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I would DiYSE for it! A manifesto for do-it-yourself internet-of-things creation


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Full paper presented during the creating & engaging session at NordiCHI 2012, Copenhagen, Denmark

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I would DiYSE for it! A manifesto for do-it-yourself internet-of-things creation

  1. 1. I would DiYSE for it!A manifesto for do-it-yourself internet-of-things creation Dries De Roeck Artesis University College Antwerp Karin Slegers CUO | Social Spaces, KULeuven/iMinds Johan Criel Marc Godon Alcatel-Lucent Bell Labs Laurence Clayes Katriina Kilpi iMinds-SMIT, VUB An Jacobs
  2. 2. DiYSE• Do-it-Yourself Smart Experiences• 2
  3. 3. Do it Yourself• Maker movement• Digital platforms facilitate (Gauntlett,2011)• Community aspect (Kuznetsov & Paulos,2010)• Bottom up design• ‘User’ is in control C. Anderson - Makers: The new industrial revolution
  4. 4. 5
  5. 5. 6
  6. 6. Internet of things• Connected world (Rubino, Hazenberg &Huisman, 2012)• Interactions between digital and non-digitalrealms• Should not be limited to tech savvy people Image by
  7. 7. Gartner hype cycle, updated july 2011 –
  8. 8. Risk of internet of things creation• Technology driven• People are not in control• Meaningful products are crucial • ‘Context aware’ does not cover meaning • People define the meaning of a context (Heidegger)•Digital affinity tends to be a prerequisite •Neglecting of everyday life
  9. 9. Why a manifesto• Maker & DIY tradition • iFixit Self-Repair Manifesto (2010) • The Maker’s Bill of Rights (2006)• Description of an ideal system• Based on user insights iFixit Self-Repair Manifesto, 2010
  10. 10. Manifesto origins• Qualitative data analysis • 30 users • 8 month period • 3 activities (group & individual)• User groups • Social crafters • Families • IT enthusiasts • Social (h)activists
  11. 11. Diary & interviews• Semi structured• Current DIY practises• Frame of reference 14
  12. 12. Creation kit• Technology abstraction• Lillidot concept• Concept definition 15
  13. 13. 16
  14. 14. Mock-up sensors• More constraints• Abstraction levels• Case driven• Communicate & make a guide 17
  15. 15. 18
  16. 16. #2 “Support a spectrum ofexpertise of computationalthinking by offering differentlayers of computationalabstractions”• Amateurs, Pro-am & professionals (Leadbeater, 2004)• Levels of creativity (Sanders & Stappers, 2008)• Potential of technology abstraction (Grufberg, 2011)• Observation • “What comes naturally to one, may be foreign to another”
  17. 17. #4 “Not teach how to program,but should provide anecosystem to support people increating ideas or solutions”• Meta-Design (Fischer, 2004)• Open Design (Avital, de Mul, 2011)• Observation • Product definition & idea generation is possible • “If I need something done with electronics, I call an expert”
  18. 18. #6 “Be a cradle-to-cradle systemoffering playgrounds andrecycling belts”• Pottering (Taylor, 2008)• ‘Process is more important than outcome’ (Mau, 1998)• Observation • Freedom to begin and to end without finishing • Doing things to learn about other things • No planned goal
  19. 19. Discussion & conclusion• Rich contextual framework • For system creators• Guidelines for an ideal system• Evaluation • Existing and new systems• Complements related HCIresearch • appropriation, end user programming (Dix, 2007; Dourish, 1999) • in a bottom up way • integrating ‘things’
  20. 20. “You the people have the power, thepower to create machines, thepower to create happiness. - C.Chaplin ”
  21. 21. Dries De @driesderoeck