Voice over WiMAX Development Trends

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  • What developed with RADVISION toolkits? Many type of many great VoIP products from terminals to central devices. Many types of applications already developed successfully with the toolkit.
  • Presence, POC, VC, Media streaming,
  • Voice over WiMAX Development Trends

    1. 2. Topics <ul><li>Challenges and complexity </li></ul><ul><li>Customer perspective </li></ul><ul><li>Service provider perspective </li></ul><ul><li>3G new breed of services </li></ul><ul><li>Solutions & protocols </li></ul>
    2. 3. The Challenge <ul><li>Hybrid solutions of WiFi/WiMAX and 3G/GSM enabled devices - next step in Mobile Broadband evolution </li></ul><ul><li>From a consumer perspective, these technologies should operate seamlessly </li></ul><ul><li>This hybrid of technology convergence </li></ul><ul><ul><li>Introduces new challenges </li></ul></ul><ul><ul><li>Requires knowledge of a wide range of technologies </li></ul></ul>How can the customer use it? What about the user experience ?
    3. 4. The Complexity <ul><li>Convergence </li></ul><ul><ul><li>Access (XDSL, Cable, Wi-Fi, WiMAX, 3G, …) </li></ul></ul><ul><ul><li>Networks (CS, PS, radio) </li></ul></ul><ul><ul><li>Device (per technology vs. cross technology) </li></ul></ul><ul><ul><li>Service (Service per network vs. unified services) </li></ul></ul><ul><li>Technologies ( DMH, UMA, FMC, IMS) </li></ul><ul><li>Mobility (network independent services) </li></ul><ul><li>Coverage (roaming, handover, handoffs) </li></ul><ul><li>Usability (How can customers use it?) </li></ul><ul><li>Services (Quad play – voice, video, data, mobile) </li></ul>
    4. 5. The Broad Picture - WiMax Convergence The real developer challenge… WiMAX Packet Cable WiFi 2/2.XG PSTN/ DECT FTTx PSTN WCDMA CDMA2K UMA FMC DMH IMS
    5. 6. Customer objective: Preserve existing services <ul><li>Telephony </li></ul><ul><li>Emergency call </li></ul><ul><li>TTY </li></ul><ul><li>SMS, MMS </li></ul><ul><li>Data/ Internet </li></ul><ul><li>Location Service </li></ul><ul><li>Supplementary Services (e.g. Caller ID, one voicemail, 3-way conference) </li></ul><ul><li>No change in phone number </li></ul><ul><li>Incoming calls “follow me” </li></ul><ul><li>Outgoing calls have same caller identity </li></ul><ul><li>Synchronized address book </li></ul><ul><li>One dial plan </li></ul><ul><li>Voice quality </li></ul><ul><li>Security </li></ul>
    6. 7. Customer objective <ul><li>Identical user experience </li></ul><ul><li>Additional services: </li></ul><ul><ul><li>Simplify call forward between wireline and wireless </li></ul></ul><ul><ul><li>Alarm system </li></ul></ul><ul><ul><li>Fax </li></ul></ul><ul><ul><li>Mobile stations to act as cordless phones when at home, calls idle phones when busy </li></ul></ul><ul><ul><li>Intercom feature </li></ul></ul><ul><ul><li>Multimedia services </li></ul></ul><ul><li>One consolidated bill </li></ul><ul><li>Reduced cost, time, and hassle </li></ul>
    7. 8. Customer objective <ul><li>Works on multiple networks (enterprise, home, home office, cellular) </li></ul><ul><li>Coverage and seamless transitions (roaming and handover) between networks </li></ul>( cont. )
    8. 9. Service provider objective Increase ARPU <ul><li>Providing mobile access at home or in the office to increase usage by customers </li></ul><ul><li>Poor coverage at a subscriber’s home or office ranks as a primary reason for subscriber churn </li></ul><ul><li>Keep customers on their networks where ever possible to avoid roaming or other related charges while on other networks </li></ul><ul><li>Seamless integration of additional services (e.g. multimedia) </li></ul>
    9. 10. Service provider objective: Services <ul><li>Quad play services to its customers </li></ul><ul><li>Bundled services from its inventory of services </li></ul><ul><li>Enter the mobile loop market by providing converged fixed/mobile services </li></ul><ul><li>Customer experience the same or better than that offered by competing mobile service providers </li></ul><ul><li>All services to perform as well, independent of the access/ network including call-setup time, voice quality, data rates, etc. </li></ul><ul><li>Use existing core network to deliver all services, including authorization and billing, for licensed and unlicensed access </li></ul>
    10. 11. 3G New Breed of Services <ul><li>Enhanced Messaging </li></ul><ul><ul><li>Video Mail (VM) </li></ul></ul><ul><ul><li>Advanced Multimedia Advertisement </li></ul></ul><ul><ul><li>Multimedia Messaging (MMS) </li></ul></ul><ul><li>Conversational Multimedia </li></ul><ul><ul><li>Push-To-Talk (PTT) over Cellular (PoC) </li></ul></ul><ul><ul><li>Push to Show/ Push to View </li></ul></ul><ul><ul><li>Videoconferencing for business or private use “on the go” </li></ul></ul>
    11. 12. 3G New Breed of Services <ul><li>Video Streaming </li></ul><ul><ul><li>Live video broadcasting – TV on the go </li></ul></ul><ul><ul><li>Video On Demand (movies, news clips) - VOD </li></ul></ul><ul><ul><li>Video session archiving services </li></ul></ul><ul><ul><li>Playback & recording </li></ul></ul><ul><li>Peer to Peer </li></ul><ul><ul><li>Video Chat </li></ul></ul><ul><ul><li>Interactive gaming </li></ul></ul><ul><ul><li>Video sharing (“See what I See”/ “We share”) </li></ul></ul><ul><ul><li>Collaboration </li></ul></ul>( cont. )
    12. 13. 3G New Breed of Services <ul><li>Complementary services </li></ul><ul><ul><li>Presence aware services </li></ul></ul><ul><ul><li>Location aware services </li></ul></ul>( cont. )
    13. 14. The Solution <ul><li>Only IP can do it all and integrate services: </li></ul><ul><ul><li>Voice </li></ul></ul><ul><ul><li>Video </li></ul></ul><ul><ul><li>Presence </li></ul></ul><ul><ul><li>IM </li></ul></ul><ul><ul><li>Mobile </li></ul></ul><ul><ul><li>3G </li></ul></ul><ul><li>Using: </li></ul><ul><ul><li>IMS/MMD </li></ul></ul><ul><ul><li>SIP </li></ul></ul><ul><ul><li>IPPBX </li></ul></ul><ul><ul><li>Softswitches </li></ul></ul>
    14. 15. <ul><li>Enhanced Messaging </li></ul><ul><ul><li>SIP or 3G-324M – Video Mail (VM) </li></ul></ul><ul><ul><li>3G-324M or SIP – Multimedia Advertisement </li></ul></ul><ul><ul><li>SIP – Multimedia Messaging (MMS) </li></ul></ul><ul><li>Conversational Multimedia </li></ul><ul><ul><li>SIP - Voice </li></ul></ul><ul><ul><li>SIP/PoC – Push-To-Talk (PTT) over Cellular (PoC) </li></ul></ul><ul><ul><li>3G-324M or SIP – Video Telephony & Conferencing </li></ul></ul><ul><li>Video Streaming </li></ul><ul><ul><li>3G-324M (DTMF based video portals) </li></ul></ul><ul><ul><li>RTSP (IP TV, surveillance) </li></ul></ul><ul><li>Multimedia Gaming </li></ul><ul><ul><li>SIP/JSR-180 (J2ME) </li></ul></ul><ul><ul><li>SIP/PoC </li></ul></ul>Service Enabler Protocols
    15. 16. <ul><li>Push-To-Talk (PTT) over Cellular (PoC) </li></ul><ul><ul><li>POC Consortium/ Open Mobile Association (OMA) specification </li></ul></ul><ul><ul><li>Based on SIP RFC3261 & RTP/RTCP RFC3550/1 </li></ul></ul><ul><li>Presence & IM/MMS </li></ul><ul><ul><li>SIP RFC3261 + SIMPLE WG specifications </li></ul></ul><ul><ul><li>SIP MESSAGE & MSRP </li></ul></ul><ul><li>Video telephony/ conferencing </li></ul><ul><ul><li>3G-324M </li></ul></ul><ul><ul><li>IETF XCON </li></ul></ul><ul><li>Video on Demand (VoD) </li></ul><ul><ul><li>Real Time Streaming Protocol (RTSP) RFC2326 </li></ul></ul><ul><ul><li>3G-324M </li></ul></ul>Services & Protocols
    16. 17. UE Solution Architecture Application GUI UDP/TCP/IP RTP /RTCP SIP (SigComp ) SIMPLE 3G-324M RTSP POC Media Streaming Video Services Presence CS Telephony
    17. 18. Other UE Requirements <ul><li>3GPP/2 SIP </li></ul><ul><li>IPv4/IPv6 support for signaling and media </li></ul><ul><li>PoC support </li></ul><ul><li>SigComp </li></ul><ul><li>Mobile IP enablement </li></ul><ul><li>Dynamic IP enablement </li></ul><ul><li>Advanced RTP/RTCP (RFC 3550/1) </li></ul><ul><li>RTSP </li></ul><ul><li>SRTP </li></ul><ul><li>J2ME JSR 180 enablement </li></ul><ul><li>Support for feature/ smart phone </li></ul>
    18. 19. <ul><li>Thank you! </li></ul><ul><li>Amnon Gavish </li></ul><ul><li>VP TBU Business Development </li></ul><ul><li>amnong@radvision.com </li></ul>

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