Co-operative eMedia Design - A paradigm shift in the reusability discussion

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AACE eLearning Conference Hawaii 2006

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Co-operative eMedia Design - A paradigm shift in the reusability discussion

  1. 1. Cooperative E-Media Design - A Paradigm Shift in the Reusability Dilemma Discussion? AACE World Conference on eLearning, Hawaii, 2006 Dr. Bernadette Dilger, Research Assistant, Department of Business and Human Resource Education, University of Paderborn, Germany, bdilger@notes.uni-paderborn.de Dipl.-Hdl. Frederik G. Pferdt, Research Assistant, Department of Business and Human Resource Education, University of Paderborn, Germany, fpferdt@notes.uni-paderborn.de Dipl. Hdl. Frederik G. Pferdt 1 AACE, Hawaii, 2006 1
  2. 2. Agenda When what is learned is not used - Examples of ๏ „inert“ knowledge Shift from teaching to learning ๏ Where are we? Classification of LO 1.0 ๏ Where do we want to go? Reconceptualisation of ๏ LO 1.0 - LO of the second generation LO 2.0 as learning trigger ๏ LO 2.0 as learning tools ๏ LO 2.0 as individual outcomes ๏ A Showcase ๏ Dipl. Hdl. Frederik G. Pferdt AACE, Hawaii, 2006 2 2
  3. 3. When what is learned is not used - Examples of „inert“ knowledge Knowledge acquisition in a traditional instructional context Authentic economical simulation Dquot;quot;1(+K!&/5L 3quot;809(+,!!,6,'quot;G),/0 Knowledge test !quot;#$!%&''&() *+,-&.,/0 1quot;2!30quot;/, !(6,!3)&07 ;&/(!<&/$ 4&5,!*+,-&.,/0 3quot;809(+,!:(/($,+ !,-&$/!:(/($,+ B&C!1+quot;9/ 30,6,!%($/,+ =#-0&quot;/!:,>,+ 200 D&/(/5&('!@88&5,+ 3,/&quot;+!H/$&/,,+ ?7&,8!!,-&$/,+ !(6,!E(/5quot;5F :(+F!I# <,/!@'-,/ ;,57!3#GGquot;+0 3quot;809(+,!H/$&/,,+ !,-&$/,+ 150 =,88!:quot;/+quot;9 !(6,!J/.,+-quot;/ <&)!A,>/quot;'.- @88&5,!:(/($,+ ?quot;/-#'0&/$ !,-&$/,+ 100 50 2004 0 2005 2006 2007 Question: Which group performed better? Learners can often recall knowledge but may not apply it correctly! Renkl, Gruber, Mandl, Hinkofer, 1994 Dipl. Hdl. Frederik G. Pferdt AACE, Hawaii, 2006 3 3
  4. 4. Shift from teaching to learning Goal / Intention knowledge competence Goal / Intention Didactical approach instruction construction knowledge competence Understanding of learning behavioristical / constructivist cognitive Didactical approach l ua of id content orientation n div n tio activity based in io instruction construction uc g multiple t d standardized rin ruc learning process lego brick metapher ro ste nst -p t orientation perspectives ReUnderstanding of learning Dilemma Fo co : ten metadata : ion c on ge situated cognition traditional on re-usable problem t cti led traditional nc orientation fun ow fu social interaction / in cognitive behavioristical / meta cognition / nn context independent aicommunication constructivist a cooperation economic ambitions k M M Kremer, Sloane 2001; Gruber, Renkl, Masie Center 2001; Wiley 2000 Mandl 2001 Dipl. Hdl. Frederik G. Pferdt AACE, Hawaii, 2006 4 4
  5. 5. Reconception of LO Traditional Unit LO Learning Subject 1.0 Learning Objects (LO 1.0) Learning Problem Learning Process Authentic economical simulation Reconception of Dquot;quot;1(+K!&/5L 3quot;809(+,!!,6,'quot;G),/0 !quot;#$!%&''&() *+,-&.,/0 1quot;2!30quot;/, !(6,!3)&07 ;&/(!<&/$ 4&5,!*+,-&.,/0 3quot;809(+,!:(/($,+ !,-&$/!:(/($,+ Learning Objects Learning Subject Planning Conducting Controlling B&C!1+quot;9/ 30,6,!%($/,+ =#-0&quot;/!:,>,+ 200 D&/(/5&('!@88&5,+ 3,/&quot;+!H/$&/,,+ ?7&,8!!,-&$/,+ !(6,!E(/5quot;5F :(+F!I# <,/!@'-,/ ;,57!3#GGquot;+0 3quot;809(+,!H/$&/,,+ !,-&$/,+ 150 =,88!:quot;/+quot;9 !(6,!J/.,+-quot;/ <&)!A,>/quot;'.- @88&5,!:(/($,+ ?quot;/-#'0&/$ !,-&$/,+ (L0 2.0) 100 50 2004 0 2005 2006 2007 LT LO LO 2.0 LT LT LO LO LO 2.0 LO 2.0 LT LT LT Learning Tool Learning Trigger Learning Outcome Dipl. Hdl. Frederik G. Pferdt 5 AACE, Hawaii, 2006 5
  6. 6. Learning Objects 2.0 as Learning Trigger LT LO LO 2.0 LT = Learning trigger / impulse LT Valid to the Adequate to learner the domain context Problem - orientation „Alles Leben ist Problemlösen“ Karl R. Popper Dipl. Hdl. Frederik G. Pferdt 6 AACE, Hawaii, 2006 6
  7. 7. Learning Objects 2.0 as Learning Tools LT = Learning Tools LT LO Wiki LO 2.0 Information- enquiry Label Forum Label LT Label Label Thought Label Label Label Label Label Label Label Label Label Label Label Note Point Information- analysis Mind Map Label Label Label Label Label Label Label Label Label Label Tagging Chat Information- restructure Information- presentation Podcast Information- Weblog retrieval Nelson, Narens 1990 Dipl. Hdl. Frederik G. Pferdt 7 AACE, Hawaii, 2006 7
  8. 8. Learning Objects 2.0 as Individual Learning Outcome LO = Learning Outcomes LT LO LO 2.0 LT Dipl. Hdl. Frederik G. Pferdt 8 AACE, Hawaii, 2006 8
  9. 9. A showcase LT LO LT LT LO LO LO 2.0 LO 2.0 LO 2.0 LT LT LT University Module: Wiki Media Didactics (WinterTerm 05/06) action fields: Chat • business start up Weblog • Quality assurance and management Forum Dipl. Hdl. Frederik G. Pferdt 9 AACE, Hawaii, 2006 9
  10. 10. Questions? Thank you! fpferdt@notes.uni-paderborn.de Dilger, B. / Pferdt, F.G. (2006): Cooperative E-Media Design - A Paradigm Shift in the Reusability Dilemma Discussion? Proceedings of the E-Learn 2006 World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education. AACE Honolulu, Hawaii/USA, October 13-17, 2006, (forthcoming). Dipl. Hdl. Frederik G. Pferdt 10 AACE, Hawaii, 2006 10

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