Meeting The Conversation

375 views

Published on

about the museum (and other locations) as meetingplaces where conversation can take place. So. it's about social media.

Published in: Education
0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
375
On SlideShare
0
From Embeds
0
Number of Embeds
1
Actions
Shares
0
Downloads
3
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

Meeting The Conversation

  1. 1. event us meet
  2. 2. event + meetingplace
  3. 3. museum = meetingplace
  4. 4. the curator knowledge, passion, content, authority, conservation... ...conversation?
  5. 5. be where the conversation takes place Erfgoed 2.0
  6. 6. we don’t argue about stories
  7. 7. we don’t argue about stories social media is about meetingplaces and conversations, same as for museums
  8. 8. the brand- extension
  9. 9. the thread
  10. 10. the movie
  11. 11. the (web)shop
  12. 12. the routing
  13. 13. the (love)story
  14. 14. the museum as... heritage planning citymarketing explanation experience etc. etc.
  15. 15. who are the visitors?
  16. 16. who is passing-by?
  17. 17. who’s meeting who?
  18. 18. how approachable are you?
  19. 19. how accessible is your environment?
  20. 20. how is the visitor going to watch?
  21. 21. will the visitor be prepared?
  22. 22. can the visitor get the feeling (by acting for real)?
  23. 23. can the visitor wander?
  24. 24. can the visitor show compassion?
  25. 25. can the visitor collect?
  26. 26. can the visitor archive? Erfgoed 2.0
  27. 27. 1. start small 2. write a user scenario 3. think like conversations and (out)reach 4. look for the emotional ‘hook’ 5. make a story (focus) 6. consider your plan as a “Big Idea”, be a spider in your web (2.0) 7. make sure the story can be spread 8. make connections, link 9. remix existing succes Erfgoed 2.0
  28. 28. imagine... use imagineering to get participation & involvement Erfgoed 2.0
  29. 29. http://creativecommons.org/ De user is alowed to: Spread, copy Remix, make derivates Under de following conditions 1. Attribution (name): Theo Meereboer - COMMiDEA / Erfgoed 2.0 2. Revenue / reuse: share alike / same license

×