Conole keynote brussels


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  • §
  • James Cridland
  • Conole keynote brussels

    1. 1. E-Learning in Higher Education Gráinne Conole National Teaching University of Leicester Fellow 2012 19th October 2012New technologies and education for multilingualism European Parliament, Brussels
    2. 2. Outline• E-Learning timeline• Technologies trends• Learning Management Systems• Teacher practice and paradoxes• Learning Design• Some examples• Conclusion
    3. 3. E-learning – a definitionThe development andresearch of the applicationof technologies ineducation Conole and Oliver, 2007, Contemporary perspectives in e-learning
    4. 4. Multimedia resources80s93 The Internet and the Web Learning Management Systems95 Mobile devices98 Gaming technologies00 E-Learning timeline01 Open Educational Resources Social and participatory media04 Virtual worlds0507 E-books and smart devices08 Massive Open Online Courses
    5. 5. Technological trends• Mobiles and e-books• Personalised learning• Cloud computing• Ubiquitous learning• BYOD (Bring your own device)• Learning analytics
    6. 6. Google glasses project• Can ‘see’ the Internet on glasses• Context sensitive information• Context lenses planned
    7. 7. Learning Management Systems CommunicationLibrary Content tools Registration Collaboration AssessmentFinance tools tools TimetablingStudent Upload Trackingrecords tools tools Conole, forthcoming, UNESCO briefing paper
    8. 8. Forums• Provides a space for structured asynchronous and moderated discussion• Forum for question and answer sessions• Can be used as an informal social space
    9. 9. Blogs• An online, chronological collection of personal commentary and links• Sequential posts of content and multimedia• Facility to add comments• Can be used to foster reflection• Group blogs to aggregate resources
    10. 10. Wikis• Web space that can be viewed and modified by a group• Promotes asynchronous communication and collaboration• A shared space for group activities• A record of who has contributed
    11. 11. ComparisonDiscussion Forums Blogs Wikis• Structured and • Reflective space • Knowledge moderated • Aggregation of gathering and discussion resources sharing• Problem Solving • Portfolio of • Collaboration and• Brainstorming learning group work• Quick response to achievements • Aggregation of questions • Share ideas with resources• FAQs at start of a the wider • Record of module/course community contributions• Promotion of new • Relating theory to ideas and concepts practice in a work- based context
    12. 12. Promise and realitySocial andparticipatory mediaoffer new ways tocommunicate andcollaborate Not fully exploitedWealth of free Replicating bad pedagogyresources and tools Lack of time and skills
    13. 13. Learning Design Guidance Shift from belief-based, implicitapproaches to design-based, explicit approaches Learning Design A design-based approach to creation and support of courses Encourages reflective, scholarly practicesVisualisation sharing and discussion Promotes Sharing
    14. 14. Institutional External context context Learning Design of a Learning Activity Teacher Learner practice characteristicsTechnology Pedagogiesaffordances
    15. 15. Course Features
    16. 16. Course MapCourse/module summary:Key words: Guidance and support Content and experienceTools & resources Responsibilities & relationships Tools & resources Responsibilities & relationships1. 1.2. 2.3. 3.4. 4.5. 5.6. 6.7. 7. Reflection and demonstration Communication and collaborationTools & resources Responsibilities & relationships Tools & resources Responsibilities & relationships1. 1.2. 2.3. 3.4. 4.5. 5.6. 6.7. 7.
    17. 17. Activity Profile• Assimilative (Read, view, listen)• Information Handling• Communicative• Productive• Experiential• Adaptive• Assessment
    18. 18. Storyboard
    19. 19. Evaluation Ming Nie
    20. 20. E-Assessment, drill and practice
    21. 21. Mobile learningStudy calendarsE-booksLearning resourcesOnline modulesAnnotation toolsMind mapping toolsCommunication mechanisms
    22. 22. Collective intelligence
    23. 23. Situated learning and role playArcheological digsMedical wardsArt exhibitionsCyber-lawVirtual language exchangeBeyond formal schooling
    24. 24. Immersive learning
    25. 25. 100 million adults can’t afforduniversity (UNESCO) Image by James Cridland
    26. 26. Resource-based learning• Over ten years of the Open Educational Resource (OER) movement• Hundreds of OER repositories worldwide• Presence on iTunesU
    27. 27. The OPAL metromapEvaluation shows lack of uptakeby teachers and learnersShift from development tocommunity building andarticulation of OER practice
    28. 28. Outputs• Inventory of more than 100 OER initiatives• 11 country reports and 13 mini-reports• 7 in-depth case studies• 3 EU-wide policy papers• 7 options brief packs for EU nations/regions
    29. 29. Massive Open Online Course
    30. 30. Disaggregation of educationResources Learning pathwaysSupport Accreditation
    31. 31. Open accreditationPeer to Peer University OER University
    32. 32. Implications for institutions• Disaggregation: resources, learning pathways, support and accreditation• What is the role of traditional institutions?• Tension of institutionally support systems and Cloud services• More open approaches to learning, teaching and research
    33. 33.