Myths & legends

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Myths & legends

  1. 1. Myths and Legends Johanna Riobamba Jenny Quiroz Andreas Puenayan Juan Carlos Guevara
  2. 2. What are myths, legends and folktales? Myths and legends are stories that have been told over a long period of time that have no proof of existence. Cater: (v.) to provide what is required or desired (for) Hand Down: (v.) to pass (an outgrown garment) on from one member of a family to a younger one
  3. 3. What are legends? A legend is a semi- true story, which has been passed on from person to person. Encompass: (v.) to include entirely or comprehensively
  4. 4. What are myths? A myth is a story based on tradition or legend, which has a deep symbolic meaning. Shift: (v.) to move or cause to move from one place or position to another Convey: (v.) to transmit or transfer.
  5. 5. What are folktales? A folktale is a popular story that was passed on in a spoken form, from one generation to the next. Comprise: (v.) to include; contain.
  6. 6. What is the difference between legends, myths and folktales? Myths, legends and folktales are hard to classify and often overlap. Overlap: (v.) (of two things) to extend or lie partly over (each other) Account: (n.): a verbal or written report, description, or narration of some occurrence, event, etc.
  7. 7. WHITCHES A witch is a person who practices witchcraft. In the Western world, a witch is associated with a woman riding on a broomstick. A witch is a recurring character in the contemporary imagination. Wart : a small rounded outgrowth. Pantheon: all the gods collectively of a religion witchcraft: the influence of magic or sorcery.
  8. 8. HISTORY In Europe in the early modern period, persecution of witches took place. As a result, tens or hundreds of thousands of people were tried for witchcraft, and executed.
  9. 9. COMMON IDEAS ABOUT WITCHES
  10. 10. The mark of the devil People believed that witches had a pact with the devil. The diabolical mark (or mark of the devil) was a token left on the skin of the witch. BIRTHMARK: a blemish or new growth on skin formed before birth
  11. 11. VAMPIRES A vampire is a creature that feeds on the life essence of other living things in order to stay active. In some Eastern cultures, the vampire is a demonic deity or lesser god who is part of the sinister pantheon in their mythologies. COFFIN: a box in which a corpse is buried or cremated GARLIC: the bulb of this plant, made up of small segments that have a strong odour
  12. 12. IDENTIFYING VAMPIRE Corpses thought to be vampires were generally described as having a healthier appearance than expected, plump and showing little or no signs of decomposition. Evidence that a vampire was active in a given locality included death of cattle, sheep, relatives or neighbors.
  13. 13. Goblin A grotesque elfin creature of folklore, thought to work mischief or evil. Shrewd: characterized by keen awareness, sharp intelligence, and often a sense of the practical Tinkers: a traveling mender of metal household utensils. Gunpowder: Any of various explosive powders used to propel projectiles from guns, especially a black mixture of potassium nitrate, charcoal, and sulfur. Upper: higher or highest in relation to physical position, wealth, rank, status, etc Swords: A weapon consisting typically of a long, straight or slightly curved, pointed blade having one or two cutting edges and set into a hilt.
  14. 14. Goblin This is a word used to describe ugly evil sand spirits such as Boggarts, Bogies and Ghouls. • Boggarts: A ghost or poltergeist. • Bogies: Spectrum • Ghouls: A malevolent spirit or ghost
  15. 15. Zombie This is a human that has died for a period of time and re-animated with a reconfigured central nervous system and without a beating heart. Necromancy:The practice of supposedly communicating with the spirits of the dead in order to predict the future. Priestesses: A woman who presides over religious rites, especially in pagan religions.
  16. 16. Zombies Characteristics: • Rise from the Grave by themselves. • Bloodsucking like vampires. • Their bite is contagious. • Faster and Stronger. • Hunger for brains. • Controlled by the devil
  17. 17. WEREWOLF The werewolf, also known as lycanthrope, is a legendary creature found in many independent cultures throughout the world. According to popular belief, a werewolf can stay with his animal look only for about a few hours, usually when the full moon comes out. a werewolf is a person who becomes a wolf Lycanthrope: a person who believes that he is a wolf Bullet: a small metallic missile enclosed in a cartridge, used as the projectile of a gun CURSE:an appeal to a supernatural power for harm to come to a specific person, group
  18. 18. HOW TO BECOME A WEREWOLF?
  19. 19. MOTHMAN Refers to a strange form that binds the human form in the shape of moth. Also was the name given to a strange creature sighted multiple times in the Point Pleasant area of West Virginia, on the border with Ohio between November 1966 and November 1967. Several observers described the creature as a man- sized beast with wings and large luminous eyes. Gravediggers a person whose occupation is digging graves. screech To cry out in a high- pitched, strident voice.
  20. 20. Muthman • Some people say that what they saw was a kind of owl. • Everyone believes the Muthman is a premonition that something bad will happen • It is believed that Muthman is a kind of demon Owl: a nocturnal bird that usually hunts at night and that has a large head and eyes, a powerful hooked beak, and strong claws
  21. 21. Colombian Myths and Legends The Colombian folklore has strong influences from Spanish culture, with elements of African and native American cultures. Folklore: (n.) the body of stories and legends attached to a particular place, group, activity, etc.
  22. 22. • The Hombre Caiman, or Alligatorman. • The Mohana (La Mojana) Mother of water or Mami Wata • The evil chicken ("pollo maligno") • The Candileja • The dark mule or Mula Retinta • The Tunda (La Tunda) • The Patasola or "one foot" • The Moan • The Llorona or the Weeping Woman • The Madre Monte (Mother of the forest) or Marimonda • The Sombreron
  23. 23. The Tunda It is a myth of the Pacific coastal region of Colombia and Ecuador. Ressemble: (v.): to possess some similarity to; be like. Lure: (v.) : to tempt or attract by the promise of some type of reward Shrimps: (n.): any of various chiefly marine decapod crustaceans of the genus Crangon and related genera, having a slender flattened body with a long tail and a single pair of pincers. Cunning: (adj.) made with or showing skill or cleverness; ingenious. Logger: (n.) a person whose work involves felling trees, transporting the timber, etc. Lumberjack.
  24. 24. The Sombreron It's an east-central Colombian folk tale in which a hellish man, The Sombreron, wears a big sombrero that covers his head to his calves. Calves: (n.) the thick fleshy part of the back of the leg between the ankle and the knee. Peasant: (n.) a person who lives in the country; rustic.
  25. 25. Patasola – One Foot It is one of many myths in South American folklore. Wilderness: (n.) a wild, uninhabited, and uncultivated region Flesh: (n.) the soft part of the body of an animal or human.
  26. 26. The Weeping Woman It is a widespread legend in North and South America. Widespread: (adj.) extending over a wide area. Doom: (n.) death or a terrible fate. Whereabouts: (n.) (functioning as singular or plural) the place, esp. the approximate place, where a person or thing is.
  27. 27. The Mohana (La Mojana) Mother of water or Mami Wata is a shape shifting water spirit who usually appear in human form to seduce and take away the humans. Basin: (n.) a round container open and wide at the top with sides sloping inwards towards the bottom or base, esp. one in which liquids are mixed or stored.
  28. 28. Greek mythology Greek mythology was used to explain the environment in which humankind lived, the natural phenomena through the days, months, and seasons. Myths were connected to religion and explained the origin and lives of the gods.Humankind: human beings collectively; the hu man race.
  29. 29. Gods and goddesses of Mount Olympus On the summit of Mount Olympus lived the gods. This mountain in northern Greece was said to be where the gods and goddesses built their homes and palaces. There the twelve Olympian gods and goddesses held court, with Zeus as the leader of the gods. Summit: the highest point or part, as of a hill, a line of travel, or any object. Hold (p.p. held): to keep in a specified state, relation, etc.
  30. 30. Hermes, the messenger god. Apollo, god of light, medicine, music and flocks, buy also prophecy. Dionysus, god of wine and madness. Flocks: a number of animals of one kind, especially sheep, goats, or birds
  31. 31. Goddesses Hera, queen of the gods and the goddess of marriage and family. Demeter, goddess of fertility, agriculture, nature, and the seasons. Athena, goddess of wisdom, defense, and strategic warfare. Wisdom: knowledge of what is true or right coupled with just judgment as to action Warfare: armed conflict between two enemies.
  32. 32. Creatures and monsters of Greek mythology Greek mythology is filled with a variety of monsters. For example, dragons, giants, demons and ghosts, and creatures such as the Sphinx, Minotaur or Centaurs. There were also many fabulous animals such as the Nemean Lion, and the winged horse Pegasus. Winged: having wings.
  33. 33. The Sphinx The sphinx was a female monster with the body of a lion, the breast and head of a woman, eagle's wings and, according to some, a serpent- headed tail. The Sphinx used to sit outside of Thebes, asking the same riddle to anyone who passed by. The riddle was going as follows: "What goes on four legs at dawn, two legs at noon, and three legs in the evening?" Riddle: a puzzling question, problem, or matter. Noon: twelve o'clock in the daytime. Dawn: the first appearance of daylight in the morning.
  34. 34. The fates The Fates have the awesome power of deciding a man's destiny. They assign a man to good or evil. Their most obvious choice is choosing how long a man lives. There are three Fates:
  35. 35. Clotho, the spinner, who spins the thread of life. Lachesis, who choses the lot in life one will have and measures off how long it is to be. Atropos, she who cannot be turned, who at death with her shears cuts the thread of life. Spin: to form (the fibers of any material) Thread: a fine cord of cotton or wool, or other fibrous material. Lot: the portion in life assigned by fate; one's fate, fortune, or destiny. Shears: scissors of large size
  36. 36. The Hecatonchires They were born of Gaea, the Mother Earth, and Uranus, the Heaven, during the creation of the world. There where three Hecatonchires in Greek mythology: Briareus, the Vigorous, Cottus, the Furious and Gyes, the brutal. All of them were strong, proud monsters, huge and terrible, each of them having hundred hands and fifty heads growing from their shoulders. Huge: extraordinarily large in bulk, quantity, or extent.
  37. 37. Thanks =)

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