Augmented reality apps in libraries

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Augmented reality apps in libraries

  1. 1. Erin Burns Reference LibrarianPenn State Shenango
  2. 2.  Layar (marketing)http://layar.com/ Google Goggles (part of the Google App already on your phone/tablet) Aurasmahttp://www.aurasma.com
  3. 3. Matt Mills and Tamara Roukaerts“a new augmented reality tool that can seamlesslyanimate the world as seen through a smartphone.Going beyond previous augmented reality, their"auras" can do everything from making a paintingtalk to overlaying live news onto a printednewspaper.”http://www.ted.com/talks/matt_mills_image_recognition_that_triggers_augmented_reality.html
  4. 4. http://www.aurasma.com/ iPhone 4 iPad 2 Android 2.2 and above
  5. 5. Use Aurasma App to set up videos in the Library
  6. 6.  Directly from the iPad Open the built-in Camera App Record Video Open Aurasma Take picture Tag Video to picture
  7. 7.  Business Card OT Research Guide in the Stacks
  8. 8.  Questions for a Scavenger Hunt can be attached to the guides or to books. Anything with enough points to be “recognizable” and “unique” Zombie Apocalypse Game of Thrones
  9. 9.  Campus WiFi Have to create an account and a channel in the App for sharing Students might not have these devices, and as of right now, we do not offer iPads or iPods for checkout
  10. 10. 3 Great Augmented Reality Apps for theClassroomhttp://edudemic.com/2012/09/3-great-augmented-reality-apps-for-any-classroom/Augmented Reality Apps Transform Classtimehttp://thejournal.com/articles/2012/09/12/augmented-reality-apps-transform-class-time.aspx
  11. 11. www.slideshare.net/ErinBurns

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