Esko Kilpi On Interactive Value Creation


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How to use social media to support value creation

Published in: Business, Technology
  • Thank you Jussi. The ideas would not resonate without your photographs!
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  • Some very good ideas that keep resonating with me. Thanks for kindly using my pictures!
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  • This presentation touches on some of the fundamental mechanisms for building understanding of what I need and can obtain ('demand') and how organizations ranging from society's institutions to enterprises might improve their offerings - for better customer service as well as for improved demand for goods and services. The presentation outlines a central aspect of what makes an entity competent!
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  • So true, especially agree on slide 15. Value added is what marketing should be about!
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  • On Slide 18, you should read one of my recent posts — it addresses this directly:

    Also, I think the idea that the web is placeless but purposeful is very interesting. Lately I've been suggesting that we actually need more 'ad hoc digital spaces' that capture the ephemeral. Perhaps we're saying the same things with different words.

    In any case, this set of slides align nicely with what I've been thinking about lately. Thanks for sharing!
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Esko Kilpi On Interactive Value Creation

  1. 1. interactive value creation and social media Esko Kilpi 1
  2. 2. companies don’t create value, but... 2
  3. 3. ...the way customers use the product creates value - more value or less value 3
  4. 4. each situation (context) is somewhat the same, somewhat different. same products, but different value 4
  5. 5. do you know how much, or how little value is created? 5
  6. 6. there are similarities in our way of thinking about value creation and markets. let’s look at mainstream thinking 6
  7. 7. traditional markets consist of independent, separated people. we choose particular demographics because we think these people are responsive to the same message 7
  8. 8. the message then makes the market - or does it? 8
  9. 9. a market is really a network with connecting nodes 9
  10. 10. the nodes are people 10
  11. 11. and the connections are conversations 11
  12. 12. conversations are always live and always changing 12
  13. 13. you can’t store them, you can’t effectively study or measure them afterwards. you have to participate 13
  14. 14. where and when do the conversations that matter to you take place? 14
  15. 15. there is a need for a change of mind what comes to value creation and perhaps also what comes to marketing! 15
  16. 16. live context is everything. contexts form groups. value creation and markets should be seen as network phenomena 16
  17. 17. intentions are driving value creation and marketing. “reverse advertising” 17
  18. 18. in the network economy, the buyer notifies of the intent to buy and sellers respond. accordingly companies need to be responsively present in the contexts of value creation 18
  19. 19. taking intentions of people seriously. what does it mean to be people centric? 19
  20. 20. it is about network relationships, and reputation, forwarding and recommendation architectures 20
  21. 21. technically it is about transparent, open platforms and a change of focus from servers (pages) to clients and applications. 21
  22. 22. the aggregation is going from server-side to client-side. the decision about what to bring together in a bundle is made by the user, not by the producer 22
  23. 23. examples of this are iPhone applications as well as Firefox and Google Chrome extensions 23
  24. 24. then what should we do? 24
  25. 25. principle one: distributing and integrating at the same time 25
  26. 26. the web's architecture is based on links. links connect. we are able simultaneously to distribute the task of knowing and integrating what we know 26
  27. 27. value creation is dependent on the value of connections in the network 27
  28. 28. links are thus even more important than information in any given context 28
  29. 29. being able to connect with other users is often more important than being able to connect with the company 29
  30. 30. principle two: changing the focus 30
  31. 31. from content to conversations from one way messages to interaction from storage to real time 31
  32. 32. most importantly don’t create walled gardens - intranets and extranets 32
  33. 33. principle three: giving organisations a human face 33
  34. 34. 34
  35. 35. principle four: in the physical world there are places. in the digital there are only purposes 35
  36. 36. the primary metaphor we used for understanding the web was location. we “go” to a web “site” using an “address” 36
  37. 37. portals are rarely successful in really giving people what they want. we just can’t know what is needed in advance 37
  38. 38. interactive value creation is about context spesific participation in responsive, meaningful way 38
  39. 39. principle five: creating a social media strategy 39
  40. 40. all products are understood as services 40
  41. 41. all services take place in groups, in networks - that are most often not initiated or controlled by the company 41
  42. 42. but there can be a structured approach to participation 42
  43. 43. contributions wikis and social forums, rich objects bookmarks discussion threads commentary blogs search as reflective subscription conversations rating transparency presence, context questions and intentions search answers space tags publishing search conversation 43
  44. 44. and you can and you should plan how to increase the value of communication 44
  45. 45. more asynchronous more interactive more closed more open more “for your information” more synchronous 45
  46. 46. more information from 46
  47. 47. photos by Jussi Mononen 47