In this presentation we explore the link between business need and customer need and how to innovate (and remove business problems or discover business opportunities) through persona creation and Design Thinking
The Design Thinking journey begins with really
understanding the customer…..
http://www.designkit.org/
The Design Thinking journey begins with really
understanding the customer…..
Design Thinking
Phase
Traditional
project management
Phase
Customers
need
Business
need
Explore
Externalise
Iterating
Evolve
Define your business
problem
Your need
Discover
Crystallize
Analysis/
ideation
Prototype
Implementation
Bridge the gap
via insight
Explore –go out into the world
Source: Adapted from Second Road (www.secondroad.com.au/)
And it starts with the consumer
START HERE
Customers
what are they thinking, doing and feeling?
Do we have the
technology/
Process need?
Does business
model/case
make sense?
Desirability
Looks at
Feasibility
of an idea
looks at
Viability
of an idea
looks at
of an idea
Source: Adapted from IDEO (www.IDEO.com)
…I mean really understand the customer –
by going out into their world…
(i.e. not “market research” but contextual/ ethnographic research)
BUT…
personas are more then just demographic information, a persona needs
to capture the persons behaviour, belief and philosophy.
More importantly their motivation or intentions.
So, what do we need to
look for when we
create our personas?
Think
Do Feel
Empathy
Insight
Opportunities
New business ideas
Think
Do Feel
Empathy
Insight
Opportunities
New business ideas
Prototype
Think
Do Feel
Empathy
Insight
Opportunities
New business ideas
Prototype
Look, listen and
try it out
with our persona
Think
Do
Empathy
Insight
Opportunities
New business ideas
Prototype
Feel
Look, listen and
try it out
with our persona
Tool to help with working out these new
business ideas, we prototype so see what
works
Why prototype?
Building prototype(s) helps us quickly learn about
the idea and identify what to refinement
opportunity are need - thus creating an
optimum result.
There are also “design methods”
you can use…
Method to inspire us, help us come up with
ideas, help us implement ideas.
They help us with questions like…
•How do I conduct interviews with my segment?
•How do I really get to understand their actions,
feeling and thoughts?
•How to turn learning's and insight to
opportunities?
•How do I make my ideas reality?
Examples of design methods..
How Might We
Every problem is an opportunity for
design. By framing your challenge as a
How Might We question, you’ll set
yourself up for an innovative solution.
Interview
A way to understand the hopes, desires,
and aspirations of those you’re designing
for than by talking with them directly.
Design Principles
Guardrails of your solution—quick,
memorable recipes that will help keep
further iterations consisted
IDEATION INSPIRATION
Create a Concept
A more polished and complete than an
idea. It’s more sophisticated, it’s
something that you’ll want to test with the
people
Prototype
A chance to run your solution for a couple
weeks out in the real world.
IMPLEMENT
Pilot
A longer-term test of your solution and a
critical step before going to market
Card sorting and affinity diagram
Raw data points observed from interview
Grouping insight into patterns
1. Customers enquiries into data points
2. Data into patterns
3. Patterns into insight
4. Insight into design principles
Design principles provide you the constrains
your solution should take into account
(e.g. Steve Jobs & mouse)
Develop design principles to ideate
Learn more…
HCD Toolkit
A step-by-step guide to the elements
of human-centered design
http://www.designkit.org/resources/1
http://www.ideo.com/
http://www.designkit.org/
Things to take into consideration in website design.
Whether you have a multi-disciplinary design team, or are tackling it on your own, these concepts can be applied to your project.