Department of Computing and Mathematics
<ul><li>Undergraduate </li></ul><ul><ul><li>BSc Multimedia Computing </li></ul></ul><ul><ul><li>BSc Computer Games Technol...
<ul><li>Focus on  </li></ul><ul><ul><li>Programming </li></ul></ul><ul><ul><ul><li>Java, C, C++ </li></ul></ul></ul><ul><u...
<ul><li>Focus on  </li></ul><ul><ul><li>Computer Programming  (Java) </li></ul></ul><ul><ul><li>Design – authoring solutio...
<ul><li>Media Content Design  </li></ul><ul><ul><li>Usability, Storyboard, HCI, etc. </li></ul></ul><ul><li>Media Content ...
<ul><li>Games Lab </li></ul><ul><li>Usability lab </li></ul><ul><li>Video editing Suite </li></ul><ul><li>Motion capture <...
<ul><li>Teaching  (Games Design, HCI,  Play Testing) </li></ul><ul><li>Available to industry (hire and/or collaboration)  ...
<ul><li>Unobtrusive observations and controlled conditions </li></ul><ul><li>Record user behaviour and emotions </li></ul>...
<ul><li>Haptic  devices </li></ul><ul><li>Stereo Viewing </li></ul><ul><li>Xbox,  PS3, Wii  consoles </li></ul><ul><li>Mod...
<ul><li>Character and Face Animation,  E. Prakash </li></ul><ul><li>Human Motion Processing,  Baihua Li  </li></ul><ul><li...
Intelligent Systems Group <ul><li>Truth/deception  </li></ul><ul><li>Stressed/calm </li></ul><ul><li>Extrovert/introvert  ...
M A G I C   2009 Manchester  Animation ,  Games  and  Interaction  Conference The conference brings in experts from indust...
<ul><li>Contact  details: </li></ul><ul><li>Dr Edmond Prakash  </li></ul><ul><li>e.prakash@ mmu.ac.uk </li></ul><ul><li>Mr...
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North West Vision And Media

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Manchester Metropolitan University overview of courses and facilities

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North West Vision And Media

  1. 1. Department of Computing and Mathematics
  2. 2. <ul><li>Undergraduate </li></ul><ul><ul><li>BSc Multimedia Computing </li></ul></ul><ul><ul><li>BSc Computer Games Technology </li></ul></ul><ul><ul><li>BSc Computer Music Technology (Combined honours) </li></ul></ul><ul><li>Postgraduate </li></ul><ul><ul><li>MSc Computing </li></ul></ul><ul><ul><li>MSc Advanced Computing </li></ul></ul><ul><ul><li>MSc Digital Media Computing </li></ul></ul><ul><ul><li>PhD Games Technology </li></ul></ul><ul><li>All Computer Science based </li></ul>
  3. 3. <ul><li>Focus on </li></ul><ul><ul><li>Programming </li></ul></ul><ul><ul><ul><li>Java, C, C++ </li></ul></ul></ul><ul><ul><li>Mathematics </li></ul></ul><ul><ul><li>Computer Graphics </li></ul></ul><ul><ul><li>Games Design </li></ul></ul><ul><ul><li>Artificial Intelligence </li></ul></ul><ul><li>Optional one year placement in industry </li></ul>
  4. 4. <ul><li>Focus on </li></ul><ul><ul><li>Computer Programming (Java) </li></ul></ul><ul><ul><li>Design – authoring solutions </li></ul></ul><ul><ul><li>Industry tools – Flash, Director, Photoshop etc </li></ul></ul><ul><ul><ul><li>Adobe Flash accreditation </li></ul></ul></ul><ul><ul><li>2D and 3D Computer Graphics </li></ul></ul><ul><li>Optional one year placement in industry </li></ul>
  5. 5. <ul><li>Media Content Design </li></ul><ul><ul><li>Usability, Storyboard, HCI, etc. </li></ul></ul><ul><li>Media Content Creation </li></ul><ul><ul><li>Movies, Games, A/V Programs, etc. </li></ul></ul><ul><li>Media Tools Design and Development </li></ul><ul><ul><li>Movie Engines, Game Engines, 2D/3D Modelling Tools, Animation Engines, Physics Engines, Computer Vision Tools, AI Engines, Multiuser Network Utilities, etc. </li></ul></ul>
  6. 6. <ul><li>Games Lab </li></ul><ul><li>Usability lab </li></ul><ul><li>Video editing Suite </li></ul><ul><li>Motion capture </li></ul><ul><li>3D Digitisation </li></ul>
  7. 7. <ul><li>Teaching (Games Design, HCI, Play Testing) </li></ul><ul><li>Available to industry (hire and/or collaboration) </li></ul><ul><li>Aim to bring Human Factors Research findings into Games industry </li></ul>
  8. 8. <ul><li>Unobtrusive observations and controlled conditions </li></ul><ul><li>Record user behaviour and emotions </li></ul><ul><ul><li>screen captures, video, audio, mouse clicks, key presses, eye movements, physiological measurements </li></ul></ul><ul><li>Observer XT software integrates the data and provides tools for analysis </li></ul>
  9. 9. <ul><li>Haptic devices </li></ul><ul><li>Stereo Viewing </li></ul><ul><li>Xbox, PS3, Wii consoles </li></ul><ul><li>Modelling software – 3D Studio Max , Blender, </li></ul><ul><li>Game Engines </li></ul>
  10. 10. <ul><li>Character and Face Animation, E. Prakash </li></ul><ul><li>Human Motion Processing, Baihua Li </li></ul><ul><li>e-Learning and Reusable Learning Objects, P.Mckenna </li></ul><ul><li>Game Design especially Narrative,, Usability Testing, A. Waraich </li></ul><ul><li>Texture mapping and Terrain generation, G. Brindle </li></ul><ul><li>Location sensing via Bluetooth technologies, A.Nisbet </li></ul>
  11. 11. Intelligent Systems Group <ul><li>Truth/deception </li></ul><ul><li>Stressed/calm </li></ul><ul><li>Extrovert/introvert </li></ul><ul><li>* Silent Talker: Machine For Automatic Psychological Profiling- Extraction and Analysis of Multichannel of Nonverbal Behaviour. </li></ul><ul><li>Based on Pattern Extraction from Videos . </li></ul>
  12. 12. M A G I C 2009 Manchester Animation , Games and Interaction Conference The conference brings in experts from industry and academia to showcase the latest technology in animation, games and interaction. The conference will have presentations, demos, exhibits and posters. Date: 14 th January 2009 Venue: Manchester Metropolitan University, M1 5GD Participants: Students, Academics and Industry professionals Mode: Talks, Demos, Exhibits, Posters M A G I C 2009 Topics of Interest:
  13. 13. <ul><li>Contact details: </li></ul><ul><li>Dr Edmond Prakash </li></ul><ul><li>e.prakash@ mmu.ac.uk </li></ul><ul><li>Mr Geoff Brindle </li></ul><ul><li>g.brindle@mmu.ac.uk </li></ul>Dept Computing and Mathematics, Manchester Metropolitan University, John Dalton Building, Manchester M1 5GD www.docm.mmu.ac.uk

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