Social Media in Class - ICCHE 2010


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Social Media in Class - ICCHE 2010

  1. 1. Using Social Media as a Classroom Tool<br />Emily Boles<br />Center for Online Learning, Research & Service<br />University of Illinois Springfield<br />
  2. 2. What is Social Media?<br />Is it Social Networking? Wiki? Blogs? Video Sharing? Photo Sharing? Social Bookmarking?<br />
  3. 3. Let’s break it down.<br />Media = an instrument on communication(television, newspaper or radio)<br />Thus, social media is social (community-based) instrument of communication<br />Regular media = <br />1 Way Street<br />Consuming<br />Single or Limited Sources<br />Social media = <br />Two Way Street<br />Participating<br />Many Voices or Sources<br />
  4. 4. Social Media Is<br />Any website that invites interaction with the site and with other members. <br />
  5. 5.
  6. 6. Types of Social Media<br />Social News. (Digg, Reddit) Vote and rank articles and leave comments <br />Social Bookmarking. (Delicious, Diigo) Tag & share bookmarks, search other’s bookmarks<br />Social Networking. (Facebook, LinkedIn, Ning) Add friends, comment on profiles, share media, join groups discussions<br />Photo/Video/Audio Sharing. (YouTube, Flickr, iTunes) Share photos/videos & comment on user submissions<br />Wikis. (Wikipedia, PB Wiki, Wikispaces) Create new wiki, add or edit existing wiki/articles<br />
  7. 7. Social Media in Class<br />Supports a constructivist learning theoryPeople build knowledge for themselves through experiences<br />Engages students with content and one anotherResearch in Communities of Inquiry shows that increased levels of interaction lead to higher student satisfaction (Swan, 2004) <br />Allows students to build a PLE that continues after coursePersonal Learning Environment<br />Builds communication and technology skillsDesirable skills in the workforce<br />It’s FUN :-D<br />
  8. 8. More Popular Than Email<br />Two thirds of us now use "member communities" <br />MC popularity is being boosted by the growinguse of mobiles for internet access. <br />MCs now make up "the fourth most popular category online – ahead of personal email," says Nielsen Online. <br /><br />
  9. 9. Social News<br />Digg<br />The largest and most popular social news website on the internet. Covers all topics including politics, entertainment, technology and general news. Includes a separate video and image section.<br />Reddit<br />Popular social news website with a large user base. Covers a wide range of news. Includes several topical sections called subreddits, which focus on specific topics like programming, science, politics and business.<br />News Mixer<br />Developed by journalist grad students to see how the web could be used to support conversations around local news<br />50 Social News Websites from DoshDosh Blog<br />
  10. 10. Social Bookmarking<br />Diigo<br />Group and discussion tool, high/comment the web, bookmarking<br /><br />Delicious<br />Bookmarking, tag clouds to share on other sites<br />
  11. 11. Social News & Bookmarking in Class<br />Collaborative/Individual Research Projects<br />Provide resources to your students<br />Visual method to present topic in LMS<br />Present content to students in multiple courses through tag clouds<br />Bring students across disciplines together for a project (bio-ethics, literature and the environment, etc)<br />
  12. 12. Social Networking<br />Facebook<br />Friend others, groups, fan pages, integrate with Bb<br /><br />LinkedIn<br />Professional social networking; often used by hiring managers to research candidates<br />Ning<br />Create a social network around a topic, can be private<br /><br />
  13. 13. Wikis & Blogs<br />PB Works<br />Free to educators, student accounts do not require email addresses<br /><br />Wikispaces<br />One free wiki, easy to edit<br />Blogger<br />Free. Unlimited blogs. Post comments without usernames.<br />
  14. 14. Social Networking & Wikis/Blogsin Class<br />Service Learning – build a site for local group or to bring awareness to cause<br />Project presentations<br />E-portfolios of student work<br />Extension of LMS. Meet students where they are<br />Collect resources (websites, annotated bibs, model assignments) for course<br />Collaborate with colleagues on professional projects<br />Group projects, essays and reports<br />Space for free writing or journaling<br />Students work collaboratively to create a compendium of terms and concepts for the course to use as a study guide<br />Less formal discussions<br />
  15. 15. Photo/Video/Audio Sharing Sites<br />Flickr<br />Share and collect images<br />YouTube<br />Share and view/comment on videos<br />iTunes/iTunes U<br />Share, consume, rate podcasts<br />
  16. 16. Photo/Video/Audio Sharing in Class<br />Appeal to Different Learning Styles<br />Teach students to create multimedia<br />Assign students to present a course topic to class<br />Interviews with video/audio<br />
  17. 17. Google Wave – Integrated Platform<br />A wave is equal parts conversation and document. People can communicate and work together with richly formatted text, photos, videos, maps, and more.<br />A wave is shared. Any participant can reply anywhere in the message, edit the content and add participants at any point in the process. Then playback lets anyone rewind the wave to see who said what and when.<br />A wave is live. With live transmission as you type, participants on a wave can have faster conversations, see edits and interact with extensions in real-time. <br /><br />
  18. 18. Choosing Social Media<br />
  19. 19. ASSURE Model (Heinrich, 1999)<br />Procedural guide when introducing technology into lesson planning. <br />Ensures media use is appropriate to task & audience<br />Help instructors prevent time wasting activities<br />Can illustrate misapplication or incorrect preparation for technology.<br />
  20. 20. ASSURE Model, continued<br />Analyze Learners. Who will be using the technology? What skill or experience do they have with web based tools? Are learning styles important? Will the users have ready access to the web? When? How?<br />State Objectives. What are the goals of the experience? Considering these goals, what Web 2.0 tool best supports the learning objectives/tasks? What purpose, performance, or task is to be assigned? What type of communication? What type of information gathering? What Quality/ Quantity measures should be included?<br />Select Media. Should the interaction be public or private? Do we need a record or archive of the events? What type of controls are necessary? Is the information subject to comment? Copyright?<br />Utilize Media. If it was a classroom, this would be where you state what you need to do to set up the projector for all to see and hear, the preparation needed for the technology, etc. For web-based tools the questions are more complex. Do students need to create individual accounts? Do we want to register this material as part of our school? Do we need file storage space to store video or audio files before uploading? Do we need a microphone, web camera, or speakers?<br />Require Learner Participation. How will you make sure that participants are attentive to the objectives?<br />Evaluation and Revise. How did this work? What do the participants say about the media and methods used? Did the media enhanced the lesson or distracted from it?<br />
  21. 21. 6 Step Design Plan (Rhone, 1995)<br />How does technology connect with curriculum, time frames, learning styles<br />How to assess content knowledge, technology skills<br />Planning, practice, reflection  essential components technology integration.<br />1. Identify concepts or objective.<br />2. Plan the performance tasks linking the instruction and activity with the performance assessment<br />3. Choose a technology supporting the integrated curriculum theme and/or to the objectives.<br />4. Allow time to work with the technology using appropriate tasks, equipment, or manipulative.<br />5. Allow time to reflect/record or share products.<br />6. Allow time for explanation and sharing.<br />
  22. 22. Help Your Students Succeed<br />Clear instructions/tutorials<br />Time to explore the tool(s)<br />Include time for peer review/drafts/feedback<br />Ask them what they thought/how to improve<br />
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  24. 24. Social Media Resources<br />The Use of Social Media in Higher Education for Marketing and Communications: A Guide for Professionals in Higher Education<br />Educause08: Social Media and Education<br />Classroom 2.0 – Web 2.0 and Social Media in Education<br />
  25. 25. Humorous Videos<br />Crazy Little Thing The Web<br />Social Media Blues<br />