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Designing CollaborativeDigital Learning Materials    Teacher Design Teams        Erik Bolhuis
IT’S NOT THE MEDIUM  THAT MATTERS       most!
Is Twitter an appropriatie
Is Jing an appropriate
IT’S THE PEDAGOGICAL SETTING THATMATTERS
If the pedagogical setting is so  important,why do digital   learning   materials    matter?
Vision on education• Proven education? Marzano• Learning styles matters: Bonk, Bloom  digital• Not only learning facts, bu...
Constructive Alignment
How to design?
The pedagogical setting• Alignment between activities and  media• Thinking not only in chosing media,  also the method• Th...
The TPACK-game• We split the group into smaller groups of 4  persons. Each group get 3 cards, a  technological medium, a s...
Design a lesson1. Describe the goals2. Describe the sort of goals (digital bloomrevised)3. Make a line on a sheet. Put abo...
SourcesBloom Taxonomy: http://goo.gl/s403Bloom learningstyle: http://goo.gl/HsngsMarzano: http://goo.gl/KhKPCJane Hart: ht...
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121031 designing collaborative digital learning materials
121031 designing collaborative digital learning materials
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121031 designing collaborative digital learning materials

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121031 designing collaborative digital learning materials

  1. 1. Designing CollaborativeDigital Learning Materials Teacher Design Teams Erik Bolhuis
  2. 2. IT’S NOT THE MEDIUM THAT MATTERS most!
  3. 3. Is Twitter an appropriatie
  4. 4. Is Jing an appropriate
  5. 5. IT’S THE PEDAGOGICAL SETTING THATMATTERS
  6. 6. If the pedagogical setting is so important,why do digital learning materials matter?
  7. 7. Vision on education• Proven education? Marzano• Learning styles matters: Bonk, Bloom digital• Not only learning facts, but also learning higher thinking skills: Bloom digital• Meaningful learning matters!• Connectivism: Jane hart
  8. 8. Constructive Alignment
  9. 9. How to design?
  10. 10. The pedagogical setting• Alignment between activities and media• Thinking not only in chosing media, also the method• Thinking about the tips and the trics (class management)
  11. 11. The TPACK-game• We split the group into smaller groups of 4 persons. Each group get 3 cards, a technological medium, a subject and a pedagogical setting.• Question 1: Is it possible to design a lesson with: the content on the card, the pedagogical setting on the other card and the technology on the last card?• When it is not possible, do you have an suggestion for another technology, to design a lesson for the content and the pedagogical
  12. 12. Design a lesson1. Describe the goals2. Describe the sort of goals (digital bloomrevised)3. Make a line on a sheet. Put above the line allthe activities you want to do in a not-digitalway. Below the line all the activities you want todo in a digital way (do this for a lesson or seriesof lessons)4. Find a colleague and explain what you havedeveloped5. Ask for feedback
  13. 13. SourcesBloom Taxonomy: http://goo.gl/s403Bloom learningstyle: http://goo.gl/HsngsMarzano: http://goo.gl/KhKPCJane Hart: http://goo.gl/M4r82Activity Harris & Hofer: http://goo.gl/d6HJ6USDLA: http://goo.gl/PNQqHTACCLE: elarning handbook:http://goo.gl/CDxBu
  14. 14. Feedback

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