Studio K: Supporting   computational thinking   through game design   Presenters: Gabriella Anton, Amanda Ochsner, & Kurt ...
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Thursday, March 21, 2013   23
Partners                                 with Alex Games                                   & Joe Booth                    ...
December 2012Thursday, March 21, 2013                   25
GLS Co-Directors                            Kurt Squire                            Constance SteinkuehlerThursday, March 2...
game designersThursday, March 21, 2013                    27
game designers                           game researchersThursday, March 21, 2013                      28
game designers                           game researchers                            one workspaceThursday, March 21, 2013...
Thursday, March 21, 2013   30
Thursday, March 21, 2013   31
Anatomy Pro AmThursday, March 21, 2013   32
Thursday, March 21, 2013   33
Citizen ScienceThursday, March 21, 2013   34
Thursday, March 21, 2013   35
Fair PlayThursday, March 21, 2013   36
Thursday, March 21, 2013   37
Progenitor XThursday, March 21, 2013   38
Thursday, March 21, 2013   39
Thursday, March 21, 2013   40
Studio K / KoduThursday, March 21, 2013   41
Thursday, March 21, 2013   42
Crystals of KaydorThursday, March 21, 2013   43
Thursday, March 21, 2013   44
Trails ForwardThursday, March 21, 2013   45
Thursday, March 21, 2013   46
VirulentThursday, March 21, 2013   47
ADAGE Telemetry Process!                           "#$%!&(%()*+,%-(..(.!/0%(!1(23)!*$!"2)04!,5()*+6*#(0%!10*0!            ...
Strength of commercial     games                           Interest Driven                           Peer SupportedThursda...
Strength of commercial     games                           Interest Driven                           Peer SupportedThursda...
Strength of commercial     games                           Interest Driven                           Peer SupportedThursda...
Strength of educational     games                           Peer Supported                           Academically Oriented...
Strength of educational     games                           Peer Supported                           Academically Oriented...
Strength of educational     games                           Peer Supported                           Academically Oriented...
Connected Learning blah     blahs                           Interest Driven                           Peer Supported      ...
Connected Learning blah     blahs                           Interest Driven                           Peer Supported      ...
Connected Learning blah     blahs                           Interest Driven                           Peer Supported      ...
Connected Learning blah     blahs                           Interest Driven                           Peer Supported      ...
Studio K draws on                   interest in game design                    and incorporates peer                    su...
Computer Science            Inaccessible            pedagogy            Changing how we            teachThursday, March 21...
Computer Science            Inaccessible            pedagogy            Changing how we            teachThursday, March 21...
Computational Thinking        “an approach to solving        problems, designing        systems and understanding        h...
Computational Thinking        Not        Simply programming        Memory of syntax &        grammarThursday, March 21, 20...
Computational Thinking        Not        Simply programming        Memory of syntax &        grammarThursday, March 21, 20...
Programming for KidsThursday, March 21, 2013    65
Studio K       Game Design Course       Online Community       Club/Class ProgramThursday, March 21, 2013    66
Studio K       Game Design Course       Online Community       Club/Class ProgramThursday, March 21, 2013    67
Studio K       Game Design Course       Online Community       Club/Class ProgramThursday, March 21, 2013    68
Studio K       Game Design Course       Online Community       Club/Class ProgramThursday, March 21, 2013    69
Kodu            3D Visual             ProgrammingThursday, March 21, 2013   70
KoduThursday, March 21, 2013   71
KoduThursday, March 21, 2013   72
KoduThursday, March 21, 2013   73
Studio K: CurriculumThursday, March 21, 2013    74
Studio K: Integrated Online            Community Features            Teacher Guides            Embedded FeedbackThursday, ...
Studio K: Integrated Online            Community Features            Teacher Guides            Embedded FeedbackThursday, ...
Studio K: Integrated Online            Community Features            Teacher Guides            Embedded FeedbackThursday, ...
Studio K: Integrated Online            Community Features            Teacher Guides            Embedded FeedbackThursday, ...
Using the CurriculumThursday, March 21, 2013    79
Open     Closed     Open         Other                           Beta      Beta      Beta       Initiatives               ...
Closed     Open         Other                           Alpha                                     Beta      Beta       Ini...
Open     Closed     Open         Other                           Beta      Beta      Beta       Initiatives               ...
Open     Closed     Open         Other                           Beta      Beta      Beta       Initiatives               ...
Open     Closed     Open         Other                           Beta      Beta      Beta       Initiatives               ...
Research Questions     What practices emerge from using studio k?     What learning occurs as a consequence of      partic...
Research Questions     What practices emerge from using studio k?     What learning occurs as a consequence of      partic...
Research Questions     What practices emerge from using studio k?     What learning occurs as a consequence of      partic...
Research Questions     What practices emerge from using studio k?     What learning occurs as a consequence of      partic...
Research Questions     What practices emerge from using studio k?     What learning occurs as a consequence of      partic...
Data               Pre & post surveys               Field notes               User generated games & game reviews         ...
Data               Pre & post surveys               Field notes               User generated games & game reviews         ...
Data               Pre & post surveys               Field notes               User generated games & game reviews         ...
Data               Pre & post surveys               Field notes               User generated games & game reviews         ...
Data               Pre & post surveys               Field notes               User generated games & game reviews         ...
the ClubThursday, March 21, 2013   95
Confidence            Expertise            Mentorship            CreativityThursday, March 21, 2013   96
the ‘Player’            the ‘Fixer’            the ‘Creator’Thursday, March 21, 2013    97
the ‘Player’            the ‘Fixer’            the ‘Creator’Thursday, March 21, 2013    98
the ‘Player’            the ‘Fixer’            the ‘Creator’Thursday, March 21, 2013    99
the ‘Player’            the ‘Fixer’            the ‘Creator’Thursday, March 21, 2013    100
the ‘Player’            the ‘Fixer’            the ‘Creator’Thursday, March 21, 2013    101
Activity and Practices                  70%         67.4%               52.5%                  35%               17.5%    ...
‘play’‘program’  ‘design’Thursday, March 21, 2013   103
‘play’‘program’  ‘design’Thursday, March 21, 2013   104
‘play’‘program’  ‘design’Thursday, March 21, 2013   105
‘design’          ‘program’   ‘play’Thursday, March 21, 2013                        106
ADAGE Telemetry Process!                           "#$%!&(%()*+,%-(..(.!/0%(!1(23)!*$!"2)04!,5()*+6*#(0%!10*0!            ...
What practices emerge from using studio k?     What learning occurs as a consequence of      participation?     What forms...
What practices emerge from using studio k?     What learning occurs as a consequence of      participation?     What forms...
What practices emerge from using studio k?              Three learning trajectories              Cycles of DesignThursday,...
What practices emerge from using studio k?              Three learning trajectories              Cycles of DesignThursday,...
What practices emerge from using studio k?     What learning occurs as a consequence of      participation?     What forms...
What learning occurs as a consequence of      participation?              Confidence              Expertise              Me...
What practices emerge from using studio k?     What learning occurs as a consequence of      participation?     What forms...
What forms of gameplay data are useful?              Understanding telemetry & event logsThursday, March 21, 2013         ...
What practices emerge from using studio k?     What learning occurs as a consequence of      participation?     What forms...
What evidence is there for increases in      computational thinking?              Cycles of Programming & Debugging       ...
What evidence is there for increases in      computational thinking?              Cycles of Programming & Debugging       ...
Using game design to                           support computational                                 literacies.Thursday, ...
Open     Closed     Open         Other                           Beta      Beta      Beta       Initiatives               ...
Thank You                 Gabriella Anton   ganton@wisc.edu                 Amanda Ochsner    aochsner@wisc.edu      PIs: ...
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Studio K DML Presentation

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On the Games+Learning+Society Center project Studio K. Presented at the Digital Media and Learning Conference 2013.

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Studio K DML Presentation

  1. 1. Studio K: Supporting computational thinking through game design Presenters: Gabriella Anton, Amanda Ochsner, & Kurt Squire PIs: Matthew Berland & Kurt Squire University of Wisconsin-MadisonThursday, March 21, 2013 1
  2. 2. Thursday, March 21, 2013 2
  3. 3. Thursday, March 21, 2013 3
  4. 4. Thursday, March 21, 2013 4
  5. 5. Thursday, March 21, 2013 5
  6. 6. Thursday, March 21, 2013 6
  7. 7. Thursday, March 21, 2013 7
  8. 8. Thursday, March 21, 2013 8
  9. 9. Thursday, March 21, 2013 9
  10. 10. Thursday, March 21, 2013 10
  11. 11. Thursday, March 21, 2013 11
  12. 12. Thursday, March 21, 2013 12
  13. 13. Thursday, March 21, 2013 13
  14. 14. Thursday, March 21, 2013 14
  15. 15. Thursday, March 21, 2013 15
  16. 16. Thursday, March 21, 2013 16
  17. 17. Thursday, March 21, 2013 17
  18. 18. Thursday, March 21, 2013 18
  19. 19. Thursday, March 21, 2013 19
  20. 20. Thursday, March 21, 2013 20
  21. 21. Thursday, March 21, 2013 21
  22. 22. Thursday, March 21, 2013 22
  23. 23. Thursday, March 21, 2013 23
  24. 24. Partners with Alex Games & Joe Booth Allison Salmon, Kevin GLS Web Developers Alford, & Jake Ruesch Former GLS Post Benjamin Shapiro Docs & David Hatfield Wade Berger, And team Shannon Harris, & Meagan RothschildThursday, March 21, 2013 24
  25. 25. December 2012Thursday, March 21, 2013 25
  26. 26. GLS Co-Directors Kurt Squire Constance SteinkuehlerThursday, March 21, 2013 26
  27. 27. game designersThursday, March 21, 2013 27
  28. 28. game designers game researchersThursday, March 21, 2013 28
  29. 29. game designers game researchers one workspaceThursday, March 21, 2013 29
  30. 30. Thursday, March 21, 2013 30
  31. 31. Thursday, March 21, 2013 31
  32. 32. Anatomy Pro AmThursday, March 21, 2013 32
  33. 33. Thursday, March 21, 2013 33
  34. 34. Citizen ScienceThursday, March 21, 2013 34
  35. 35. Thursday, March 21, 2013 35
  36. 36. Fair PlayThursday, March 21, 2013 36
  37. 37. Thursday, March 21, 2013 37
  38. 38. Progenitor XThursday, March 21, 2013 38
  39. 39. Thursday, March 21, 2013 39
  40. 40. Thursday, March 21, 2013 40
  41. 41. Studio K / KoduThursday, March 21, 2013 41
  42. 42. Thursday, March 21, 2013 42
  43. 43. Crystals of KaydorThursday, March 21, 2013 43
  44. 44. Thursday, March 21, 2013 44
  45. 45. Trails ForwardThursday, March 21, 2013 45
  46. 46. Thursday, March 21, 2013 46
  47. 47. VirulentThursday, March 21, 2013 47
  48. 48. ADAGE Telemetry Process! "#$%!&(%()*+,%-(..(.!/0%(!1(23)!*$!"2)04!,5()*+6*#(0%!10*0! Base Game Goals + Design! Content Model! !"#"$%&#()$ Metrics! Task Model! •  *)&+,"$-,.&(/(0(1#$&2#$$ Player Goals !! Game Environment! •  3(4$/&25"6"57&8$,5(2$ Performance Criteria •  91&#$.&()"),.462(:5(1,($ (Evidence Model)! Telemetry! !"#$%& 45&67#" ;$26%: ()*+, 8+,6%96 <=%,62 ;"<<&1<$3(4$$ -./0#123! -./!#&#:%6%&23! -./;6#6%<=%,623! $ ?$@"A$*&,B2$ ?  E"0($F)8<)(22$ ?  91&#$ *817(12(7$&2#$8=$#"<2$6$ C!&)(,#$&1>5#$"228,&"#(7$ A&#.$>()=8)0"1,($ ?  F.42&,"6$ 18+K,"+81$ >")"0(#()2$6$2#"#($(/(1#2$=8)$ ,)&#()&"D$ #(0>8)"$&1=8$ ?  E"0($ &0>(0(1#"+81$ ?  G#"#($8=$9H$ &12#)5,+81"$ $ ?  H!$8=$8IJ(,#$ &1>5#$ 52(7$6$,&,B(7$ ?  G#"#52$ ,."1<($C(L<L$ .("#.D 789()!(*!04:;!<=>?@!Thursday, March 21, 2013 48
  49. 49. Strength of commercial games Interest Driven Peer SupportedThursday, March 21, 2013 49
  50. 50. Strength of commercial games Interest Driven Peer SupportedThursday, March 21, 2013 50
  51. 51. Strength of commercial games Interest Driven Peer SupportedThursday, March 21, 2013 51
  52. 52. Strength of educational games Peer Supported Academically OrientedThursday, March 21, 2013 52
  53. 53. Strength of educational games Peer Supported Academically OrientedThursday, March 21, 2013 53
  54. 54. Strength of educational games Peer Supported Academically OrientedThursday, March 21, 2013 54
  55. 55. Connected Learning blah blahs Interest Driven Peer Supported Academically OrientedThursday, March 21, 2013 55
  56. 56. Connected Learning blah blahs Interest Driven Peer Supported Academically OrientedThursday, March 21, 2013 56
  57. 57. Connected Learning blah blahs Interest Driven Peer Supported Academically OrientedThursday, March 21, 2013 57
  58. 58. Connected Learning blah blahs Interest Driven Peer Supported Academically OrientedThursday, March 21, 2013 58
  59. 59. Studio K draws on interest in game design and incorporates peer supported learning to teach computational literacies.Thursday, March 21, 2013 59
  60. 60. Computer Science Inaccessible pedagogy Changing how we teachThursday, March 21, 2013 60
  61. 61. Computer Science Inaccessible pedagogy Changing how we teachThursday, March 21, 2013 61
  62. 62. Computational Thinking “an approach to solving problems, designing systems and understanding human behavior that draws on concepts fundamental to computing” (Wing, 2006)Thursday, March 21, 2013 62
  63. 63. Computational Thinking Not Simply programming Memory of syntax & grammarThursday, March 21, 2013 63
  64. 64. Computational Thinking Not Simply programming Memory of syntax & grammarThursday, March 21, 2013 64
  65. 65. Programming for KidsThursday, March 21, 2013 65
  66. 66. Studio K Game Design Course Online Community Club/Class ProgramThursday, March 21, 2013 66
  67. 67. Studio K Game Design Course Online Community Club/Class ProgramThursday, March 21, 2013 67
  68. 68. Studio K Game Design Course Online Community Club/Class ProgramThursday, March 21, 2013 68
  69. 69. Studio K Game Design Course Online Community Club/Class ProgramThursday, March 21, 2013 69
  70. 70. Kodu 3D Visual ProgrammingThursday, March 21, 2013 70
  71. 71. KoduThursday, March 21, 2013 71
  72. 72. KoduThursday, March 21, 2013 72
  73. 73. KoduThursday, March 21, 2013 73
  74. 74. Studio K: CurriculumThursday, March 21, 2013 74
  75. 75. Studio K: Integrated Online Community Features Teacher Guides Embedded FeedbackThursday, March 21, 2013 75
  76. 76. Studio K: Integrated Online Community Features Teacher Guides Embedded FeedbackThursday, March 21, 2013 76
  77. 77. Studio K: Integrated Online Community Features Teacher Guides Embedded FeedbackThursday, March 21, 2013 77
  78. 78. Studio K: Integrated Online Community Features Teacher Guides Embedded FeedbackThursday, March 21, 2013 78
  79. 79. Using the CurriculumThursday, March 21, 2013 79
  80. 80. Open Closed Open Other Beta Beta Beta Initiatives Integration Release of Pilots Cases with new Studio K programs 15 150 150 K 1.5 MThursday, March 21, 2013 80
  81. 81. Closed Open Other Alpha Beta Beta Initiatives Integration Release of Pilots Cases with new Studio K programs 15 150 150 K 1.5 MThursday, March 21, 2013 81
  82. 82. Open Closed Open Other Beta Beta Beta Initiatives Integration Release of Pilots Cases with new Studio K programs 15 150 150 K 1.5 MThursday, March 21, 2013 82
  83. 83. Open Closed Open Other Beta Beta Beta Initiatives Integration Release of Pilots Cases with new Studio K programs 15 150 150 K 1.5 MThursday, March 21, 2013 83
  84. 84. Open Closed Open Other Beta Beta Beta Initiatives Integration Release of Pilots Cases with new Studio K programs 15 150 150 K 1.5 MThursday, March 21, 2013 84
  85. 85. Research Questions What practices emerge from using studio k? What learning occurs as a consequence of participation? What forms of gameplay data are useful? What evidence is there for increases in computational thinking?Thursday, March 21, 2013 85
  86. 86. Research Questions What practices emerge from using studio k? What learning occurs as a consequence of participation? What forms of gameplay data are useful? What evidence is there for increases in computational thinking?Thursday, March 21, 2013 86
  87. 87. Research Questions What practices emerge from using studio k? What learning occurs as a consequence of participation? What forms of gameplay data are useful? What evidence is there for increases in computational thinking?Thursday, March 21, 2013 87
  88. 88. Research Questions What practices emerge from using studio k? What learning occurs as a consequence of participation? What forms of gameplay data are useful? What evidence is there for increases in computational thinking?Thursday, March 21, 2013 88
  89. 89. Research Questions What practices emerge from using studio k? What learning occurs as a consequence of participation? What forms of gameplay data are useful? What evidence is there for increases in computational thinking?Thursday, March 21, 2013 89
  90. 90. Data Pre & post surveys Field notes User generated games & game reviews Kodu event logs CodeThursday, March 21, 2013 90
  91. 91. Data Pre & post surveys Field notes User generated games & game reviews Kodu event logs CodeThursday, March 21, 2013 91
  92. 92. Data Pre & post surveys Field notes User generated games & game reviews Kodu event logs CodeThursday, March 21, 2013 92
  93. 93. Data Pre & post surveys Field notes User generated games & game reviews Kodu event logs CodeThursday, March 21, 2013 93
  94. 94. Data Pre & post surveys Field notes User generated games & game reviews Kodu event logs CodeThursday, March 21, 2013 94
  95. 95. the ClubThursday, March 21, 2013 95
  96. 96. Confidence Expertise Mentorship CreativityThursday, March 21, 2013 96
  97. 97. the ‘Player’ the ‘Fixer’ the ‘Creator’Thursday, March 21, 2013 97
  98. 98. the ‘Player’ the ‘Fixer’ the ‘Creator’Thursday, March 21, 2013 98
  99. 99. the ‘Player’ the ‘Fixer’ the ‘Creator’Thursday, March 21, 2013 99
  100. 100. the ‘Player’ the ‘Fixer’ the ‘Creator’Thursday, March 21, 2013 100
  101. 101. the ‘Player’ the ‘Fixer’ the ‘Creator’Thursday, March 21, 2013 101
  102. 102. Activity and Practices 70% 67.4% 52.5% 35% 17.5% 15.8% 7.8% 5.1% 3.1% .8% 0% Activity Type Land Settings Programming Play Menu Activity Load LevelThursday, March 21, 2013 102
  103. 103. ‘play’‘program’ ‘design’Thursday, March 21, 2013 103
  104. 104. ‘play’‘program’ ‘design’Thursday, March 21, 2013 104
  105. 105. ‘play’‘program’ ‘design’Thursday, March 21, 2013 105
  106. 106. ‘design’ ‘program’ ‘play’Thursday, March 21, 2013 106
  107. 107. ADAGE Telemetry Process! "#$%!&(%()*+,%-(..(.!/0%(!1(23)!*$!"2)04!,5()*+6*#(0%!10*0! Base Game Goals + Design! Content Model! !"#"$%&#()$ Metrics! Task Model! •  *)&+,"$-,.&(/(0(1#$&2#$$ Player Goals !! Game Environment! •  3(4$/&25"6"57&8$,5(2$ Performance Criteria •  91&#$.&()"),.462(:5(1,($ (Evidence Model)! Telemetry! !"#$%& 45&67#" ;$26%: ()*+, 8+,6%96 <=%,62 ;"<<&1<$3(4$$ -./0#123! -./!#&#:%6%&23! -./;6#6%<=%,623! $ ?$@"A$*&,B2$ ?  E"0($F)8<)(22$ ?  91&#$ *817(12(7$&2#$8=$#"<2$6$ C!&)(,#$&1>5#$"228,&"#(7$ A&#.$>()=8)0"1,($ ?  F.42&,"6$ 18+K,"+81$ >")"0(#()2$6$2#"#($(/(1#2$=8)$ ,)&#()&"D$ #(0>8)"$&1=8$ ?  E"0($ &0>(0(1#"+81$ ?  G#"#($8=$9H$ &12#)5,+81"$ $ ?  H!$8=$8IJ(,#$ &1>5#$ 52(7$6$,&,B(7$ ?  G#"#52$ ,."1<($C(L<L$ .("#.D 789()!(*!04:;!<=>?@!Thursday, March 21, 2013 107
  108. 108. What practices emerge from using studio k? What learning occurs as a consequence of participation? What forms of gameplay data are useful? What evidence is there for increases in computational thinking?Thursday, March 21, 2013 108
  109. 109. What practices emerge from using studio k? What learning occurs as a consequence of participation? What forms of gameplay data are useful? What evidence is there for increases in computational thinking?Thursday, March 21, 2013 109
  110. 110. What practices emerge from using studio k? Three learning trajectories Cycles of DesignThursday, March 21, 2013 110
  111. 111. What practices emerge from using studio k? Three learning trajectories Cycles of DesignThursday, March 21, 2013 111
  112. 112. What practices emerge from using studio k? What learning occurs as a consequence of participation? What forms of gameplay data are useful? What evidence is there for increases in computational thinking?Thursday, March 21, 2013 112
  113. 113. What learning occurs as a consequence of participation? Confidence Expertise Mentorship CreativityThursday, March 21, 2013 113
  114. 114. What practices emerge from using studio k? What learning occurs as a consequence of participation? What forms of gameplay data are useful? What evidence is there for increases in computational thinking?Thursday, March 21, 2013 114
  115. 115. What forms of gameplay data are useful? Understanding telemetry & event logsThursday, March 21, 2013 115
  116. 116. What practices emerge from using studio k? What learning occurs as a consequence of participation? What forms of gameplay data are useful? What evidence is there for increases in computational thinking?Thursday, March 21, 2013 116
  117. 117. What evidence is there for increases in computational thinking? Cycles of Programming & Debugging Increasing design practicesThursday, March 21, 2013 117
  118. 118. What evidence is there for increases in computational thinking? Cycles of Programming & Debugging Increasing design practicesThursday, March 21, 2013 118
  119. 119. Using game design to support computational literacies.Thursday, March 21, 2013 119
  120. 120. Open Closed Open Other Beta Beta Beta Initiatives Integration Release of Pilots Cases with new Studio K programs 15 150 150 K 1.5 MThursday, March 21, 2013 120
  121. 121. Thank You Gabriella Anton ganton@wisc.edu Amanda Ochsner aochsner@wisc.edu PIs: Matthew Berland mberland@wisc.edu Kurt Squire kdsquire@education.wisc.eduThursday, March 21, 2013 121

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