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Building a Computer Science Pipeline

Hal Speed
Hal Speed

Presentation from TCEA 2016 on Building a Computer Science Pipeline in a Texas High School

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Building a Computer
Science Pipeline in
your District
TCEA
2 February 2016
@HalSpeed @TACSEd
Kim Garcia @DigitalLearners
John Owen @utstemcenter
Computer Science for All
 $4 billion in funding for states to
expand K-12 CS education
 Funding for NSF supported programs
and professional learning communities
thru CS10k – Exploring CS and
AP CS Principles
 State-level CS education strategic plans
 Public-private partnerships to expand
and deepen commitments to CS
education
2
www.whitehouse.gov/csforall
Remember What’s…Who’s Important
3
Computer Science Requirements
for Texas High Schools
4
74.3(b)(2)(I) Tech App Curriculum Requirement – every district must offer, and
74.3(b)(4) each student must have the opportunity to participate in the following:
Computer Science I
AP Computer Scienceor
At least two (2) of the following:
• Computer Science III
• Digital Art and Animation
• Digital Communications in the 21st
Century
• Digital Design and Media
Production
• Digital Forensics
• Digital Video and Audio Design
• Discrete Mathematics for
Computer Science
• Fundamentals of Computer Science
• Game Programming and Design
• Independent Study in
Evolving/Emerging Technologies
• Independent Study in Technology
Applications
• Mobile Application Development
• Robotics Programming and Design
• 3-D Modeling and Animation
• Web Communications
• Web Design
• Web Game Development
Computer Science II
Curriculum Requirement
5 Source: http://ritter.tea.state.tx.us/rules/tac/chapter074/ch074a.html
74.12(b) A student must demonstrate proficiency in the following:
74.12(b)(5) Languages other than English (LOTE)—two credits
Graduation Requirement
6 Source: http://ritter.tea.state.tx.us/rules/tac/chapter074/ch074b.html
Two credits in computer programming languages
selected from Computer Science I, II, and III
orAny two levels of the same language
Note: 74.12(b)(5)(A)(iii) regarding expiration date to use computer
science for LOTE credit due to be removed from TAC in April

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Building a Computer Science Pipeline

  • 1. Building a Computer Science Pipeline in your District TCEA 2 February 2016 @HalSpeed @TACSEd Kim Garcia @DigitalLearners John Owen @utstemcenter
  • 2. Computer Science for All  $4 billion in funding for states to expand K-12 CS education  Funding for NSF supported programs and professional learning communities thru CS10k – Exploring CS and AP CS Principles  State-level CS education strategic plans  Public-private partnerships to expand and deepen commitments to CS education 2 www.whitehouse.gov/csforall
  • 4. Computer Science Requirements for Texas High Schools 4
  • 5. 74.3(b)(2)(I) Tech App Curriculum Requirement – every district must offer, and 74.3(b)(4) each student must have the opportunity to participate in the following: Computer Science I AP Computer Scienceor At least two (2) of the following: • Computer Science III • Digital Art and Animation • Digital Communications in the 21st Century • Digital Design and Media Production • Digital Forensics • Digital Video and Audio Design • Discrete Mathematics for Computer Science • Fundamentals of Computer Science • Game Programming and Design • Independent Study in Evolving/Emerging Technologies • Independent Study in Technology Applications • Mobile Application Development • Robotics Programming and Design • 3-D Modeling and Animation • Web Communications • Web Design • Web Game Development Computer Science II Curriculum Requirement 5 Source: http://ritter.tea.state.tx.us/rules/tac/chapter074/ch074a.html
  • 6. 74.12(b) A student must demonstrate proficiency in the following: 74.12(b)(5) Languages other than English (LOTE)—two credits Graduation Requirement 6 Source: http://ritter.tea.state.tx.us/rules/tac/chapter074/ch074b.html Two credits in computer programming languages selected from Computer Science I, II, and III orAny two levels of the same language Note: 74.12(b)(5)(A)(iii) regarding expiration date to use computer science for LOTE credit due to be removed from TAC in April
  • 7. 74.13(f) A student may earn any of the following endorsements A. CTE (Ch. 130) B. Computer Science (Ch. 126) C. Mathematics Endorsement Requirement 7 Source: http://ritter.tea.state.tx.us/rules/tac/chapter074/ch074b.html D. Science E. A combination of two of the above A. CTE (Ch. 130) B. English C. Technology Applications (Ch. 126) D. A combination of the above 1. STEM 2. Business and Industry
  • 8. TAC Chapter 130: Career and Technical Education C. Arts, A/V Technology and Communications K. Information Technology O. STEM Video Game Design I Computer Programming Robotics and Automation Video Game Design II Advanced Computer Programming Computer Science and Software Engineering* Video Game Design III Web Technologies Database Programming 8 * likely to be replaced with AP Computer Science Principles starting in 2016-2017
  • 9. 9 TAC Chapter 126: Technology Applications C. High School D. Other Technology Application Courses Fundamentals of Computer Science [S] AP Computer Science A [S] Computer Science I [S] AP Computer Science Principles [new] Computer Science II [S] IB Computer Science SL [S] Computer Science III [S] IB Computer Science HL [S] Digital Forensics [S] Discrete Mathematics for Computer Science [S] Game Programming and Design [S] Mobile Application Development [S] Robotics Programming and Design [S] Web Communications [B] Web Design [B] Web Game Development [B] Independent Study in Evolving/Emerging Tech [B] [S] - can satisfy the STEM endorsement; [B] - can satisfy the Business & Industry endorsement
  • 10. 10 TEA PEIMS Course TEKS Teacher FTE Student Enroll N1300993 Video Game Design I CTE - A/V 32.40 3,808 N1300994 Video Game Design II CTE - A/V 0.43 35 13027600 Computer Programming CTE - IT 68.11 8,527 13027700 Advanced Computer Programming CTE - IT 16.12 941 13027900 Web Technologies CTE - IT 101.71 10,714 13037000 Robotics & Automation CTE - STEM 53.27 4,738 N1303768 CS and Software Engineering CTE - STEM 4.81 672 03580140 Fundamentals of CS Tech App 14.21 1,368 03580200 CS I Tech App 96.61 13,935 03580300 CS II Tech App 13.85 889 03580350 CS III Tech App 6.59 384 03580380 Game Programming & Design Tech App 13.52 1,887 03580390 Mobile App Development Tech App 6.38 637 03580395 Robotics Programming & Design Tech App 10.83 719 03580820 Web Design Tech App 30.73 3,877 03580830 Web Game Development Tech App 1.48 166 A3580100 AP CS A Tech App 55.28 6,322 I3580200 IB CS (SL/HL) Tech App 2.16/1.67 168/84 Source: ritter.tea.state.tx.us/adhocrpt/adfte.html (2014-15)
  • 11. Computer Science High School Curriculum Idea Introductory Course (e.g. Fundamentals of Computer Science, CS I, Computer Programming) Mobile-Cloud • Mobile Web • Mobile Apps • Cloud Apps AP Computer Science Principles Game Design/ Development Robotics Programming Cybersecurity Machine Learning/AI 11 Data Analytics
  • 12. Fundamentals of Computer Science AP Computer Science Principlesor One (1) of the following: • Computer Science III • Digital Forensics • Discrete Mathematics for Computer Science • Game Programming and Design • Independent Study in Technology Applications • Mobile Application Development • Robotics Programming and Design • IB Computer Science SL • IB Computer Science HL Computer Science I Computer Science Pathway Using Tech Apps 12 AP Computer Science AorComputer Science II
  • 13. AP Computer Science Principlesor Two (2) of the following: • Computer Science III • Digital Forensics • Discrete Mathematics for Computer Science • Game Programming and Design • Independent Study in Technology Applications • Mobile Application Development • Robotics Programming and Design • IB Computer Science SL • IB Computer Science HL Computer Science II Computer Science Pathway Using Tech Apps 13 Computer Science IorFundamentals of Computer Science AP Computer Science Aor
  • 14. Leander Computer Science Course Sequence 14
  • 15. 15 Start StartStart Fundamentals of Computer Science with Robotics AP CS Principles Computer Science I (Pre-AP) AP Computer Science A Mobile App Dev Computer Science Independent Study
  • 16. Georgetown ISD Computer Science Pathway 2016-2017 Kim Garcia Digital Learning Coordinator Former High School Computer Science Teacher
  • 17. Georgetown ISD Computer Science Pathway 2016-2017 17 4th Course Independent Study in Technology Applications (126.49) 2nd & 3rd Courses Game Programming and Design (126.38) AP Computer Science A (126.62) 1st Course Computer Science I (126.33) Prerequisite Algebra I (111.39)
  • 18. Challenges: Georgetown ISD Computer Science  Prerequisite for 1st Course (Computer Science I) is Algebra I  Many 9th graders not completed Algebra I, cannot enroll in CS I until 10th grade  GISD students cannot earn for LOTE credit  Opted to add Game Programming and Design in 2015-2016, requested by students  Not offering AP Computer Science Principles in its first year (2016-2017)  College Board presenters said at CSTA: ‘It’s not a 9th grade course’ 18 4th Course Independent Study in Technology Applications (126.49) 2nd & 3rd Courses Game Programming and Design (126.38) AP Computer Science A (126.62) 1st Course Computer Science I (126.33) Prerequisite Algebra I (111.39)
  • 19. Opportunities: Georgetown ISD Computer Science  Computer Science Enrollment Growth in 2015-2016  Planning to Offer AP Computer Science Principles in 2017-2018 19 4th Course Independent Study in Technology Applications 2nd & 3rd Courses Game Programming & Design AP Computer Science A 1st Course Computer Science I Prerequisite Algebra I 3rd & 4th Courses Game Programming & Design AP Computer Science A Independent Study in Technology Applications 2nd Course Computer Science I 1st Course AP Computer Science Principles Prerequisite Algebra I Proposed 2017-2018 Georgetown ISD Computer Science Pathways: Two Entry Points
  • 22. WeTeachCS – Central Texas Teacher Professional Development Opportunities 22 Date Event Jan. 23-Feb. 28, 2016 Austin STEMpreneurship Teacher Workshops With Raspberry Pi in partnership with student program and 3 Day Start Up; Registration Closed February 24-25, 2016 Austin CSP Mini-Conference CS Principles Mini-Conference: Registration Open June 7-9, 2016 Austin CS Summit App Inventor, AP CS Principles, Resources for teaching CS, Scratch, Python, Developing 4-year course sequences June 13-16, 2016 Austin College Board APSI * Computer Science Principles July 6-8, 2016 Austin First Bytes Teacher Workshop Partnership with UT Austin Dept. of Computer Science July 11-14, 2016 Austin College Board APSI * Computer Science A for NEW CS teachers July 25-28, 2016 Austin College Board APSI in partnership with TCU * Computer Science A for EXPERIENCED CS teachers * TRC is paying for travel and lodging – details TBD
  • 23. WeTeachCS – Statewide Teacher Professional Development Opportunities (1) 23 Teach CS January 13-14, 2016 Austin STEMpreneurship Teacher Workshop January 23-February 28, 2016 Austin TCEA 2016 Conference & Exposition Feb 1-5, 2016 Austin TRC CS Network Mixer Feb 3, 2016 Austin CSP Mini-Conference February 24-25, 2016 Austin CS Summit June 6-8, 2016 Austin TRC Annual Meeting June 21-23, 2016 Austin First Bytes Teacher Workshop July 6-8, 2016 Austin Hands-On with Security and Nature workshops April 2016 College Station Hands-On with Hardware workshops March 2016 College Station AP CS Principles workshop June 2016 College Station Bootstrap: Video Game Programming with Algebra May 14, 16, & 17, 2016 Dallas Summer Institute Unknown Dallas 5 day Training-of-Trainers (TOT) Unknown Dallas Teach CS Unknown Dallas Teach CS at Houston ISD March 22-23, 2016 Houston Introduction to Coding and Computational Thinking June 13-15, 2016 Houston Bootstrap: Video Game Programming with Algebra June 27-29, 2016 Houston Teach CS at ESC 18 May 6-7, 2016 Midland
  • 24. WeTeachCS – Statewide Teacher Professional Development Opportunities (2) 24 Basics of computational thinking into core content classroom activities Jan/Feb 2016 (2 Saturdays) Rio Grande Valley Incorporation of computational thinking activities into grade/content specific teacher created lesson exemplars May 2016 (Saturday) Rio Grande Valley Conference for the Advancement of Mathematics Teaching (CAMT) June 29-July 1, 2016 San Antonio Scratch Unknown Tyler Robotics Unknown Tyler Mobile app development Unknown Tyler Bring business partners together with area teachers and district personnel Unknown Tyler College Board APSI (Computer Science Principles) June 13-16, 2016 Location TBA College Board APSI (for NEW teachers) July 11-14, 2016 Location TBA College Board APSI (for EXPERIENCED teachers) July 25-28, 2016 Location TBA Keep Calm and Java On (Java Programming) Feb 2016 Online KCJO Spring Cohort (Java Fundamentals) March 21st - May 11th Online KCJO Spring Cohort (Java Programming) May 16-25, 2016 Online
  • 25. Keep Calm and Java On – Spring 2016 25 • Java Fundamentals March 21 – May 11, 2016 • Java Programming May 16 – May 25, 2016 Online Training
  • 26. TRC CS Network Blog 26 TRC CS NETWORK BLOG
  • 27. Teach CS 8-12 Certificate Incentive Program 27 This program provides an opportunity for Texas educators to apply for a one-time stipend through The University of Texas at Austin, Center for STEM Education. = $1,000 Details on TRC Website
  • 28. Teach CS Online Course in EdX 28 June 2016 COMING SOON TO A COMPUTER NEAR YOU
  • 29. Breakouts Slides posted to TCEA 2016 app and www.slideshare.net/hal_speed 29