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USER-CAMP: speech "Making useful Apps for iPhone" di Omar Cafini


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USER-CAMP, salva l'utente che è in te! Bologna, 6 novembre 09 - La presentazione "Making useful Apps for iPhone" di Omar Cafini

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USER-CAMP: speech "Making useful Apps for iPhone" di Omar Cafini

  1. 1. Making useful Apps for iPhone Ing. Omar Cafini Bologna 06 Novembre 2009
  2. 2. Apple iPhone A very succefull device A very strong marketplace system A great opportunity for everyone to be a competitive seller ... Bologna 06 Novembre 2009
  3. 3. Your target is the single user Don’t develop thinking about a firm The user can be give you a feedback (reviews) The user can talk with friends about your app (word of mouth) The user can talk about you on Social Networks (Facebook, Twitter, etc...) Bologna 06 Novembre 2009
  4. 4. What kind of applications? Games are the most downlaoded apps... (market is changing in the last months..) ? We are trying to think about something a little bit useful... We thinking about applications that people love because is something that we need. We don’t build yet a very useful app but we think that this way can be more exiting... Bologna 06 Novembre 2009
  5. 5. What method? Work in group (if possible) Search simil works, study the market Maybe there are already a lot of code developed and free to use... Agile? Why not. Code is the last thing Bologna 06 Novembre 2009
  6. 6. Your idea is only a stand-alone APP? Mobile Web & Traditional Web, Web the same thing? iPhone or mobile APP Build a community Project on each platform Internet of things Bologna 06 Novembre 2009
  7. 7. How to Build an iPhone App that Doesn't Suck! Step 1: Decide what to build Principle 1: Know your users. Step 2: Visit the app store Principle 2: Don't build your app in a bubble Step 3: Explore Possible solutions Principle 3: Be minimal Step 4: Sketch Principle 4: Quality through quantity Step 5: Build a paper prototype Principle 5: Fail early to succeed sooner. Step 6: Fire up omnigraffle Principle 6: Be pixel-perfect Step 7: Do It All Again Principle 7: Remember that nothing is precious Step 8: Okay, You can code finally Step 9: Beta Test Your App Principle 9: Test Before you submit Step 10: Release [source: Stanford CS193P] Bologna 06 Novembre 2009
  8. 8. Ecological Footprint The Idea: A lot of hype on internet :-) Love for green and Earth Becoming aware of what we consume each day and which is the impact of it on the planet Bologna 06 Novembre 2009
  9. 9. Butterfly effect Small energy saving each of us => Huge energy saving the entire population. Saving energy is easy, just pay attention on small things and habits: using electronic lamps for lightning closing the water if not used ... Bologna 06 Novembre 2009
  10. 10. Screenshots v1.0 ...v1.1 coming soon... Bologna 06 Novembre 2009
  11. 11. ilBugiardino The Idea: Give to the user an organized information on health and care Obtain health information also without accessing the internet Bologna 06 Novembre 2009
  12. 12. Description Digs into the main diseases, analyzing symptoms, therapies and drugs. Search terms and phrases into the text Save your favorites arguments ...More features coming soon... Bologna 06 Novembre 2009
  13. 13. Screenshots Bologna 06 Novembre 2009
  14. 14. ThankYou :) Credits: Omar Cafini [] Paolo Quadrani [] Bologna 06 Novembre 2009