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Alex Poon: Should you gamify community contributions?

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Alex Poon: Should you gamify community contributions?

Alex Poon: Should you gamify community contributions?

DAO Camp 2023 Winter

Website: https://daocamp.org
Youtube: https://www.youtube.com/channel/UCeHtPZ_ZLZ-nHFMUCXY81RQ
FB: https://www.facebook.com/DAO-Camp-102442798988862/

Alex Poon: Should you gamify community contributions?

DAO Camp 2023 Winter

Website: https://daocamp.org
Youtube: https://www.youtube.com/channel/UCeHtPZ_ZLZ-nHFMUCXY81RQ
FB: https://www.facebook.com/DAO-Camp-102442798988862/

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Alex Poon: Should you gamify community contributions?

  1. 1. Should you gamify community contributions? Alex Poon CharmVerse Co-founder DAO Camp 2023
  2. 2. Token communities are easy to join. Sometimes, too easy Source: ccarella.eth, https://create.zora.co/collections/0x7183bb21a9fd0cd2af098895c0e470b7f61c4a17 = Member
  3. 3. Challenge: Keep community engaged Source: DeepDAO
  4. 4. Engagement we want Further vision and goals Increase positive contributions Attract members w/ shared values Reject members w/o aligned values Diversity of thoughts -> better decisions
  5. 5. A cautionary tale on paid incentives
  6. 6. Lessons learned from Software Engineering Management
  7. 7. 01 Line of code 02 Pull request count (changes to software) 03 Commit frequency 04 Velocity points Metrics driving wrong behaviors
  8. 8. Metrics that work 01 Cycle Time Time to implement, test, & deliver code for a feature 02 Deployment Frequency # of deployments in a given duration of time 03 Change Failure Rate % of deployments which caused a failure in production 04 Mean time to Recovery Average time to restore service after production failure Source: Accelerate: The Science of Lean Software and DevOps
  9. 9. Why these metrics work? Focus on impact & output, not activities/input Capture teamwork & individual contributions “Gaming” the metrics, improve results
  10. 10. Design principles for gamifying member contributions 01 Encourage meaningful & positive contributions 02 Measure impact and output 03 Individual incentives should not disincentivize teamwork 04 Avoid monetary rewards except to incentivize things that directly bring economic benefit 05 Expect and account for “Gaming”
  11. 11. Gamification examples ● Proposals with high percentage of UPVOTES ● Comment with high # of LIKES ● Post with high # of EMOJI REACTIONS ● Proposals that PASSED ● Suggestions that are ACCEPTED ● KUDOS from other members ● Replies with high # of DOWNVOTES
  12. 12. Tool setup Contribution Tracking Engine CharmVerse Community Ops Github Software code hosting Discord Chat Actions Reactions Code Submissions Git POAP Verifiable Credentials NT NFT
  13. 13. Thank You! Twitter: alexpoon_hk Telegram: alexpoon_hk

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