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Knights of Make-A-Lot: ISTE 2015 Panel


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This panel presentation discussed how Diana Rendina, Lisa Abel-Palmieri, Josh Ajima, Laura Blankenship and Nathan Stevens developed, implemented and supported maker programs. Included in the presentation are tactics to engage students in maker projects and how to get faculty from multiple disciplines on board. Discover how maker programs have shaped schools around the United States.

Published in: Education
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Knights of Make-A-Lot: ISTE 2015 Panel

  1. 1. > Laura Blankenship ≫ Chair of Computer Science and Dean of Academic Affairs at The Baldwin School ≫ Board Representative, Computer Science Teachers Association ≫ Winner, 2014 NCWIT Educators Award ≫ Blog: ≫ Twitter: @lblanken ≫ Former moderator #makered chat
  2. 2. LISA ABEL-PALMIERI, Ph.D. @Learn21Tech ● Head of School and Chief Learning Officer, Holy Family Academy ● Former Chief Innovation & Technology Officer & Head of Computer Science at The Ellis School. ● Diverse career background in US Navy, Retail and Higher Education before K-12. ● Passionate about shifting school from a place of passive learning to active learning environments where students are designers, makers and community change-agents. ● National Association of Independent Schools, Teacher of the Future. ● CIO of the Year - Pittsburgh Technology Council ● Carpenters daughter and artist.
  3. 3. Nathan Stevens Assistant Director at Media, Education Technology Resource Center in the College of Education at North Carolina State University Twitter Enthusiast New Age Robotics Instructor Autodesk Project Ignite Teacher Advisory Council Creator of the Power of $10 for funding projects
  4. 4. Makered is: > Creativity > Taking Risks > Learning by doing > Making connections > Thinking systemically
  5. 5. Alana exploring her Tinker Squads Kit
  6. 6. Maker Education is using multiple content areas to create new interpretation of an idea using the tools at hand. What is created must also be share with community. Maker Education balances the learning experience by combining the hands on and digital tools.
  7. 7. Physical Computing DREAM® Lab in Lower School DREAM® Lab in Middle School DREAM Lab® in Upper School >./makerspace
  8. 8. Innovation Stations The CoLaboratory
  9. 9. Technology Education Department Elementary Education Curriculum and Instruction Higher Ed and Leadership
  10. 10. How did you start creating your makerspace?
  11. 11. > Lower School DREAM Lab®
  12. 12. How do you integrate Design Thinking?
  13. 13. > Use the Neuva School Method > Focus on research and interview process > Finding the "real" problem > Example: "Students need to arrive at school unstressed so that they can succeed." > Creative solutions > 3 8th grade projects will be implemented
  14. 14. 35+
  15. 15. What other content areas do you work with in creating maker projects?
  16. 16. Diana Answer 5
  17. 17. > From left to right: art, 7th grade science, world history > Lower School DREAM Lab® project coordinate with classroom teachers > US DREAM Lab® will be open for teachers to collaborate
  18. 18. All of Them!
  19. 19. Social Studies and Community Science Language Arts and Writing Art and Diversity Math
  20. 20. Where is the future of Maker Education heading?
  21. 21. Diana Answer 6
  22. 22. > Inventing vs. absorbing > Break down walls between disciplines
  23. 23. Living Spaces
  24. 24. Building Sustainable Solutions Using recyclable materials
  25. 25. Questions from the Audience