For Bootcamp 2

675 views

Published on

For the bootcamp - take 2

0 Comments
0 Likes
Statistics
Notes
  • Be the first to comment

  • Be the first to like this

No Downloads
Views
Total views
675
On SlideShare
0
From Embeds
0
Number of Embeds
10
Actions
Shares
0
Downloads
3
Comments
0
Likes
0
Embeds 0
No embeds

No notes for slide

For Bootcamp 2

  1. 1. So You Just Got a Bunch of Money.... Now what?
  2. 2. Write your narrative • David the reporter comes to Spot.Us because.... • He can take the following actions. • Rita the reader comes to Spot.Us because... • She can take the following actions • If Rita does X then Y should happen.
  3. 3. Turn narrative into Specs • See Lisa Williams Turn narrative into functionality you want. • See Lisa Williams
  4. 4. Be Prepared for Translation
  5. 5. Design • Designers take your narrative/specs and tell that story visually. Development • Don’t start developing until you’ve designed. Developers take the design and translate that into code.
  6. 6. Rules on Development You are looking for three things • Good • Fast • Cheap You get to pick two.
  7. 7. Pricing out features • Pivotal Tracker!
  8. 8. Collaboration • Content is King and is the most important. • Collaboration is Queen and is the most powerful
  9. 9. There is no such thing as competition • Just collaborators in disguise (Amy or Lisa)
  10. 10. Foundation for Collaboration • Trust: Work with folks you can trust • Never forced: In interest of all parties • “Buy in” with decision makers • Key liaison: Somebody from all parties tasked to project • Commitment of time/resources or money. Doesn’t need to be all three • The story/project: Must be at the heart of everything.
  11. 11. Why Experiment? • Rule of the Internet: Cheaper/ Easier to try than to debate about trying.
  12. 12. Agile and Iterative • Find the path of least resistance.
  13. 13. The $10 version of Spot.Us wiki.spot.us
  14. 14. Agile and Iterative • Iterate upon your attempts.
  15. 15. Current Site
  16. 16. It’s okay to fail. It’s not a problem until it’s a problem..... • Fail early and fail often. • The faster you fail - the faster you’ll learn.
  17. 17. It will never be perfect • If you feel as though you “finished” then you are failing and falling.

×