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Digital media arts in open and distance education

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Digital media arts in open and distance education by José Bidarra

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Digital media arts in open and distance education

  1. 1. Digital Media Arts in Open and Distance Education Universidade Aberta, Portugal José Bidarra
  2. 2. Who are we?  Research Center on Arts and Communication (CIAC - University of Algarve)  Research Group: Computer Arts and Creative Media is a unit of CIAC located at Universidade Aberta (the Portuguese Open university)  This group started its activities on March 2014 José Bidarra, Universidade Aberta, 2019
  3. 3. Human Resources  CIAC Coordinator: Mirian Tavares (UAlg)  Group Coordinator: Adérito Marcos (UAb)  34 integrated members;  97 collaborating members; José Bidarra, Universidade Aberta, 2019
  4. 4. General Objectives  This research group aims at researching both computer arts and media technologies together with the design of user experiences as a way to develop innovative artistic, intercultural and social end-user scenarios;  This research group seeks to extend and comprehend the boundaries of arts, technology, culture, entertainment and education. José Bidarra, Universidade Aberta, 2019
  5. 5. Specific Objectives  To produce world-class research and artistic experimental results in order to become an international reference in the areas addressed by our research programs;  To consolidate the role of multi-disciplinary research as a key driver for our own work, and especially for the structuring of our collaboration networks;  To collaborate with other players in academia, industry and society to create sustainable, long-term infrastructures from which new communities of practice and open innovation may emerge, possibly within the framework of living labs. José Bidarra, Universidade Aberta, 2019
  6. 6. Specific Objectives  To establish international links by integrating long-term international research initiatives, participating in training networks, and in the organization of events;  To consolidate and internationalize our advanced study activities, both at MSc and PhD level, in order to sustain our own need for high-quality researchers and contribute towards the availability of professionals with competences in this area;  To establish a word-class repository of digital media/storytelling/game artefacts which may be exploited as valued assets for different applications. José Bidarra, Universidade Aberta, 2019
  7. 7. Research Activities  Prototype new computer-based artistic concepts that explore novel technological approaches and enable new experiencing opportunities.  Deploy new computer-based/digital artifacts in real world artistic, cultural, entertaining and educational situations to gain a more thorough understanding of their application/experiencing contexts.  Design, develop and study artistic, cultural, educational, entertainment or daily life situations that promote a space for reflection, experimentation and exchange of ideas about the role of technology and stimulate creative thinking. José Bidarra, Universidade Aberta, 2019
  8. 8. Advanced Studies  Doctorate and master programs:  Doctorate in Digital Media-Arts (DMAD)  Master in Graphic and Audiovisual Expression (MEGA)  Aiming to explore expressiveness to its maximum extent through computer graphics, digital sound and music, computer vision, digital storytelling, virtual reality, amongst other technologies.  Ultimately leading to the exploration of techniques of artistic expression in order to generate new media applications, products, narratives, games and aesthetic experiences in such areas as the cultural industries, education, entertainment. José Bidarra, Universidade Aberta, 2019
  9. 9. Blended Learning (PhD)  A two year study plan for online instruction (curricular units) and another year for thesis writing;  A very intensive one week residential programme with workshops, classes, art installations, video presentations and special events. José Bidarra, Universidade Aberta, 2019
  10. 10. Residential Programme José Bidarra, Universidade Aberta, 2019
  11. 11. Development of Artifacts José Bidarra, Universidade Aberta, 2019 Mário Dominguez
  12. 12. Development of Artifacts José Bidarra, Universidade Aberta, 2019 Teresa Barradas
  13. 13. Video Mapping José Bidarra, Universidade Aberta, 2019 Rudolfo Quintas
  14. 14. Digital games José Bidarra, Universidade Aberta, 2019
  15. 15. Augmented Reality José Bidarra, Universidade Aberta, 2019 José Gomes & Cristina Gomes
  16. 16. Transmedia Storytelling José Bidarra, Universidade Aberta, 2019
  17. 17. eBook Projects José Bidarra, Universidade Aberta, 2019
  18. 18. Creative Commons copyright licenses José Bidarra, Universidade Aberta, 2019
  19. 19. International Events  ARTECH 2012  University of Algarve José Bidarra, Universidade Aberta, 2019
  20. 20. International Events José Bidarra, Universidade Aberta, 2019
  21. 21. Other Exhibitions José Bidarra, Universidade Aberta, 2019
  22. 22. Book Publishing  Desenvolver uma linha editorial José Bidarra, Universidade Aberta, 2019
  23. 23. Cross media platform José Bidarra, Universidade Aberta, 2019
  24. 24. CIAC online  www.ciac.pt  https://www.facebook.com/ciac.ualg?ref=hl  www.crossmediaplatform.ciac.pt  VIDEO José Bidarra, Universidade Aberta, 2019
  25. 25. Jose.bidarra@uab.pt José Bidarra, Universidade Aberta, 2019

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