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Future Library Unconference 2013 - Mihaela racoviteanu

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Balkan Stage 1

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Future Library Unconference 2013 - Mihaela racoviteanu

  1. 1. Mihaela Racoviţeanu Play a game@your library video games for children & teenagers A project realised in the training program GL Leaders & Inovators 2011, financed by The USA Mortenson Centre for International Library Programs, EIFL(Electronic Information for Libraries) - ITALY through ANBPR - ROMANIA 1 11/24/2013
  2. 2. Play a game@your library WHAT? video games for children & teenagers new library service 2 11/24/2013
  3. 3. Play a game@your library WHERE? implemented in 4 different public libraries &counties of Romania (Dambovita, Suceava, Dolj and Ialomita) 3 11/24/2013
  4. 4. Play a game@your library HOW MUCH? VIDEO GAMES FOR CHILDREN&TEENAGERS a financing of 6.000 LEI = 2.000 USD 4 11/24/2013
  5. 5. Play a game @ your library WITH WHAT ? Resources Items Price/item (USD) Nintendo Wii 1 416,66 video games + access. Xbox 360 1 83,33 video games + access. TV set 1 1 400,0 Furniture 1 1 500,0 Furniture 2 1 100 Total 7 2.000 5 1 416,6 83,33 11/11/2013
  6. 6. Play a game@your library TO WHOM? In The County Ialomita „St. Banulescu” Public Library the new public service is implemented in the Children & Teenagers Section 6 11/24/2013
  7. 7. Play a game@your library WHY? Statistics… the children & teenagers accordingly to the statistics 7 are weakly represented in the library number of users 11/24/2013
  8. 8. Play a game@your library WHAT FOR? leisuring & socializing attraction to the library 8 a new service increases the total number of visits 11/24/2013
  9. 9. Play a game@your library HOW? creating a good practice example to other public libraries from Romania 9 and why not from balkan countries? 11/24/2013
  10. 10. Play a game@your library PROMOTION? 10 12/18/2013
  11. 11. Play a game@your library “YES”-S the example of the american libraries demonstrates that such programes are very efficient large & apropriate spaces in our libraries qualified personnel *able to implement new modern services* leisuring & socialising for the same group interests the library - active factor in the society good partnership with schools, authorities, media & NGO-s rich offers of the video games producers 12/18/2013 11
  12. 12. Play a game@your library “NO”-S 12 nonfunctional national strategy for libraries development unsufficient modern services renewable book collections unsufficient audio/video collections dealing with children & teenagers specific age problems rigid offers in leisuring from the school education system individually free acces to gaming in the Biblionet service 12/18/2013
  13. 13. Play a game@your library HOW TO MAKE ? …put a litle bit of creation & soul… create an adequate space in the library …furniture, art objects, banners... acquist the newest …equipments & video games… involve the partners &volunteers …service availability after school... 13 11/24/2013
  14. 14. Play a game @ your library WHY To MAKE? the comunity feed-back due to the questionnaires & free discussions with the children & teenagers before the implementation indicates that they need 14 meeting & leisure space in the library competitions on age categories & type of games participation only for students 11/24/2013
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  16. 16. Play a game @ your library WHEN? Official opening: -personnel & administration - editing materials posters, invitations & brochures - mobilisation of the partners 16 12/18/2013
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  18. 18. Play a game @ your library THE TEENAGER DIARY IN LIBRARY The new created NEWSLETTER with & by the teenagers includes their articles, feelings and impressions regarding the new service of the library 18 12/18/2013
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