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Module 13: Behavorism

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Team power point

  1. 1. Wai, Gretchen, Andrea, Nia, and Megan<br />Behaviorism<br />
  2. 2. Behaviorists<br />John B. Watson, Ivan Pavlov, Edward Thorndike, B.F. Skinner<br />
  3. 3. John B. Watson<br /><ul><li>Founder of behaviorism
  4. 4. Introduced the psychological school of behaviorism
  5. 5. Did not like using humans as subjects, so he studied animals, since he was more comfortable with them.</li></ul>Ivan Pavlov<br />Specialized and known for researching the digestive process, leading to his experiments on the relationship between the nervous system and the automatic body functions.<br />Came up with the conditioned reflex, which is learned through positive and negative stimuli.<br /><ul><li>Ex. Well known for making dogs salivate over food without there even being food present.</li></li></ul><li>Edward Thorndike<br />B.F. Skinner<br />Developed operant conditioning within behaviorism.<br />This involves learning from consequences of our behavior.<br />Studied learning in animals, mostly cats.<br />His theory is based also on operant conditioning.<br />He built his theory from Edward Thorndike’s.<br />Developed the “Skinner Box”<br />
  6. 6. Key Points<br />What is behaviorism?<br />
  7. 7. Behaviorism<br /> Measures observable behaviors based on the learner’s response to stimuli<br />Uses positive or negative reinforcement for the responses to stimuli<br />Uses punishment for “wrong” response to stimuli followed by clarification of the “correct” response<br />Is the key to developing basic skills and foundations of core subject knowledge<br />Is the idea that “knowing” is giving the “correct” response to stimuli<br />Is more concerned with correct response rather than how or why it was obtained<br />Activities include low impact and passive instruction<br />Is interested in the developmental process that influences behavior<br />
  8. 8. Classroom Implications<br />How does this theory apply to schools?<br />
  9. 9. What Teachers Do<br />Have highly structured lesson plans<br />Deliver educational lectures<br />Perform (or have performed) demonstrations<br />Create and/or use games<br />Structured, direct, and concrete teaching<br />Reinforce behavior (both positive and negative<br />Use computers and other technology for drill and practice, simulations, and tutorial activities<br />Use computer-based diagnostic testing<br />
  10. 10. What Students Do<br />Drills<br />May be done with computer programs or worksheets<br />Play educational games<br />Complete computer-based tutorials<br />Create graphic organizers<br />Memorize information out of context<br />
  11. 11. Personal Opinion<br /> I think that behaviorism and teaching go really well together because the teaching system itself is very similar to the theory’s definition in some ways. Behaviorists believe that positive and negative rewards influence one’s learning process. Students study hard so that they get good grades (the reward). Many teachers plan their teaching in a way to motivate their students to be more interested in the lessons (operant conditioning).<br /> I believe that students’ learning are improved through positive conditioning and reinforcements, like a teachersetting up a jeopardy –style type game (with the winning team receiving bonus exam points in my class) for his or her students as a way of studying for a certain exam. <br />
  12. 12. Credits<br />http://viking.coe.uh.edu/~ichen/ebook/et-it/behavior.htm<br />http://psych.wisc.edu/henriques/resources/images.html<br />http://www.psych.utah.edu/gordon/Classes/Psy4905Docs/PsychHistory/Cards/Watson.html<br />http://webspace.ship.edu/cgboer/skinner.html<br />http://www.ivanpavlov.com/<br />http://www.simplypsychology.org/edward-thorndike.html<br />http://www.suite101.com/content/the-behaviourist-approach-to-teaching-in-class-a115748<br />http://academics.rmu.edu/~tomei/ed711psy/behave.htm<br />https://www.msu.edu/~purcelll/behaviorism%20theory.htm?pagewanted=all<br />Shelly, G. B., Gunter, G. A., & Gunter, R. E. (2010). Teachers Discovering Computers: Integrating Technology and Digital Media<br />in the Classroom (6th edition). Boston: CENGAGE Learning.<br />

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