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Lesson 18.tablets for textbooks in schools naga,nieva

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Lesson 18.tablets for textbooks in schools naga,nieva

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Lesson 18.tablets for textbooks in schools naga,nieva

  1. 1. Bicol University College of Agriculture and Forestry Guinobatan, Albay Lesson18 TABLETS FOR TEXTBOOKS IN SCHOOLS Prepared by: Naga Elaine N. Nieva Ivy Joy V. III-BAT-ATE2
  2. 2. For Philippine schools, even for private ones catering to children of the well-to do families, the so-called Tablets-for- learning is still futuristic. Given, however, the recognized impact of technology in education, the future may not be too far away.
  3. 3. Today, books are still the primary medium of instruction in most schools. It is doubtful if this will totally be replaced by digital technology reading tools, but there are now perceptions that virtual literacy may very well ease out textual print literacy.
  4. 4. For school graders, the load of books and workbooks for every subject are backbreaking due to their weight and size. In developing countries, one-book for every student is still a goal, not a reality.
  5. 5. The errors in public school textbooks have also been exposed, errors resulting from wrong information, technical mistakes, and editorial lapses. Today, technology is being viewed as a savior.
  6. 6. Given the fact that students are enamored by computer games which take much of their time at home, educators have begun to think that the computer screen can very well serve as a powerful educational medium.
  7. 7. Classroom instruction which rides the vehicle of gaming admittedly makes learning more effective and more fun. From studies, educational video gaming has been shown to inculcate competencies that relate to learning concentration, lasting memory recall and higher visual literacy.
  8. 8. The effectiveness of book print also wanes in comparison with the visual images school children have become used to after the advent of television, video and computer gaming.
  9. 9. Developing softwares using the Tablets will entail the participation of teachers who will have to be trained in preparing interactive , graphically- rich, and effective learning modules. This won’t be a problem as teachers wish to assume the new role of teachers for a digital generation.
  10. 10. Tablets for Schools
  11. 11. Use of tablet in public schools in the country may be difficult considering certain factors: (a)Cost of one tablet for one student is not within budget capability or beyond capability of government which cannot even fully comply with one book for one student.
  12. 12. (b) Books have more durability compared with electronic gadgets due to handling, energy changing, heat and moist.
  13. 13. (c) Technical expertise for the learning software is not widely available. Swift evolution of content in learning may outrun the tedious preparation of softwares making the product irrelevant to the dynamism of educational programs.
  14. 14. Conditions in the Philippine education show youths in far- flung areas not reached, number of classrooms and facilities inadequate, quality of work life of teachers below standards. Embarking in technology in education may appear problematic, but systems management may still resolve many problems.
  15. 15. Technology itself may be a key to problem resolution and Filipino ingenuity is called to respond to the challenge facing the digital generation of the millennium.
  16. 16. LAPTOP TABLET Portable with hardware included in product Full keyboard for easy, accurate encoding Full screen for viewing, browsing, enjoying entertainment content Heavy weight (3-9 lbs.) Small, portable and light (1 lb.) Full control of screen and applications Touch screen with stylus or fingers Can store all your music, photos, videos Built-in flash camera Built-in eReader to read books Durable but touch screen can scratch, damage screen display
  17. 17. ENRICHMENT ACTIVITY A. Create a photos display of technology devices (cellphones, personal computer, tablets, laptops, e- cam, gaming gadgets, etc.) being used by the digital society today: B. Describe the capabilities of these devices which youths, families of OFWs, workers especially in Metro-Manila’s trading-finance-industrial districts find very useful as means for business, socializing and leisure. C. Recalling psy-fiction movies, make projections of how virtual media will develop in the futuristic space travel and homesteading in the orbit, the moon, and twin planets in the galaxy.
  18. 18. THANK YOU!!!

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