Apps are strategic touch points for content consumption, social activities, daily life -- and all the data continues to show a complete consumer transition to apps as how they interact on mobile devices.
87% of consumer time spent in mobile… is in apps
Games, news, productivity, utility, communications, social networking…
Just 13% of consumer time is spent in the mobile web
In browser, surfing the web, emulating the desktop experience.
6. $100 Billion Dollar Mobile App Economy
Smartphone owners
check their devices
150x / day
75% of adults pick up
their smartphone within
15 minutes of waking up
$92 billion
in revenue will
be generated
by mobile apps
Apple and Google in 2018
Play app store
downloads
topped102 billion
in 2013
Mobile: over 50%
of transactions on
Amazon, Gilt,
Groupon, and more;
75% of Facebook
and Twitter usage
2B smartphones
expected to ship
in 2014 – vs.
300M PCs
2013 mobile app
revenue Fiksu
estimate:
$38 B
ABI Research, March 2013 Gartner – Dec 2013 Various GARTNER – Sept 2013 ABI Research, March 2013
9. Cost per
Desktop Click
$1.36
Cost per
Download
$0.57
Consumer Electronics
10. Cost per
Desktop Click
$0.85
Cost per
Download
$0.24
Quick Serve Restaurant
11. Consumer Packaged Goods
Cost per
Desktop Click
$.50 – $.78
Cost per App
Engagement
$.02 – $.07
12.
13.
14. Mobile Minded Brand: Coca-Cola
Created a Mobile Center for Excellence
• Collaborate and create best-in-class mobile
marketing programs
• Share and learn best practices
• Evolve their strategic approach to mobile
Multi app strategy
• Thematic
• Regional
Opportunist programs
• Branded app for London Olympics
• Well integrated into larger marketing efforts
15. Brands Embracing Mobile Apps
Significant part of business
Large Marketing Investment
Significant Acquisitions
and Investments
Mobile-centric
17. Big Opportunity – Big Challenges
“Consumers have never been more connected – but it’s never been harder to connect with
them.”
• 2.5M apps in Apple App Store & Google Play
• Average user: has 40 apps, but regularly uses only 15
(HARVARD BUSINESS REVIEW, MAR 2013)
• 20% of all app downloads are used only once
(LOCALYTICS, JUNE 2014)
• Measurement & ROI: Is the biggest mobile marketing
challenge – cited 42% of survey respondents
– Tom Daly, Coca-Cola
(FORRESTER RESEARCH, SEPT 2012)
• Fragmentation: a complex ecosystem full of disparate point products
18.
19.
20. Mobile App Marketer’s Dilemma
Whether NEW to app marketing or a seasoned veteran, ALL face similar issues!
• The big question: “How to succeed?”
• How do I get loyal users - those most likely to monetize - at scale?
• What’s the “ideal” app store ranking, and how do I achieve that rank?
• Which traffic sources deliver the best results?
• How do I get visibility to my ROI?
• How can I re-engage lapsed users and keep them coming back?
• How much does it all cost?
21. Rank challenges
Organic lift: organic downloads driven by ad spend
Goals based on rank:
• Best cost/organic download
• Maximize volume
• Quality of organic users
Key variables to track:
• Overall app rank
• Category, sub-category rank
• App ratings
Cost >
Benefit
Optimal ROI
Insufficient
volume
Rank
#1
.
.
.
.
.
–
.
.
.
.
.
.
–
.
.
.
.
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XX
22. • 50% of all in-game revenue comes from 0.15% of players
• 61% of all in-app purchases happen on day one -- Swrve, Feb 2014
25. Starting Strategically
Don’t just dive in – plan first. Consider:
• Tracking – not as easy as desktop
• Metrics matter – measure loyalty, not just users
• Success comes from using a wide range of channels
• Newer channels like Twitter and RTB are playing
a larger role
26. Support All Forms of Attribution
Apple Advertising
Identifier, Android Referrer
Digital fingerprint
HTML5 cookie
27.
28. Fiksu Reach
Social Traditional/Display
Video
Partnering with Fiksu is the only way for you to reach and buy across this
expansive list of channels and networks all in one place.
RTB
Exchanges
Rewards
… and many more
30. Mobile App Ads
On Facebook
• Audience size (1.3B+ users on mobile)
• Dedicated ad unit for apps
- UA and retargeting
• And now, off Facebook as well
• Great initial results for many apps –
but ongoing success is harder
31. Mobile App Promotion Ads
On Twitter
• 81% of users accessing from mobile
device
• Newly introduced, dedicated ad unit
for apps
• Tailored Audiences
• Unique access to ads API and MACT
34. Targeting Options
• Demographics: region, age, gender, relationship
status, education, new job, new home,
expecting, just moved…
• Interest options: sports, music, brands,
interests, technology…
• Facebook presence: target (or exclude) those
who like your page, for example
• Custom audiences: emails, Twitter or Facebook
IDs, or phone numbers can be targeted or
excluded
- Migrate existing customers to mobile
• In any combination
37. Fiksu and RTB
• Industry-leading optimization algorithms to
get the best performance across
exchanges
• Wide array of targeting capabilities
(geo, device, segment)
• Broad access to inventory through all
leading mobile RTB exchanges (150K
impressions
per second – 10B+/day)
3.5
3
2.5
2
1.5
1
0.5
0
2012 2013 2014 2015 2016 2017
Spending ($B)
Mobile RTB Ad Spending
38. Key Product
Fiksu
RETARGETI
NG
Re-engage
Lapsed Users
Migrate Users
Across Channels
DISPLAY SOCIAL
Cross-Promote
Products
Revive Stuck-in-
Funnel Users
DSP
INCENT
40. • Partnered with Fiksu for Nov. launch
• Needed critical mass of users to
support viral effects
• Used video, banner, RTB, and more
• 5.5M users within 1 month of launch
• CPIs around $1
• 10 organic users for every paid
download – 20X industry average
“Our marketing
partnership with Fiksu
gave us the promotional
boost we needed to not
only succeed but to
dominate the games
app category.”
— Neal Ostrov, CMO,
Plain Vanilla Games
CASE STUDY:
Quiz Up
41. • Started Facebook campaigns in-house,
challenged by scaling and maintaining
• Fiksu doubled volume while reducing
CPIs 20%
• Able to take advantage of seasonality
with increased spend “In the five months
we’ve worked with
Fiksu, our business has
increased by 70%.”
— Alex
Oliveira,
StoryTree
CASE STUDY:
SimplePrints by StoryTree
43. Fiksu: Unique Access To Inventory
• Media: 99% of available worldwide mobile media
• Fiksu Data Store: Over 300 billion in-app events
• FreeMyApps: World’s largest rewards-based app and game
discovery network – 1.8 million unique users
• Facebook: Integration provides ad buying combined
with Fiksu’s optimization engine
• Twitter: Only partner with ad buying and measurement access
• RTB: Integration with real-time bidding exchanges
• Single-Source: Centralized media buying and optimization