endorsement Graduation requirement: option for Business and Industry endorsement (can also be an option for STEM endorsement) 23
  24. 24. 24
  25. 25. TEA PEIMS Course 9 10 11 12 Prerequisite Certificates 03580140 Fundamentals of CS X X X X Proficiency in Tech Apps CS, Comp Info Sys 03580200 CS I X X X X Algebra I CS, Comp Info Sys 03580300 CS II X X Algebra I & either CS I or Fundamentals CS CS, Comp Info Sys 03580350 CS III X X CS II or AP CS CS, Comp Info Sys 03580380 Game Programming & Design X X X X Algebra I CS, Comp Info Sys, Tech App 03580390 Mobile App Development X X X X Proficiency in Tech Apps CS, Comp Info Sys, Tech App 03580820 Web Design X X X X None Tech App 03580830 Web Game Development X X Web Design (recommended) Tech App 13027600 Computer Programming X X X Keyboarding proficiency Any bus or office edu, CS, … 13027700 Advanced Computer Programming X X Computer Programming Any bus or office edu, CS, … 13027900 Web Technologies X X X Keyboarding proficiency and Prin IT or BIM Any bus or office edu, TA, … N1300993 Video Game Design I, II, III X X X Art I, Digital Interactive Media or Animation N1303768 CS and Software Engineering X X X X None TBD CS Applications X X X CS and Software Engineering A3580100 AP CS A X X X CS I or Algebra II TBD AP CS Principles X X X X Algebra I I3580200 IB Computer Science (SL) X X CS I or Algebra II I3580300 IB Computer Science (HL) X X CS I or Algebra II Certificates source: http://tea.texas.gov/Texas_Educators/Certification/ Source: https://www.austinisd.org/academics/ssig 25
  26. 26. CS High School Pathway Idea Fundamentals of Computer Science (e.g. Exploring Computer Science curriculum) Java Programming • CS and/or Computer Programming • AP CS A AP Computer Science Principles (coming in 2016, optional) Mobile App Development Web Design/ Technology Game Design/ Development Robotics 26
  27. 27. 27
  28. 28. Texas Teacher Certification: Computer Science 8-12 0 100 200 300 400 500 600 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015* Annual New Net Total 28 Source: https://secure.sbec.state.tx.us/Reports/prodrpts/rpt_edu_tchr_prod_counts.asp * Sept 2014-Apr 2015, all other years Sept-Aug
  29. 29. Texas Teacher Certification: Computer Science 8-12 0 200 400 600 800 1000 1200 1400 1600 1800 2000 2002 2003 2004 2005 2006 2007 2008 2009 2010 2011 2012 2013 2014 2015* Annual New Net Total 29 Source: https://secure.sbec.state.tx.us/Reports/prodrpts/rpt_edu_tchr_prod_counts.asp * Sept 2014-Apr 2015, all other years Sept-Aug
  30. 30. TEALS www.tealsk12.org  TEALS (Technology Education And Literacy in Schools) is a grassroots program that recruits, trains, mentors, and places high tech professionals from across the country who are passionate about computer science education into high school classes as volunteer teachers  TEALS volunteers team teach with ISD teachers  Teach AP CS A or CS Principles  Embedded PD that builds teacher capacity 30
  31. 31. High School Course Descriptions 2015-16 From Austin ISD Secondary School Information Guide 31
  32. 32. Fundamentals of Computer Science [S]  TEA #3580140, 3802.R000.Y, 9-12, 1 credit  PREREQUISITES: Proficiency in the knowledge and skills relating to Technology Applications, Grades 6-8.  The Fundamentals of Computer Science course is intended as a first course for those students just beginning the study of computer science. Students will learn about the computing tools that are used every day through creative and innovative opportunities to use problem-solving and reasoning skills to by design, implement, and present solutions to real-world problems. Students will gain an understanding of the principles of computer science through the study of technology operations and concepts. Students will learn digital citizenship by researching current laws and regulations and by practicing integrity and respect. [S] - can satisfy STEM endorsement 32
  33. 33. Computer Science I [S]  TEA #3580200, 3803.H000.Y, 9-12, 1 credit  PREREQUISITES: Algebra I  Computer Science provides students with an opportunity to study foundational technology applications. Students will practice the use of technology-related concepts and terms as well as data input strategies such as exploration of LAN and WAN networks, search terminology, and basic coding to make informed decisions about technologies and their applications. Students will work individually and collaboratively to evaluate information, apply technology as a tool for problem solving, and communicate information in different formats to a diverse group of audiences. 33
  34. 34. Computer Science II [S]  TEA #3580300, 3804.H000.Y, 11-12, 1 credit  PREREQUISITES: Algebra I and either Computer Science I or Fundamentals of Computer Science.  In Computer Science II students will continue their study of technological applications. Students will extend practice of the use of technology-related concepts and terms as well as data input strategies such as exploration of deeper algorithmic applications (e.g. greedy algorithms) and artificial intelligence/robotics. Students will work individually and collaboratively to evaluate information, apply technology as a tool for problem solving, and communicate information in different formats to a diverse group of audiences. 34
  35. 35. Computer Science III [S]  TEA #3580350, 3805.H000.Y, 11-12, 1 credit  PREREQUISITES: Computer Science II, Advanced Placement (AP) Computer Science  A, or International Baccalaureate (IB) Computer Science.  In Computer Science III students will further their study of technological applications. Students will extend practice of the use of technology-related concepts and terms as well as data input strategies such as the creation of discovery programs in low-level, high-level, and scripting languages as well as creating a small workgroup network. Students will work individually and collaboratively to evaluate information, apply technology as a tool for problem solving, and communicate information in different formats to a diverse group of audiences. 35
  36. 36. AP Computer Science A [S]  TEA #A3580100, 3803.P00.Y, 10-12, 1 credit  RECOMMENDED: Computer Science I, Algebra II, or a student should be comfortable with functions and the concepts found in the uses of functional notation such as f(x) = x + 2 and f(x) = g(h(x)).  This course prepares students to design and implement solutions to problems by writing, running, and debugging computer programs. The course emphasizes programming methodology, procedural abstraction, and in-depth study of algorithms, data structures, and data abstractions. Students will code fluently in an object-oriented paradigm using Java. 36
  37. 37. Game Programming and Design [S]  TEA #3580380, 3808.R000.Y, 9-12, 1 credit  PREREQUISITE: Algebra I  Game Programming and Design will foster student creativity and innovation by presenting students with opportunities to design, implement, and present meaningful programs through a variety of media through collaboration with others to solve gaming problems. Students will use data analysis skills to identify task requirements, plan search strategies, use programming concepts to access, analyze, and evaluate information needed to design games. Students will create a computer game that is presented to an evaluation panel. Students will learn digital citizenship by researching current laws and regulations and by practicing integrity and respect 37
  38. 38. Mobile Application Development [S]  TEA #3580390, 3809.R000.Y, 9-12, 1 credit  PREREQUISITE: Proficiency in the knowledge and skills relating to Technology Applications, Grades 6-8, and Algebra I.  Mobile Application Development will foster students’ creativity and innovation by presenting opportunities to design, implement, and deliver meaningful projects using mobile computing devices through problem solving and collaboration. Students will gain an understanding of the principles of mobile application development through the study of development platforms, programming languages, and software design standards. Through data analysis, students will identify task requirements, plan search strategies, and use software development concepts to access, analyze, and evaluate information needed to program mobile devices. Students will learn digital citizenship by researching current laws and regulations and by practicing integrity and respect. 38
  39. 39. Web Design [B]  TEA #3580820, 8741.R000.Y, 9-12, 1 credit  PREREQUISITE: None  Web Design will provide students with the opportunity to use digital media and environments to analyze and implement the proper and acceptable use of digital/virtual communications technologies; identify and discuss emerging technologies and their impact; and understand Internet history and structure. Students will investigate how these areas impact current use as well as acquire, evaluate, and use various web standards as World Wide Web Consortium (W3C), Ecma International, and Internet Corporation for Assigned Names and Numbers (ICANN) to make informed decisions and implement standards in original work. Students will also summarize the technical needs of a World Wide Web server; develop proficiency in the use of a variety of electronic input devices by incorporating such components while publishing web pages as well as learn basic design principles when creating a website. [B] - can satisfy Business & Industry endorsement 39
  40. 40. Web Game Development [B]  TEA # 3580830, 8742.R000.Y, 11-12, 1 credit  RECOMMENDED: Web Design  Web Game Development will provide students with opportunities to use digital media and environments to research, evaluate, and create web forms for database processing. During this course, students will examine both Common Gateway Interface (GCI) and computer-generated imagery (CGI); analyze and summarize streaming media/content and game broadcasting; and review the history of gaming; game types. Students will also investigate career opportunities in programming, gaming, art, design, business, and marketing; develop and create a gaming storyboard and script; implement graphic and game design elements. 40
  41. 41. Video Game Design  TEA #1300993, 8316.H(Y), 10-12, 1 credit  PREREQUISITE: Art I, Digital and Interactive Media or Animation  The student will be provided the opportunity to design, program, and create a functional video game. Through text, pictures, animations and digital video, students are led through the exciting world of the video game design industry. The course will introduce basic programming language and skills that are essential to developing a video game. Articulated credit may be awarded upon successful completion of course requirements. 41
  42. 42. Computer Programming  TEA #13027600, 8542.H(Y), 10-12, 1 credit  PREREQUISITE: Keyboarding, Touch System Data Entry, or Demonstrated Keyboarding Proficiency  Students acquire knowledge of structured programming techniques and concepts appropriate to developing executable programs and creating appropriate documentation. Students apply technical skills to address business applications of emerging technologies. Articulated credit may be awarded upon successful completion of course requirements. 42
  43. 43. Advanced Computer Programming  TEA #13027700, 8544.H(Y), 11-12, 1 credit  PREREQUISITES: Computer Programming  Students expand their knowledge and skills in structured programming techniques and concepts by addressing more complex problems and developing comprehensive programming solutions. Students apply technical skills to address business applications of emerging technologies. Articulated credit may be awarded upon successful completion of course requirements. 43
  44. 44. Web Technologies  TEA #13027900, 8550.H(Y), 10-12, 1 credit  PREREQUISITES: Keyboarding, Touch System Data Entry, or Demonstrated Keyboarding Proficiency and Principles of Information Technology or Business Information Management  Through the study of web technologies and design, students learn to make informed decisions and apply the decisions to the field of information technology. The knowledge and skills acquired and practiced will enable students to successfully perform and interact in a technology-driven society. Articulated credit may be awarded upon successful completion of course requirements. 44
  45. 45. Computer Science and Software Engineering  TEA #1303768, 8810.H(Y), 9-12, 1 credit  PREREQUISITE: None  This course helps students develop programming expertise and explore the workings of the Internet. Projects and problems include app development, visualization of data, cybersecurity, robotics, and simulation. The course aims to build students’ awareness of the tremendous demand for computer specialists and for professionals in all fields who have computational skills. Students consider issues raised by the present and future societal impact of computing. 45
  46. 46. Computer Science Applications  TEA #TBD, 8811.H(Y), 10-12, 1 credit  PREREQUISITE: Computer Science and Software Engineering  CSA focuses on integrating technologies across multiple platforms and networks, including the Internet. Students collaborate to produce programs that integrate mobile devices and leverage those devices for distributed collection and data processing. Students analyze, adapt, and improve each other's programs while working primarily in Java™ and other industry-standard tools. This course prepares students for the College Board’s Advanced Placement CS-A test and aligns with CSTA Level 3C Standards. 46
  47. 47. Reference 47
  48. 48. CS Offerings in Texas 2013-14 Based on data obtained from Teacher FTE Counts and Course Enrollment Reports PEIMS # Course FTEs Student Enrollment 03580200 Computer Science I 68.47 9,132 03580300 Computer Science II 13.14 879 A3580100 AP Computer Science A 51.54 5,572 TOTAL 133.15 15,583 Source: http://ritter.tea.state.tx.us/adhocrpt/adfte.html48
  49. 49. Texas Computer Science Task Force Met on Oct 8, 2014 at Austin Chamber of Commerce 15 people representing CS teachers, edtech business, higher ed, TCEA, CTAT, Code.org, College Board, ISD leaders and policymakers Built consensus around key barriers and recommendations Building the Texas Computer Science Pipeline Strategic Recommendations for Success Carol L. Fletcher, Ph.D., The University of Texas at Austin http://www.thetrc.org/computer-science-resources/ 49
  50. 50. Texas Computer Science Task Force 50 Source: Carol Fletcher, Building the Texas Computer Science Pipeline
  51. 51. cs10kcommunity.org/projects code.org/learn 51
  52. 52. texascomputerscience.weebly.com thetrc.org/computer-science-resources 52
  53. 53. Recruitment and Clubs  ncwit.org  yeswecode.org  starsalliance.org  madewithcode.com  cs-first.com  blackgirlscode.com  girlswhocode.com  girlstart.org  coderdojo.com  ngcproject.org  codenow.org  techgirlz.org  girlsintech.org  tech-girls.org  code2040.org  projectcsgirls.com  girldevelopit.com 53
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