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Using Digital Tools to Personalize Learning and Empower Student Thinking

In this webinar you’ll hear from Julie Evans, CEO of Project Tomorrow, about the latest findings from the Speak Up National Research Project, and how digital tools are transforming teaching and learning. Topics will include learning with technology, 21st century skills, and STEM instruction. She will be joined by Dr. Tim Hudson, former high school math teacher and K–12 Math Curriculum Coordinator for Parkway School District in Missouri, and now Senior Director of Curriculum Design at DreamBox Learning, Inc., who will lead the discussion on how digital experiences in the K–8 math classroom can empower students to think independently, receive specific feedback, and self-direct their learning to achieve rigorous learning outcomes.

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Using Digital Tools to Personalize Learning and Empower Student Thinking

  1. 1. Using Digital Tools to Personalize Learning and Empower Student Thinking Julie Evans, CEO – Project Tomorrow Speak Up 2013 National Research & Trends
  2. 2. Today’s Discussion Topics  How is K-12 learning and teaching being transformed by digital tools?  How are administrators, teachers, and students using technology to support learning?  What is the future for personalized, blended learning in the elementary and middle school classroom? (c) Project Tomorrow 2014
  3. 3. Project Tomorrow, a national education nonprofit organization Programs: • Research & evaluation studies • STEM education programs • Advocacy for digital learning Mission: To ensure that today’s students are prepared to become tomorrow’s leaders, innovators and engaged citizens of the world. (c) Project Tomorrow 2014
  4. 4. Speak Up National Research Project Annual national research project  Using online surveys + focus groups  Surveys for: K-12 Students, Teachers, Parents, Administrators, Community Members  Special: Pre-Service Teachers in Schools of Education  Open for all K-12 schools and schools of education  Schools, districts & colleges receive free report with their own data Inform policies, plans & programs  Local: your stakeholder data  State: state level data  Federal: national findings + 3.4 million surveys since 2003 (c) Project Tomorrow 2014
  5. 5. Speak Up survey question themes  Learning & Teaching with Technology  21st Century Skills: Digital Citizenship & Global Awareness  Math and Science Instruction/ Digital Writing  Students’ Career Interests in STEM  Professional Development / Teacher Preparation  Internet Safety/Digital Footprints  Administrators’ Challenges/Bandwidth Capacity  Emerging Technologies both in & out of the Classroom  Mobile Devices, Online Learning, Digital Content, E-texts  Educational Games, Social Media tools and applications  Flipped Classroom, Print to Digital, Online Assessments  Designing the 21st Century School (c) Project Tomorrow 2014
  6. 6. National Speak Up 2013 Participation: 403,292 K-12 Students 325,279 Teachers & Librarians 32,151 Parents (in English & Spanish) 39,986 School/District Administrators 4,530 Community Members (new this year!) 1,346 About the participating schools & districts o 9,005 schools and 2,710 districts o 90% public schools—10% private/parochial/charter/other o 32% urban / 31% rural / 37% suburban o 30% school wide Title 1; 43% majority minority school o All 50 states + DC + Guam + DODEA schools (c) Project Tomorrow 2014
  7. 7. Why do schools and districts participate in Speak Up? .  Power of local data  Use data as input for planning  To justify budget and purchasing decisions  Inform new initiatives – as an evaluation tool  As a tool to engage parents  Use for grant writing and fund development  Content for professional development  To counteract mythology (c) Project Tomorrow 2014
  8. 8. Commonly heard ed tech mythology “New teachers don’t need any training in how to use technology within teaching” “Parents won’t accept online textbooks” “Kids only want to use mobiles so that they can text & play games in class” “Online learning undercuts the role of the teacher in learning.” “There is so much great content online for teachers to use in the classroom – so, what is the problem?” “Just put technology XYZ in the classroom and magically students will learn more!” (c) Project Tomorrow 2014
  9. 9. District administrators’ views on solutions that have greatest potential to transform teaching & learning 1. Enhancing teacher effectiveness (58%) 2. Integrating 21st century skills into curriculum (c) Project Tomorrow 2014 (49%) 3. Leveraging technology more effectively (46%)  Digital content  Blended learning  Tablets and other mobile devices  1:1 programs  Online textbooks and content  Flipped learning models
  10. 10. How important is the effective implementation of technology within instruction on student success? 41% 45% 62% 46% (c) Project Tomorrow 2014 57% 55% 35% 52% District Administrators Elementary/Middle School Principals Elementary/Middle School Teachers Parents of K-8 school students Not important Important Extremely important
  11. 11. Students & Digital Learning Social–based learning Un–tethered learning Digitally–rich learning Path to more personalized learning (c) Project Tomorrow 2014 Student Vision
  12. 12. Speak Up 2013 National Reports (c) Project Tomorrow 2014
  13. 13. The New Digital Learning Playbook: Current uses of technology Four types of technology usage for learning (c) Project Tomorrow 2014  In school: o teacher directed or sponsored o student self – initiated to support learning  Out of school time: o doing assignments and homework o supporting personal learning
  14. 14. Teachers’ use of digital tools for professional tasks Teachers who self assess their skills as “advanced” compared to peers:  Internet research to info a lesson (90%)  Watch an online video to learn something (c) Project Tomorrow 2014 (74%)  Text with colleagues (67%)  Customize digital content for class use (56%)  Participate in online PLC (55%)
  15. 15. Students’ Use of Teacher-Facilitated Technology in the Classroom (c) Project Tomorrow 2014 Digital Activity Elementary School Grades 3-5 Middle School Grades 6-8 High School Grades 9-12 Access class information through online portal 31% 68% 75% Take tests online 44% 47% 52% Use online textbooks 14% 32% 37% Use a mobile device provided by school 25% 30% 32% Watch teacher created videos 14% 22% 22%
  16. 16. Learning modalities: Digital Online Mobile (c) Project Tomorrow 2014
  17. 17. Teachers’ use of digital content in the classroom 6% 22% 19% 21% 19% (c) Project Tomorrow 2014 35% 47% 11% 22% 29% 21% 49% Videos that I find online Game environments Online textbooks Real time data Animations Videos that I create Middle school teachers Elementary school teachers
  18. 18. Who is playing games for learning? K-2 students 60% 68%*** . 2007 2013 Gr 3-5 students 47% 60%*** Gr 6-8 students 40% 48%*** Gr 9-12 students 23% 30% *** no gender differentiation in frequency of game playing (c) Project Tomorrow 2014
  19. 19. Benefits of games within the classroom Elementary teachers say: Increase student engagement (c) Project Tomorrow 2014 79% Address different learning styles 72% Reinforce understanding 53% Provide practice opportunities 52% Visualize difficult concepts 43% Gain immediate feedback 38% Personalize learning process 34%
  20. 20. What do students say are the benefits of playing educational games? Benefits of Games Students . (c) Project Tomorrow 2014 K-2 Students Gr 3-5 Students Gr 6-8 Students Gr 9-12 Helps me understand difficult learning concepts 57% 48% 56% 48% School would be more fun 48% 43% 52% 44% Games engage me in learning 43% 40% 47% 43% Learn more about a subject 49% 44% 39% 31%
  21. 21. Particular interest in intelligent adaptive software benefits Elementary school principals say: 2012 2013 Providing “just right” instruction 67% 74% Differentiating instruction within large classes 66% 72% Enabling self-directed learning 65% 73% Supporting teachers with real time reporting 54% 56% Increasing the effectiveness of using technology 46% 52% (c) Project Tomorrow 2014
  22. 22. Learning modalities: Digital Online Mobile (c) Project Tomorrow 2014
  23. 23. Middle school students’ interest in online learning Advantages of personalized learning: To work at my own pace 52% I would be in control of my learning 52% To get extra help in a tough subject 47% It will make it easier for me to succeed 42% I could review materials whenever I needed 41% I would be more motivated to learn 38% (c) Project Tomorrow 2014
  24. 24. What subject would students prefer to take using an online format or content? (c) Project Tomorrow 2014
  25. 25. (c) Project Tomorrow 2014
  26. 26. How widespread is “blended learning?” Primarily face-to-face instruction with some use of online curriculum, resources and tools to supplement or remediate instruction • 46% of teachers are using videos within class Other models per Christensen Institute • Regular rotation between online & F2F • Online curriculum w/onsite teacher • Off site teacher – onsite students • Occasional online class • Primarily online class (c) Project Tomorrow 2014 62% 21% (total)
  27. 27. Why offer online learning? Principals say: Reasons for online learning 2013 Keep students engaged in school (c) Project Tomorrow 2014 66% Academic remediation 60% Provide programs for gifted/at risk students 51% Motivate teachers to change teaching methods 40% Personalize instruction 40%
  28. 28. Learning modalities: Digital Online Mobile (c) Project Tomorrow 2014
  29. 29. K-12 Students’ Personal Access to Mobile Devices (c) Project Tomorrow 2014 21% 50% 73% 89% 41% 66% 61% 66% 62% 41% 58% 50% 18% 39% 48% 39% Gr 9-12 Gr 6-8 Gr 3-5 Gr K-2 Digital Reader Tablet Laptop Smartphone
  30. 30. Benefits of mobile devices for schoolwork Provides way for students to review materials anytime Extends learning beyond school day Personalizes learning Increases student engagement (c) Project Tomorrow 2014 55% 67% 58% 49% 55% 57% 54% 52% 63% 49% 52% 75% 48% 62% 86% Improves school to home communications Principals Teachers Parents
  31. 31. Parents are mobilists also – and believe in potential of mobile learning 6 out of 10 parents want their child in a class where they can use a mobile device (c) Project Tomorrow 2014 for learning
  32. 32. Parents’ desires for mobile learning – in class with devices / willingness to buy devices Parent by Community / Age (c) Project Tomorrow 2014 of Child(ren) I want my child in a BYOD class I would buy my child a device Parents from urban communities 64% 65% Parents from rural communities 64% 66% Parents from suburban communities 59% 64% Parents from Title 1 communities 63% 64% Parents of elementary students 58% 62% Parents of middle school students 63% 67% Parents of high school students 65% 67%
  33. 33. Personalizing learning with transformational technologies in the classroom (c) Project Tomorrow 2014
  34. 34. Key Trends Discussed Today  Students have wide access to a wide range of digital tools – and ideas for effective usage  Parents are becoming an important driver for digital learning and communications  Personal technology use by educators increases value for learning  A disconnect exists between administrators’ aspirations and teachers’ implementation (c) Project Tomorrow 2014  Creating a shared vision increases
  35. 35. More Speak Up? www.tomorrow.org National Speak Up Findings and reports Targeted and thematic reports Online learning trends Mobile learning & social media Print to digital migration Social learning Intelligent adaptive software Digital parent series Presentations, podcasts and webinars Services: consulting, workshops, evaluation and efficacy studies Speak Up 2014 opens on October 6 (c) Project Tomorrow 2014
  36. 36. Thank you. Let’s continue this conversation. Julie Evans Project Tomorrow jevans@tomorrow.org 949-609-4660 x15 Twitter: @JulieEvans_PT @SpeakUpEd Copyright Project Tomorrow 2014 This work is the intellectual property of the author. Permission is granted for this material to be shared for non-commercial, educational purposes, provided that this copyright statement appears on the reproduced materials and notice is given that the copying is by permission of the author. To disseminate otherwise or to republish requires written permission from the author. (c) Project Tomorrow 2014
  37. 37. Q & A
  38. 38. DreamBox Learning Math: 3 Essential Elements Intelligent Adaptive Learning™ Engine • Millions of personalized learning paths • Tailored to a student’s unique needs Motivating Learning Environment • Student Directed, Empowering • Gaming Fundamentals, Rewards Rigorous Elementary Mathematics • Reporting Aligned to Common Core State Standards, Texas TEKS, Virginia SOL, Canada WNCP, & Canada Ontario Curriculum Reports • Standards for Mathematical Practice
  39. 39. DreamBox Lessons & Virtual Manipulatives Intelligently adapt & individualize to: • Students’ own intuitive strategies • Kinds of mistakes • Efficiency of strategy • Scaffolding needed • Response time © DreamBox Learning
  40. 40. Robust Reporting © DreamBox Learning
  41. 41. Strong Support for Differentiation © DreamBox Learning
  42. 42. DreamBox supports small group and whole class instructional resources Interactive white-board lessons www.dreambox.com/teachertools © DreamBox Learning
  43. 43. Request a demo at: www.dreambox.com

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