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Why Immersive Learning is the next Big Thing in Corporate training.

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EdTech ecosystem is booming and you may have heard of Serious Games, MOOCs, COOCs, Mobile Learning, Rapid Learning, Virtual Classes and so on, but have you heard of Immersive Learning?

Immersive Learning uses a technology that optimizes how the brain learns. It will not replace existing methodologies but it will enrich learners experience and increase efficiency of trainings.

Want to know more about how to start implementing Immersive Learning? Here is an infographic for you:

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Why Immersive Learning is the next Big Thing in Corporate training.

  1. 1. 1 2 3 4 5 6 7 8 KnowledgeRetention(%) DAYS AFTER TRAINING ZZZ @ AND YET ... HOW TO SHAKE UP LEARNING FOR MORE EXCITEMENT, INNOVATION AND EFFECTIVENESS? MAIN ADVANTAGES LEARNING IN SIMULATED AND CONTROLLED INTERACTIVE ENVIRONMENTS x VIRTUAL REALITY = IMMERSIVE LEARNING One technology is already shaking up Entertainment, Marketing, Health, Aeronautics and more industries: 1880’s 2017 CLASSROOMS TODAY FEATURES ZZZ ZZZ BLA BLA BLA BLA BLA BLA BLA BLA ADD TO THAT FOR WHICH PRACTICAL CASES ? HOW DOES IT LOOK LIKE ? BE THE HERO BE ANYWHERE BE SAFE AND MANY MORE REAL-LIFE INTERACTIVE EXPERIENCES REAL-TIME 3D SIMULATED INTERACTIVE ENVIRONMENTS HOW MUCH DOES IT COST? FROM 15K $ TO 400K $ Highly sophisticated 3D VR experience with the best headset and 360° installation 3min 360° field visit with interactions and viewing through Cardboard-like headset HOW TO « DISTRIBUTE » IT TO THE LEARNERS? PERSONAL VR In the 1880s, Herman Ebbingaus developed the concept of « The Forgetting Curve » ½ of American employees say they are overworked The average worker receives more than 100 emails per day Employees say they can dedicate only 1% of their work to Learning & Development VR has existed for decades VR is more affordable (from 3000$ to 10$) Logistics costs reduction 100% attention rate 360° Interactive Content = 5 times more engaging than any other media Learning by practicing and repeating: 75-90% knowledge retention Enriched data to improve your training ROI: behavioral, eye-tracking, heatmaps, gesture tracking 1950’s MOOCs 87% of learning is still done through classroom training. The average attention span for adults is 7 to 10 minutes. Online trainings and MOOCs are far from being as addictive as Netflix TV shows! The completion rate for online courses is a discouraging 15% « Get in the shoes of » -Empathy development -Simulations of all kinds -Decision-making situations -Roleplays - Pedagogical visits - Discovery of « hard to access » places - Behind the scenes videos - Interactive documentaries -Safety exercices -Risky situation demos - Gestures practicing -Exposure to stressful situations Equip your learners for personal viewing Classroom viewing experience. The trainer has equipment for trainees and facilitates the session and feedbacks. Collaboration between learners is an option Have a dedicated equipped room in your company VR-EQUIPPED ROOMSOCIAL VR WANT TO TRY OUT IMMERSIVE LEARNING? VISIT US AT WWW.UPTALE.IO 90% of a training course content is forgotten after a month SOURCE : http://www.learningsolutionsmag.com/articles/1379/brain-science-the-forgetting-curvethe-dirty-secret-of-corporate-training | http://www.seriousfactory.com/livre-blanc-immersive-learning/ https://learning.linkedin.com/blog/learning-thought-leadership/a-snapshot-of-the-modern-learner--and-how-to-reach-them | http://www.vrs.org.uk/virtual-reality/history.html lessons lesson 1 lesson 2 lesson 3 lesson 4 lesson 5 lesson 6 lesson 7 lesson 8 lesson 9 lesson 10 lesson 11 lesson 12 Digital revolution and access to personal computers & smartphones VIRTUAL REALITY Experimentation & Learning by doing Sense stimulation Right to fail safely Fun Gamification Short modules/ Mobility Storytelling LE A R N I NG

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