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Human-Centered Design and the Intersection of the Physical and Digital Worlds

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EffectiveUI user experience designers Lindsay Moore and Austin Brown's Lightning Round presentation given at IxDA Interaction '11 in Boulder, CO. "Austin and Lindsay demonstrate how they've redesigned everyday objects based on the combined disciplines of industrial and digital interaction design."

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Human-Centered Design and the Intersection of the Physical and Digital Worlds

  1. Re-imagining the Design of Everyday ThingsHuman-centered design and the intersection of the physical and digital worlds
  2. Hi! Austin Lindsay Brown Moore UX UX Designer Designer EffectiveUI Twittering our session? Use the hashtag© 2011 EffectiveUI, Inc. #effectiveui
  3. Human-centered design and the intersection of the physical &© 2011 EffectiveUI, Inc.
  4. “We’re making a product”© 2011 EffectiveUI, Inc.
  5. “We’re making a product”© 2011 EffectiveUI, Inc.
  6. “We’re making a product”© 2011 EffectiveUI, Inc.
  7. “We’re making a product”© 2011 EffectiveUI, Inc.
  8. “We’re making a product”© 2011 EffectiveUI, Inc.
  9. “We’re making a product”© 2011 EffectiveUI, Inc.
  10. “We’re making a product”© 2011 EffectiveUI, Inc.
  11. Industrial Digital© 2011 EffectiveUI, Inc.
  12. Industrial X Digital© 2011 EffectiveUI, Inc.
  13. Recognizing the need is the “ primary condition for design. –Charles Eames© 2011 EffectiveUI, Inc.
  14. Means must be subsidiary to “ ends and to our desire for dignity and value. –Mies van der Rohe© 2011 EffectiveUI, Inc.
  15. Affordance© 2011 EffectiveUI, Inc.
  16. © 2011 EffectiveUI, Inc.
  17. © 2011 EffectiveUI, Inc.
  18. © 2011 EffectiveUI, Inc.
  19. Providing feedback about the state of a© 2011 EffectiveUI, Inc.
  20. http://www.flickr.com/photos/meganbarton/3023756556/© 2011 EffectiveUI, Inc.
  21. © 2011 EffectiveUI, Inc.
  22. © 2011 EffectiveUI, Inc.
  23. Constraints to prevent errors before© 2011 EffectiveUI, Inc.
  24. http://www.flickr.com/photos/telstar/2751796683/© 2011 EffectiveUI, Inc.
  25. © 2011 EffectiveUI, Inc.
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  27. © 2011 EffectiveUI, Inc.
  28. Ubiquitous computing© 2011 EffectiveUI, Inc.
  29. © 2011 EffectiveUI, Inc.
  30. Physic Digita© 2011 EffectiveUI, Inc.
  31. Adaptive Display© 2011 EffectiveUI, Inc.
  32. © 2011 EffectiveUI, Inc.
  33. Gaming/Social Media© 2011 EffectiveUI, Inc.
  34. © 2011 EffectiveUI, Inc.
  35. Information Visualization© 2011 EffectiveUI, Inc.
  36. © 2011 EffectiveUI, Inc.
  37. The redesign of everyday© 2011 EffectiveUI, Inc.
  38. © 2011 EffectiveUI, Inc.
  39. The Dishwasher Adaptive Display Information Visualization© 2011 EffectiveUI, Inc.
  40. © 2011 EffectiveUI, Inc.
  41. ‘Joseph’ has lived without a dishwasher for 25 years, but is coming around to the • Teaches at the University of Colorado • Lives as greenly as possible • Wants to make informed decisions about having technology in his life rather than mindlessly consuming© 2011 EffectiveUI, Inc.
  42. © 2011 EffectiveUI, Inc.
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  55. Takeaways:© 2011 EffectiveUI, Inc.
  56. Takeaways: Information is interesting© 2011 EffectiveUI, Inc.
  57. Takeaways: Information is interesting Align with mental model© 2011 EffectiveUI, Inc.
  58. Takeaways: Information is interesting Align with mental model Efficiency can meet learnability/ customization© 2011 EffectiveUI, Inc.
  59. The Thermostat Information Visualization Gaming/Social Media© 2011 EffectiveUI, Inc.
  60. © 2011 EffectiveUI, Inc.
  61. The ‘Joneses’ have been trying to install smart home technology to help • Carrie is a stay-at-home mom, aspiring blogger, and Facebook Mike, Carrie, & Spencer addict • Mike is an electrical engineer and self-described gadgethead© 2011 EffectiveUI, Inc.
  62. © 2011 EffectiveUI, Inc.
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  76. © 2011 EffectiveUI, Inc.
  77. © 2011 EffectiveUI, Inc.
  78. Takeaways:© 2011 EffectiveUI, Inc.
  79. Takeaways: Reconcile mental & system models© 2011 EffectiveUI, Inc.
  80. Takeaways: Reconcile mental & system models Make information actionable© 2011 EffectiveUI, Inc.
  81. Takeaways: Reconcile mental & system models Make information actionable Positive reinforcement + community competition© 2011 EffectiveUI, Inc.
  82. Six Principles of Design Thinking:© 2011 EffectiveUI, Inc.
  83. Six Principles of Design Thinking: Align with users’ mental models© 2011 EffectiveUI, Inc.
  84. Six Principles of Design Thinking: Align with users’ mental models Provide appropriate feedback© 2011 EffectiveUI, Inc.
  85. Six Principles of Design Thinking: Align with users’ mental models Provide appropriate feedback Eliminate the opportunity for error© 2011 EffectiveUI, Inc.
  86. Six Principles of Design Thinking: Align with users’ mental models Provide appropriate feedback Eliminate the opportunity for error Learn & adapt the interface to user behavior© 2011 EffectiveUI, Inc.
  87. Six Principles of Design Thinking: Align with users’ mental models Provide appropriate feedback Eliminate the opportunity for error Learn & adapt the interface to user behavior Motivate with game and social© 2011 EffectiveUI, Inc.
  88. } Align with users’ mental MATURE models EXPRESSION ACROS Provide appropriate feedback DESIGN DISCIPLINE Eliminate the opportunity for error© 2011 EffectiveUI, Inc.
  89. Align with users’ mental models Provide appropriate feedback SILOED IN PRACTICE: Eliminate the opportunity for error RICH EXPRESSION IN DIGITAL BUT Learn & adapt the interface to user behavior }© 2011 EffectiveUI, Inc.
  90. Web Design Application Design UX Design Game Product Design Mobile Design Design Service Interface Design Industrial Design Design Visual Design Branding© 2011 EffectiveUI, Inc.
  91. We’re all Web Design Application Design UX Design Product Design Interaction Mobile Design Game Design DesignersService Interface Design Industrial Design Design Visual Design Branding© 2011 EffectiveUI, Inc.
  92. Thanks!© 2011 EffectiveUI, Inc.

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