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Six Hats
Parallel Thinking Framework
In this framework there are six imaginary hats. Each color indicates one type of thinking.
When that hat is in use, everyone in the group“wears”that hat. So everyone is thinking
in parallel, in the same direction. Parallel thinking moves away from“I am right/you are
wrong”toward thinking that is more constructive and creative.
Edward de Bono ‘The Creative Fource’ 1995
white hat - information, facts and figures, regulations
red hat - feelings, intuition, emotions
black hat - caution, risk assessment
yellow hat - positive value, benefits,
green hat - creativity, new ideas, alternatives
blue hat - overview, process control
Convenience
foods for
school lunch.
				 Snacks distributed at
		school, from tuck shop/cafeteria,
or delivered. Full lunch pre-packed by
supermarket, caterer, service station.
Drive through collection. Vending machine.
Branded. Marketing gimmicks like stickers,
characters, websites. Distributed by
sponsors, giveaways. Snacks brought from
	 home, packaged portion or wrapped at home
		 from larger package. Enough to share or
					 trade with friends.			 Typically
		not local, fresh
or nutritious- often a
lot of additives, colours,
high fat, sugar salt. Not
	 balanced- hidden ingredients.
	 Junk food, fast food, habit
			 forming, addictive. Expensive, 		
		 over packaged. Long shelf life, 	
				 tasteless! Heaps of marketing 	
						 stimulates over
							 consumption.
		 Typical consumption
patterns, who eats what
and when. Nutrional break
down. Healthy eating
			 guidelines.
					 Takes little
			 time, thought, imagination.
		Convenient. High calorie value
	 good for picky eaters. Branding and
packaging 	appeals to kids. Potentially
could be balanced, nutritious, fresh.
		Socially acceptable/ fitting in. Food is 		
		 travel ready. Fun, easy, quick.
						 Happy memories.
				
			 Yummy treat.
	 A bit of junk is ok.
But you are what you eat. 	
		All about convenience.
		Feel revolting eating
			 crap food.
What is target market?
			 Is the container necessary?
		 Complexity of product. Throw away item, 	
	 gadget, novelty. Buying into branded/
marketed/ gimmicky, consumer culture. Reuse? 	
Safety for kids cutting their own fruit.
Hygiene. Will it influence healthy eating,
make a difference? Unneeded/ unnecessary.
						 Love it,
		 	 like Haythornthwaite’s
		 Kiwispoon. Fantastic
opportunity. Don’t like plastic
container, but good idea making
bite sized fruit for kids. Can
influence culture of
healthy eating.
	
			 Map cultural issues with food
( some Polynesian families have no fruit,
takeaways every night). Educational programmes 	
like kappa haka. Oranges half time at rugby.
Typical lunchbox food for children. Whats cool? 	
	 Peer pressure. Identify what is really wrong, 	
		 childhood obesity is a complex issue. 		
		 Quality of food… soft cool store apples.
					 Look at snacking at computer
							 work station.
Six Hats
Parallel Thinking Framework
In this framework there are six imaginary hats. Each color indicates one type of thinking.
When that hat is in use, everyone in the group“wears”that hat. So everyone is thinking
in parallel, in the same direction. Parallel thinking moves away from“I am right/you are
wrong”toward thinking that is more constructive and creative.
Edward de Bono ‘The Creative Fource’ 1995
white hat - information, facts and figures, regulations
red hat - feelings, intuition, emotions
black hat - caution, risk assessment
yellow hat - positive value, benefits,
green hat - creativity, new ideas, alternatives
blue hat - overview, process control
			 Device just for cutting.
	 Combined cutter and container.
Other foods… banana, carrot, oranges
(difficult to peel). Wedges or animal
shapes. Cut one finger at a time. Family of 		
shapes: star, heart, twirl. Novelty dispenser, 	
like donkey poo. Cut the fruit yourself
	 (play with food). Apple cutting pocket toy, 	
			 keyring. Viral must- have. Free with
				 McDonalds. Family of products.
				
Apple-a-Day. 	
Cut and carry 	
product for bite	
sized fresh 		
	 fruit
							 Crosses food and
					 toy. Humour, personality.
				 Builds culture based on something 		
			 healthy (food/ playing/toys). Potential
	 to encourage healthy eating in kids.
	 Positive angle on healthy food, makes it 	
cool. Try new things. Slows down eating.
	 Social creative activity.

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402 six hats kids food

  • 1. Six Hats Parallel Thinking Framework In this framework there are six imaginary hats. Each color indicates one type of thinking. When that hat is in use, everyone in the group“wears”that hat. So everyone is thinking in parallel, in the same direction. Parallel thinking moves away from“I am right/you are wrong”toward thinking that is more constructive and creative. Edward de Bono ‘The Creative Fource’ 1995 white hat - information, facts and figures, regulations red hat - feelings, intuition, emotions black hat - caution, risk assessment yellow hat - positive value, benefits, green hat - creativity, new ideas, alternatives blue hat - overview, process control Convenience foods for school lunch. Snacks distributed at school, from tuck shop/cafeteria, or delivered. Full lunch pre-packed by supermarket, caterer, service station. Drive through collection. Vending machine. Branded. Marketing gimmicks like stickers, characters, websites. Distributed by sponsors, giveaways. Snacks brought from home, packaged portion or wrapped at home from larger package. Enough to share or trade with friends. Typically not local, fresh or nutritious- often a lot of additives, colours, high fat, sugar salt. Not balanced- hidden ingredients. Junk food, fast food, habit forming, addictive. Expensive, over packaged. Long shelf life, tasteless! Heaps of marketing stimulates over consumption. Typical consumption patterns, who eats what and when. Nutrional break down. Healthy eating guidelines. Takes little time, thought, imagination. Convenient. High calorie value good for picky eaters. Branding and packaging appeals to kids. Potentially could be balanced, nutritious, fresh. Socially acceptable/ fitting in. Food is travel ready. Fun, easy, quick. Happy memories. Yummy treat. A bit of junk is ok. But you are what you eat. All about convenience. Feel revolting eating crap food.
  • 2. What is target market? Is the container necessary? Complexity of product. Throw away item, gadget, novelty. Buying into branded/ marketed/ gimmicky, consumer culture. Reuse? Safety for kids cutting their own fruit. Hygiene. Will it influence healthy eating, make a difference? Unneeded/ unnecessary. Love it, like Haythornthwaite’s Kiwispoon. Fantastic opportunity. Don’t like plastic container, but good idea making bite sized fruit for kids. Can influence culture of healthy eating. Map cultural issues with food ( some Polynesian families have no fruit, takeaways every night). Educational programmes like kappa haka. Oranges half time at rugby. Typical lunchbox food for children. Whats cool? Peer pressure. Identify what is really wrong, childhood obesity is a complex issue. Quality of food… soft cool store apples. Look at snacking at computer work station. Six Hats Parallel Thinking Framework In this framework there are six imaginary hats. Each color indicates one type of thinking. When that hat is in use, everyone in the group“wears”that hat. So everyone is thinking in parallel, in the same direction. Parallel thinking moves away from“I am right/you are wrong”toward thinking that is more constructive and creative. Edward de Bono ‘The Creative Fource’ 1995 white hat - information, facts and figures, regulations red hat - feelings, intuition, emotions black hat - caution, risk assessment yellow hat - positive value, benefits, green hat - creativity, new ideas, alternatives blue hat - overview, process control Device just for cutting. Combined cutter and container. Other foods… banana, carrot, oranges (difficult to peel). Wedges or animal shapes. Cut one finger at a time. Family of shapes: star, heart, twirl. Novelty dispenser, like donkey poo. Cut the fruit yourself (play with food). Apple cutting pocket toy, keyring. Viral must- have. Free with McDonalds. Family of products. Apple-a-Day. Cut and carry product for bite sized fresh fruit Crosses food and toy. Humour, personality. Builds culture based on something healthy (food/ playing/toys). Potential to encourage healthy eating in kids. Positive angle on healthy food, makes it cool. Try new things. Slows down eating. Social creative activity.