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Simplifying Collection and Improving Interoperability of Game Learning Data & Assessment

Simplifying Collection and Improving Interoperability of Game Learning Data & Assessment

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Project Brief Presentation to the 2018 Games for Change conference. Games for learning remains an important tool in education but are we continuing to kick the can down the road on data and assessment? Let's explore the current state of the industry and new approaches for capturing meaningful data for useful assessments. Can a new proposed open standard GBLxAPI.org allowing data interoperability across games help adoption and assessment reporting for educators, researchers and new personalized learning platforms while reducing costs? Explore why xAPI is making interoperable data for K-12 applications including game possible for the education community.
Presenter: Stuart Claggett Dig-iT! Games

Project Brief Presentation to the 2018 Games for Change conference. Games for learning remains an important tool in education but are we continuing to kick the can down the road on data and assessment? Let's explore the current state of the industry and new approaches for capturing meaningful data for useful assessments. Can a new proposed open standard GBLxAPI.org allowing data interoperability across games help adoption and assessment reporting for educators, researchers and new personalized learning platforms while reducing costs? Explore why xAPI is making interoperable data for K-12 applications including game possible for the education community.
Presenter: Stuart Claggett Dig-iT! Games

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Simplifying Collection and Improving Interoperability of Game Learning Data & Assessment

  1. 1. Simplifying Collection and Improving Interoperability of Game Learning Data & Assessment Research Support provided by #G4C18
  2. 2. Project Goals Global Data Standard for K-12 Application Learning Experiences Transparent Interoperable Normalized Data Simple To Use Flexible
  3. 3. Six Core Vocabulary Types xAPI Controlled Vocabulary in GBLxAPI Profile
  4. 4. Can I Customize It? YES! It is very FLEXIBLE while providing a STANDARD data format
  5. 5. Free LRS Available to Community NO LMS REQUIRED
  6. 6. You Control Your Data
  7. 7. Join The Community @ https://gblxapi.org
  8. 8. xAPI is being adopted by Fortune 500 companies and the Federal Government Absolutely Not – xAPI is the E-Learning Data Specification for the Future
  9. 9. Let’s Stop Kicking The Can Down The Road

Editor's Notes

  • Project Brief Presentation at Games For Change conference in New York in June 2018
  • A representation on the state of learning data in the community today. Every island may or may not have resource data but it generally has no way of being interoperable.
  • Results from the NSF researcher showed that data is critical for the game based learning community long-term.
  • 90% of Game developers agree that standardization is a key to moving the industry forward.
  • The project goals of the research now know as GBLxAPI is to create a global learning data standard for K-12 educational products including games. The data should be interoperable, transparent, normalized, simple to use and flexible.
  • The GBLxAPI project is over 3 years old as an open-source learning data project for learning analytics. It uses the xAPI specification.
  • xAPI learning data includes a specific structure that includes actor, verb, object and context activities. The context activities are an important part of the GBLxAPI work.
  • During our research six core vocabulary types were identified for the K-12 community based on past standards research. These are now context extensions for xAPI for the GBLxAPI community of practice profile.
  • Here is an example of how a vocabulary type was created based on four different educational standards.
  • Standards can be scary for many who want to be in control of how they collect data. xAPI and the GBLxAPI extensions serve the project goals while allowing you to create data as you need it.
  • Implementation was designed to take advantage of years of xAPI investments that would allow acceleration of the GBLxAPI standard. An organized developer can have data reporting to an LRS in less than two weeks using community tools. GBLxAPI does not exclude using your existing data system.
  • Learning record stores are the data vaults for xAPI data. They can send data between vaults and push interoperable data to large research vaults. The project is providing a free LRS for use by the community or you can install an open-source version yourself. No LMS is required.
  • 100% of education administrators stated that usage data from games was the most important data they needed. 70% stated that granular student data was needed.
  • Reports can be created in most xAPI compliant learning record stores but further analysis can be performed by business intelligence platforms.
  • Multiple stakeholder will benefit from adoption of xAPI via GBLxAPI that includes, educators, funders, researcher, developers, data analysts, parent and students. Industry reviewers claim it could have a broad impact.
  • If executed GBLxAPI could provide data for personalized learning using game-based learning.
  • xAPI is a foundation for GBLxAPI that is solidly growing in the broader e-learning community.
  • Learning data continues to be a struggle in the K-12 community and standardization is a key issue. Let’s stop kicking the can down the road and act now using GBLxAPI.
  • Join the community at gblxapi.org

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