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Designing Mobile Apps: A Prototype Story

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During "Design Jam: Autumn Edition" we presented a design exercise while refining a process on the go. The challenge was to create a fictional mobile application for contracting people to do your dirty work

*video game or other character images used for presentation only - no harm intended.

Published in: Design
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Designing Mobile Apps: A Prototype Story

  1. 1. Designing Mobile Apps: a prototype story Alecsandru Grigoriu & Ciprian Boiciuc Design Jam 2014 - Autumn Edition
  2. 2. Designing Mobile Apps: a prototype story Alecsandru Grigoriu & Ciprian Boiciuc Design Jam 2014 - Autumn Edition KILLER
  3. 3. HITS
  4. 4. flow marker
  5. 5. sketches bundle
  6. 6. sketches 1
  7. 7. sketches 2
  8. 8. Next round of prototyping
  9. 9. invision1
  10. 10. invision2
  11. 11. Check it live at http://invis.io/CN1LNB7P8
  12. 12. marvel1
  13. 13. pixate1
  14. 14. Check it live at http://marvl.in/2j9ghd
  15. 15. marvel2
  16. 16. Check it live at (Pixate must be installed on device) pixt.io/p5ail4oeqv8
  17. 17. LET’S RECAP!
  18. 18. LINKS marvelapp.com pixate.com invisionapp.com pttrns.com mobile-patterns.com ui-patterns.com/patterns appreciateui.com inspired-ui.com mobiledesignpatterngallery.com
  19. 19. THANK YOU! Alecsandru Grigoriu & Ciprian Boiciuc Designing mobile apps: a prototype story Design Jam 2014 - Autumn Edition

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