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Mobile Architecture at Scale

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Mobile Architecture at Scale

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Most well known mobile architectures start to work against you after your engineering team grows large. A new architecture paradigm is needed to better support the development of mobile applications with hundreds of mobile enginee

Most well known mobile architectures start to work against you after your engineering team grows large. A new architecture paradigm is needed to better support the development of mobile applications with hundreds of mobile enginee

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Mobile Architecture at Scale

  1. 1. Mobile Architecture at Scale Why and how we built a new architecture used by hundreds of engineers, all in one codebase 18 Jan 2018 Gergely Orosz, Engineering Manager, Payments, Uber
  2. 2. Engineering at Uber
  3. 3. Payments Experience • Rider • Driver • Cash • Platforms Developer Experience • Mobile • Backend Amsterdam HQ • ~100 tech (dev, design, DS, PM, UX) • ~700 total Engineering @ Uber Amsterdam
  4. 4. Payments Experience • Rider • Driver • Cash • Platforms Developer Experience • Mobile • Backend Engineering @ Uber Amsterdam
  5. 5. Motivation Architecture Scaling an architecture in practice
  6. 6. Motivation Architecture Scaling an architecture in practice
  7. 7. ● History ● Architecture growth ● Goals of the rewrite Motivation
  8. 8. Initial Team
  9. 9. Team Growth
  10. 10. Over 100 mobile engineers? Request a ride Fare split Cash Uber for Business Credit card rewards points Promotions Promotions Safety Over 10 ways to pay Scheduled rides Drive for Uber Uber Eats, Freight, Self-driving vehicles... Experimentation 80 countries, 600 cities Performance Cash Instant payments Maps & navigation uberPOOL Driver incentives App health Developer tools Networking Feed cards Driver experience Driver recognition Airport pickup Uber Family Beacon Campaigns Fraud EATS app Courier experience Shipper experience Restaurant experience
  11. 11. App Growth
  12. 12. App Growth
  13. 13. App Growth
  14. 14. Let’s just change everything
  15. 15. 1. History 2. Architecture growth 3. Goals of the rewrite Motivation
  16. 16. Architecture Growth LoggedIn Activity ProductSelection Controller Menu Controller Location Controller Custom View Custom View Sub Controller
  17. 17. Architecture Growth: State
  18. 18. Architecture Growth: State LoggedInState LoggedIn Activity ProductSelection Controller Menu Controller Location Controller Custom View Custom View Sub Controller
  19. 19. Architecture Growth: State ... ... LoggedInState LoggedIn Activity ProductSelection Controller Menu Controller Location Controller Custom View Custom View Sub Controller LoggedIn Activity
  20. 20. Architecture Growth: State ... ... LoggedInState LoggedIn Activity ProductSelection Controller Menu Controller Location Controller Custom View Custom View Sub Controller LoggedIn Activity LoggedIn Activity
  21. 21. ● Number of engineers ● Understanding how the app works ● Shared state ● Modifying the app Our Biggest Problems
  22. 22. Shared State class DriverIsOnTheirWayToaster { var isOnTripAndHasNotBeenNotified:Boolean = false fun onCreate(stateStream: TripStateStream) { stateStream .state() .subscribe({ (trip, driver) -> if (trip == TripState.ON_THEIR_WAY) { isOnTripAndHasNotBeenNotified = true showToast(driver!!.name) } else if (trip == TripState.ON_TRIP) { isOnTripAndHasNotBeenNotified = false } }) } }
  23. 23. class DriverIsOnTheirWayToaster { var isOnTripAndHasNotBeenNotified:Boolean = false fun onCreate(stateStream: TripStateStream) { stateStream .state() .subscribe({ (trip, driver) -> if (trip == TripState.ON_THEIR_WAY) { isOnTripAndHasNotBeenNotified = true showToast(driver!!.name) } else if (trip == TripState.ON_TRIP) { isOnTripAndHasNotBeenNotified = false } }) } }
  24. 24. class DriverIsOnTheirWayToaster { fun onCreate(driver: Driver) { showToast(driver.name) } }
  25. 25. Modifying the App ... ... LoggedInState LoggedIn Activity ProductSelection Controller Menu Controller Location Controller Custom View Custom View Sub Controller LoggedIn Activity ... LoggedIn Activity ...... ProductSelection Controller Location Controller Menu Controller
  26. 26. 1. History 2. Architecture growth 3. Goals of the rewrite Motivation
  27. 27. ● Constraints ○ Native development ○ Independent iOS & Android™ codebases ● Opportunities ○ Mobile Platform team ○ iOS & Android monorepos Constraints & Opportunities
  28. 28. ● Isolation & testability ● Developer productivity ● Support continued growth for years ● 99.99% reliability of core flows ● Monitoring as a first class citizen ● De-risk experimentation Rewrite Goals
  29. 29. Rewrite Goals Image by Tsahi Levent-Levi Android is a trademark of Google LLC.
  30. 30. Rewriting the Uber App January June August November Core architecture, framework & tooling Core flow Everything else
  31. 31. RIBs Architecture What We Built Application Framework Scoping Routing Business-logic driven Dependency management Open source Monitoring Components Code generation Reactive data flows Testability Experimentation Plugins Networking Storage Location services Analytics Logging UI components
  32. 32. Motivation Architecture Scaling an architecture in practice
  33. 33. ● Application state ● Dependency scopes ● Designing of RIBs Architecture
  34. 34. The state management problem
  35. 35. State Tree Root LoggedInLoggedOut Onboarding Menu Request Home ShortcutsFeedCard Location Editor OnTrip ...
  36. 36. State transitions RIBs Root LoggedOut Backend LoggedIn Login request Session response LoggedOut
  37. 37. State Tree State tree drives the views Root LoggedInLoggedOut Onboarding Menu Request Home ShortcutsFeedCard Location Editor OnTrip ...
  38. 38. Request Home LoggedOut State Tree State tree drives the views Root LoggedInLoggedOut Onboarding Menu Request Home ShortcutsFeedCard Location Editor OnTrip ...
  39. 39. ● Application state ● Dependency scopes ● Designing of RIBs Architecture
  40. 40. Dependency Scopes Application driven by business logic Root LoggedInLoggedOut Onboarding Menu Request Home ShortcutsFeedCard Location Editor OnTrip ... LoggedOut
  41. 41. Dependency Scopes Application driven by business logic Root LoggedInLoggedOut Onboarding Menu Request Home ShortcutsFeedCard Location Editor OnTrip ...
  42. 42. Dependency Scopes Application driven by business logic Root LoggedInLoggedOut Onboarding Menu Request Home ShortcutsFeedCard Location Editor OnTrip ...
  43. 43. ● Application state ● Dependency scopes ● Designing RIBs Architecture
  44. 44. ● MVC, MVP, MVI, MVVM ● VIPER, (B)VIPER Popular Mobile Architectures
  45. 45. MV* Model Controller View Model Presenter View Model ViewModel View Model Intent View Input Input Input Input MVC MVI MVP MVVM
  46. 46. VIPER Interactor Business logic Router Route between screens View(Controller) Layout & animation Presenter UI logic & respond to user inputs Entity
  47. 47. ● View tree drives the app hierarchy ● Business logic & view trees are tightly coupled ● Deep scope hierarchies supported only based on view nesting MVC, MVP, MVVM, MVI & VIPER
  48. 48. (B)VIPER Making VIPER components reusable Interactor Business logic Router Route between screens View(Controller) Layout & animation Presenter UI logic & respond to user inputs EntityModule Builder Creates VIPER classes
  49. 49. RIBs Interactor Business logic of the app (aka “the brain”) Router Routes between RIBs View(Controller) Layout & Animation Presenter (Optional) Translation Logic View model UI event Data model Business logic calls Routing calls Builder Creates RIB units
  50. 50. Router Interactor Builder RIBs Presenter View
  51. 51. Request Home LoggedOut State Tree State tree drives the views Root LoggedInLoggedOut Onboarding Menu Request Home ShortcutsFeedCard Location Editor OnTrip ...
  52. 52. Demo
  53. 53. Data flow with RIBs
  54. 54. RIBs Interactor Router View(Controller ) Presenter (Optional) Builder Interactor Router View(Controller)Presenter EntityModule Builder RIBs (B)VIPER
  55. 55. Data flow with RIBs ServiceModel Stream Pushes state onto Service callsData model Non-state modifying responses Logic calls The Internets Interactor Router View(Controller)Presenter UI event View model Push/pull Data model Routing calls
  56. 56. Viewless RIBs
  57. 57. Viewless RIBs ServiceModel Stream Pushes state onto Service callsData model Non-state modifying responses Logic calls The Internets Interactor Router View(Controller)Presenter UI event View model Push/pull Data model Routing calls Attach / detach child RIBs
  58. 58. Demo
  59. 59. Viewless RIBs - demo
  60. 60. Motivation Architecture Scaling an architecture in practice
  61. 61. ● Adopting a framework with a large team ● Why RIBs worked ● Summary Scaling an architecture in practice
  62. 62. Adopting a framework with a large team
  63. 63. ● Code generation ● Onboarding ● Enforcing (architecture) patterns Adopting a framework with a large team
  64. 64. Rails for architecture & code Code Generation Android (IntelliJ, Android Studio) iOS (XCode) Open sourced
  65. 65. Onboarding ● How long does it really take to learn? ● Documentation ● Tutorials ● Encourage contribution Open sourced
  66. 66. ● Lint rules Enforcing (architecture) patterns ● (Blocking) code reviews
  67. 67. Enforcing (architecture) patterns ● Process for change suggestions (RFC) ● Lint rules ● (Blocking) code reviews
  68. 68. ● Code generation ● Onboarding ● Enforcing (architecture) patterns Adopting a framework with a large team ● Have a clear owner
  69. 69. ● Adopting a framework at scale ● Why RIBs worked ● Summary Scaling an architecture in practice
  70. 70. ● 3 apps, more than 200 developers ● More than 600 RIBs, reused within & across apps ● Less than 300 lines of code / class for most RIBs ● All business logic well unit tested ● Open sourced How RIBs worked out
  71. 71. ● Long dependency injection chains ● Too much (boilerplate) code ● [iOS] RIBs incompatible with plain Views Feedback from engineers after a year’s usage
  72. 72. ● Does your app have lots of non-visual state? ● Do you have a (fast) growing iOS & Android app/team? ● Do you have the bandwidth to invest in a new architecture? Is RIBs for you?
  73. 73. ● Adopting a framework at scale ● Why RIBs worked ● Summary RIBs in practice
  74. 74. Motivation Architecture Scaling an architecture in practice
  75. 75. Gergely Orosz Engineering Manager, Uber Amsterdam @GergelyOrosz eng.uber.com Thank you uber.github.io
  76. 76. Proprietary and confidential © 2017 Uber Technologies, Inc. All rights reserved. No part of this document may be reproduced or utilized in any form or by any means, electronic or mechanical, including photocopying, recording, or by any information storage or retrieval systems, without permission in writing from Uber. This document is intended only for the use of the individual or entity to whom it is addressed and contains information that is privileged, confidential or otherwise exempt from disclosure under applicable law. All recipients of this document are notified that the information contained herein includes proprietary and confidential information of Uber, and recipient may not make use of, disseminate, or in any way disclose this document or any of the enclosed information to any person other than employees of addressee to the extent necessary for consultations with authorized personnel of Uber.

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